While fixing an unrelated bug, I accidentally "found" this watch 😅 (was disabled ages ago) Unlocks a hidden debug menu with an Android-style pattern. Now, where have I put the unlock code? 🎮 #gamedev #vr #indiedev #madewithunity
I make things. #VR
While fixing an unrelated bug, I accidentally "found" this watch 😅 (was disabled ages ago) Unlocks a hidden debug menu with an Android-style pattern. Now, where have I put the unlock code? 🎮 #gamedev #vr #indiedev #madewithunity
The dangers of writing a script to auto-fill a volume with light probes 😓
#indiedev #ScreenshotSunday #unity3d
@orange_lux that would be neat. I just didn't like how it looked with just one bullet icon 🙃
Finished implementing the #VR ammo pouch! #gamedev #madewithunity
Bugfixes now live for The House of the missing hands. Check out the update: https://store.steampowered.com/app/2733680/The_house_of_the_missing_hands/ #screenshotsaturday #gamedev #indiedev #horror
4. Getting messy: Blood particles and surface decals on impacted surfaces. #gamedev #indiedev #screenshotsaturday
Jamón de Jabugo collage: tasty and good for gory gamedev #gamedev #indiedev #screenshotsaturday
3. Disabling all colliders and constraints on the instanced ragdoll except for the severed limbs. Almost there. #gamedev #indiedev #screenshotsaturday
The beauty of already having a console implemented: adding an autoexec feature is only 20 lines of code #gamedev #indiedev #madewithunity
Dismemberment system implementation has begun! Follow me for the gory details. #gamedev #indiedev #madewithunity
What if (in the context of using a template to generate new games), everything's implemented as a quest, even the victory condition for the new game, in a (maybe?) invisible quest for the user. Thoughts? #indiedev #gamedev #gamedesign
@noidexe checking if the other object has a method defined? Barbaric. I need shiny (unneeded) abstractions!
Found a secret shrine, should I light the candles? 🔥🕯️#screenshotsaturday #indiedev #vr #horrorgame
@mezz Incendiary objects can ignite Flammable objects
Anyone else in overengineering hole? To light a candle I have IIncendiary and IFlammable interfaces and an IncendiaryInteractionHandler class🫠#gamedev #noscreenshotsaturday #maybeimsim