luis

I make things. #VR

While fixing an unrelated bug, I accidentally "found" this watch 😅 (was disabled ages ago) Unlocks a hidden debug menu with an Android-style pattern. Now, where have I put the unlock code? 🎮 #gamedev #vr #indiedev #madewithunity

The dangers of writing a script to auto-fill a volume with light probes 😓
#indiedev #ScreenshotSunday #unity3d

@orange_lux that would be neat. I just didn't like how it looked with just one bullet icon 🙃

Finished implementing the #VR ammo pouch! #gamedev #madewithunity

4. Getting messy: Blood particles and surface decals on impacted surfaces. #gamedev #indiedev #screenshotsaturday

Jamón de Jabugo collage: tasty and good for gory gamedev #gamedev #indiedev #screenshotsaturday

NPC with missing arm, texture is a collage of jamones

3. Disabling all colliders and constraints on the instanced ragdoll except for the severed limbs. Almost there. #gamedev #indiedev #screenshotsaturday

The right kind of commit messages #gamedev #indiedev

Screenshot of a commit log with the message "Reversed blood gush direction"

The beauty of already having a console implemented: adding an autoexec feature is only 20 lines of code #gamedev #indiedev #madewithunity

A screenshot of a MonoBehaviour that reads a config file with commands and runs them using the consoleA screenshot of an autoexec file with comments on how to use it and a commented command

2. I'm exploring reusing the ragdoll used when the npc dies for dismemberment. First step: hide the severed limbs and spawn a whole ragdoll #gamedev #indiedev

Dismemberment system implementation has begun! Follow me for the gory details. #gamedev #indiedev #madewithunity

Screenshot of an NPC missing some limbs inside the Unity Editor

What if (in the context of using a template to generate new games), everything's implemented as a quest, even the victory condition for the new game, in a (maybe?) invisible quest for the user. Thoughts? #indiedev #gamedev #gamedesign

@noidexe checking if the other object has a method defined? Barbaric. I need shiny (unneeded) abstractions!

Found a secret shrine, should I light the candles? 🔥🕯️#screenshotsaturday #indiedev #vr #horrorgame

@mezz Incendiary objects can ignite Flammable objects

Anyone else in overengineering hole? To light a candle I have IIncendiary and IFlammable interfaces and an IncendiaryInteractionHandler class🫠#gamedev #noscreenshotsaturday #maybeimsim

Streamlining my Unity games pipeline: I've created a template for desktop+PCVR that handles all the boilerplate, menus/settings included. FBX in, hit play⚔️
#VR #indiedev

Backpack #VR inventory system almost done. #horror #gamedev

Behold the magic shrinking backpack #gamedev #vr #bugs

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst