Michael Nischt

Game | Design | Tech | Art | Prod.

Solves problems (usually through code) and likes to jump over obstacles (preferably in real life);

Michael Nischt boosted:

Discover the new Stellaris 16 in 7th generation – the perfect blend of power, mobility, and comfort! This premium all-aluminum chassis combines the fastest CPUs and GPUs on the market with powerful yet whisper-quiet cooling.

tuxedocomputers.com/en/TUXEDO-

#tuxedo #linux #stellaris

Michael Nischt boosted:
ratrogue @ Rat Kingratking@mstdn.io
2025-05-26

When people claim AI is "like magic" I have to think of Wheel of Time, where (male) magic users have to be executed because they usually go mad

Michael Nischt boosted:
Emil Jacobs - Collectifissioncollectifission@greennuclear.online
2025-05-22

Interesting video on the coop @igalia. If you're interested in coops, this might be up your alley!

youtube.com/watch?app=desktop&

Michael Nischt boosted:
Wonder of Sciencewonderofscience
2025-05-07

These boxes are not moving. A mind-bending optical illusion by Japanese artist Jagarikin.

Michael Nischt boosted:

In case you haven't noticed yet, the open source idTech4-based game Skin Deep has been released and it's fucking excellent:
store.steampowered.com/app/301

It's a sneaky ImSim FPS where you play Nina Pasadena, some kind of Space-MacGyver rescuing cats from Space Pirates, using whatever you can find on the space ships to eliminate those pirates.

While it works very well with Proton (and presumably Wine), I maintain an unofficial Linux port at github.com/DanielGibson/SkinDe

#SkinDeep #LinuxGaming

2025-04-02

@pythno I still use a minimal Makefile but sometimes I'm tempted to go the nob.h route: github.com/tsoding/nob.h

But I'm not a perfectionist :D

Michael Nischt boosted:
Andrew Kelleyandrewrk
2025-03-27

Blender sets such a powerful example for the tech industry to strive for. This is the kind of thing we should be trying to build.

This demo reel is awesome.

youtube.com/watch?v=TQElJP1AaS0

Michael Nischt boosted:
Jeroen Ruigrok van der Wervenasmodai
2025-03-13

In case you weren't aware of this site: goeuropean.org/

Michael Nischt boosted:
Work Chronicles comicsworkchronicles
2025-03-06
Michael Nischt boosted:
Blender 🔶Blender
2025-03-03

Congratulations to Gints Zilbalodis and the entire Flow film crew for the Academy Award win!

Flow is the manifestation of Blender’s mission, where a small independent team is able to create a story that moves audiences worldwide.

Thank you for the shout out! 🧡

Flow
Michael Nischt boosted:
Ron Gilbert (core dumped)grumpygamer@mastodon.gamedev.place
2025-03-03
Michael Nischt boosted:
Aras Pranckevičiusaras@mastodon.gamedev.place
2025-02-26

In other inconsequential news, Blender 4.4 no longer uses Boost. Majority of cases why Boost was needed came from other libraries (USD, OpenEXR, OpenVDB et al used to use Boost, not anymore), and the one place that Blender itself used Boost for ("locale" library for UI translation) got replaced by several hundred lines of just simple code.

Nature is healing!

Michael Nischt boosted:
Ignacio Castaño🍉castano@mastodon.gamedev.place
2025-02-21

I wrote a blog post about the journey to get GPU texture compression working everywhere, with some historical bits about how I got into this field. Check it out!

ludicon.com/castano/blog/2025/

Michael Nischt boosted:
2025-02-21

Why my heart sinks a little bit every time a leader says "we're data-driven and data should determine all of our decisions": blog.s-schoener.com/2025-02-20

Michael Nischt boosted:
2025-02-09

the origin shift maze generator. it's a tree graph edge shuffler with brownian motion. youtu.be/zbXKcDVV4G0

Michael Nischt boosted:
lcamtuf :verified: :verified: :verified:lcamtuf@infosec.exchange
2025-01-27

C IS LEGAL AGAIN

Michael Nischt boosted:

From a local gamedev friend:

"Anyone here use Gamemaker 2 and ported their game to Linux? Im having some real issues with the Linux port and ..."

Anyone know a good person to ask?

Michael Nischt boosted:
2025-01-21

Third goblin: Joi!

#goblinweek

a goblin with a long pointed snout, long-limbed, with a tuque that is covered in scales.
Michael Nischt boosted:
2025-01-21
Michael Nischt boosted:
2025-01-18

A comic about desire paths

Ok so… There’s a nice little park on a corner, and a path running directly to one edge of the park. That’s the first image, but there’s 12 other images here. In the second image, there is now a desire path running diagonally across the park. Next image, the path has been blocked by a park bench that the council has put in as a deterrent. Unfazed, in image 4 the path now deftly avoids the park bench. In images 5 and 6 the process is repeated, this time with a strategically placed bin which the desire path also avoids. Presumably in a fit of rage, the council plants an entire hedge to stop people creating new desire paths but eventually this too is defeated and a new path find a way. Finally, the council admits defeat and turns the desire path into a proper paved pathway. After a little while, a new desire path curving off this new paved pathway begins to emerge …

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst