Resharing an old article. “Generative AI is just maths and our love for coincidences & patterns”. Imo, we should start calling it “Math Generated” just like what Corridor Digital uses.
Resharing an old article. “Generative AI is just maths and our love for coincidences & patterns”. Imo, we should start calling it “Math Generated” just like what Corridor Digital uses.
Influencers are often mistaken as Subject Matter Experts. This and many other issues are the reason I’m not a fan of the influencer-culture. Penned down some notes here.
https://prashantmishra.xyz/blog/article/influencer-culture-and-why-it-is-problematic?auid=xyz-0093
Expanding SDKs and APIs in Pro Tools – Dave Tyler – ADC 2024
https://www.youtube.com/watch?v=v31yooYnvYs
#API #coding #ProTools #programming #sdk
In a world where everyone is waiting to copy other's ideas just to get a head start, I've chosen to share my thoughts on products & features openly, knowing well that some of them can make it big (some already did as #musictech products you might know)
Looking to make your audio sound like it’s coming from a phone, radio, TV etc? This free VST3 audio plugin is perfect for content creators, editors, and audio pros who want realistic speaker simulation and reverb effects.
https://prashantmishra.xyz/blog/article/best-speaker-simulation-and-reverb-plugin-radio-phone-tv-walkie-talkie-hall-echo-sound-free-vst3-aax-audio?auid=xyz-0097
NetInfluencer features Soundly in their latest article.
It explores how Soundly is used across many industries, by everyone from big Hollywood producers to YouTube creators, for fast, intuitive sound design.
Founder Peder Jørgensen shares how Soundly began, what drives its development, and why it’s become a trusted tool for sound designers everywhere.
Working full-time & looking to improve your game audio skills? Less than 3 weeks (Apr 19) to sign-up for our online courses in UE5, FMOD, Wwise, Unity & Pd - can be completed over 4 months @ 1+ hour / weekday 😀🎓
📝Info+contact: School.VideoGameAudio.com #gamedev
Embody is hiring a Game Audio QA Engineer Intern! 🔊🎮 Ever notice a sound that just feels off in a game? Maybe a footstep that doesn’t match the terrain or an explosion that’s a little too quiet? If you have an ear for these details and love making game audio flawless, apply now.
📍 Location: India
Check out the details at embody.co/careers and send your resume + cover letter to careers[at]embody.co
Interested in #musictech #audiotech #gameaudio #audioplugins #audioprogramming? Registrations for ADCx India 25 & Music Hack Day India are now open. https://townscript.com/e/adcxindia25
#audiodevcon #ADCxIndia #hackathon #bengaluru #techevents #conference #audioprogrammer
Been writing about #dawProject for a while now. It’s crucial it becomes the new norm. So cool to see Steinberg joining the trend with Cubase 14 supporting the format. The industry is finally collaborating! 🎉👏 Bitwig & Studio One already support it too, and I’m hopeful other DAWs will follow.
Hi everyone, we’re excited to announce that #ADCxIndia and #MusicHackDayIndia will be back in January 2025. More details coming soon. Follow Audio Developer Conference to stay up to date.
https://audio.dev/adcx-india-25
The Call for Talks is live and the deadline to submit a talk is December 6th.
For those of you who missed it, we made an announcement at ADCx Gather. Stay tuned for more. Follow audio.dev/newsletter to get notified first.
#audiodevcon #ADCxIndia #MusicHackDayIndia #musictech #audiotech #gameaudio #audioprogramming
https://www.youtube.com/live/p1wwR9bOx0A?si=Latl-ATS3G9XYDiM&t=5m30s
I have often posted about appreciating games that release their background music as an add-on. It connects the audience with the IP beyond the gameplay experience and almost acts like a branding tool. Particularly when you hear someone playing a track from a game you also like — opens up new conversations and helps spread the word about the game. It’s cool to see #Nintendo releasing a Music app along the same lines.
https://youtu.be/DQ5EeImWYaI?si=Fyn-omiCFoWxk9Ld
#gamemusic #soundtracks #gameaudio #nintendomusic
Max 9 by Cycling '74 is here and it supports “Ableton Audio Objects”. Plus, Max 8 introduced game controller interactions. Almost feels like Ableton / Max could soon make a #gameaudio product.
#proaudio #max9 #audiotech #musictech #audioindustry #products #ableton #cycling74
Project files and tutorials are available to help you get started. Participate in our first Game Audio Jam using Audiokinetic’s Wwise & Unity. Join here: https://discord.gameaudio.in
#gameaudioindia #gameaudio #gamejam #gameaudiojam #unity #wwise
This article is for every audio & #musictech enthusiast, company & product owner. It's key to realise the importance of #collaborations if we'd like the audio industry to move forward from where we are right now: https://prashantmishra.xyz/blog/article/ai-creative-tools-artists-and-the-need-for-collaborations-jacob-collier-google-musicfx-dj-lab-sessions-form-factor-ui?auid=xyz-0085
For audio tech enthusiasts in India, here’s an opportunity at #apple in Bengaluru. Build low power / high compute audio features & work cross-functionally with #Acoustics experts, algorithm engineers, #DSP software engineers, audio driver developers and HW engineers to integrate these features into real-time audio subsystems.
Requires knowledge of Telephony, Music, Noise cancellation, C/C++ & python.
https://jobs.apple.com/en-in/details/200530744/audio-software-development-engineer
I’ve consolidated some key takeaways from my talk at #AirCon24 about lessons from building an #audiotech ecosystem. Check here: https://prashantmishra.xyz/aircon24
#musictech #ecosystem #audiodev #proaudio #audioprogramming #product #mindset
Join me tomorrow at #AirCon24. Let’s discuss ideas to upgrade the audio industry on all fronts. I’ll share about my learning from my efforts of bridging the gap between creatives and developers, and we’ll figure out the next steps together. See you on 14th June at 8:30AM UTC:
https://www.airwiggles.com/c/live-events/lessons-from-building-an-audio-tech-ecosystem