A little teaser of what @warpling and I have been working on. Canโt wait for you to see it Feb 2nd https://developer.apple.com/news/?id=gvesi4wr
Indie XR Game Dev. Previously: thirdroom.io, matrix.org, omigroup.org, and hubs.mozilla.com
Passionate about privacy, climate change, and income inequality.
A little teaser of what @warpling and I have been working on. Canโt wait for you to see it Feb 2nd https://developer.apple.com/news/?id=gvesi4wr
@dordio @davidpierce @warpling Thanks for the recommendation @dordio!
@Bracl @warpling The app is also out in a bunch of different countries and may have different number of credits depending on how Apple's price tiers work. It's a pretty complicated thing. I wish it were easier but this is the state of things. Everything is advertised as clearly as we can realistically do at the moment.
@Bracl @warpling You can see any app's in-app purchases in the App Store. The current number of credits you get for each pack can be seen in-app though. Apple doesn't provide us with ways for updating the pack description. This means when we run a promotion we can't update the number of credits in the description. That's why they're only visible in app.
The last couple of years of my work at Unity is becoming official! I've been working on the #WebGPU driver for #untiy3D, and the official forum post was just posted!
https://forum.unity.com/threads/early-access-to-the-new-webgpu-backend-in-unity-2023-3.1516621/
@brendan Woo! Congrats, finally!
@warpling This is my first iOS app let alone SwiftUI app! It's been a cool project coming from a mostly web background. SwiftUI and React have a lot in common and a lot of different things going on. Working with Ryan is always fun. Be sure to look out for some creative interactions!
Since I've left my job I've been working on something for the Vision Pro ๐ However, @warpling and I still found some time to make a fun little app called Newji!
Create stickers of anything directly inside iMessage!
Make something fun and weird!
https://apps.apple.com/us/app/newji-make-anything-an-emoji/id6468971101
@MuseumShuffle @warpling You can try doing it again. The NSFW detection is a lil sensitive hahaha
Iโve been building a new app with my friend @robertlong :)
https://testflight.apple.com/join/l66TFLPb
Give it a try and post your first emojis in the reply or spider pig will come tickle your ears tonight!
@trevorflowers This is cursed. I love it!
Apple has been a big proponent of using USD(Z) for realtime models, including on the web through the <model> tag proposal.
But it's worth mentioning that when they needed a high-quality, material-accurate, realtime model of the iPhone 15 for their site, they used glTF to deliver it. ๐
This is Mastodon and this is why it rocks!
Hey everyone, it's been a while and we have some unfortunate news ๐ The Third Room team was recently laid off and the project is currently on pause. We're incredibly grateful for our time working on this project and building collaborative virtual worlds on Matrix! Huge thanks to our amazing team and community! The client code is open source and the thirdroom.io homeserver will stay up, but we're currently taking a break while we figure out next steps for the project. https://github.com/matrix-org/thirdroom/
If you happen to have a BlueSky account, this is a good tool for helping finding your mutuals from other places, including mastodon: https://skeet.labnotes.org
@jensimmons FullScreen API on all iOS devices. Not just iPad. Developers making web games for mobile have little to no way of making their games work in landscape orientation especially with tabs open. Portrait orientation would benefit as well.
Major new tool for optimizing 3D models, thanks to a sponsorship from Muse (https://www.muse.place/). glTF Transform now generates palette textures, automatically merging solid materials.
Example below reduced losslessly from 17 draws โ 4 draws.
https://gltf-transform.donmccurdy.com/modules/functions/functions/palette
Introducing The Third Room Creator Update!
Featuring:
๐ฅ๏ธ Web Scene Graph: Add behavior with JavaScript and WebAssembly.
๐ ๏ธ Editor: Open at any time with `
๐ Discovery Page: Find new scenes and worlds
๐ถ๏ธ WebXR: With VR and Passthrough AR support!
https://matrix.org/blog/2023/06/07/introducing-third-room-tp-2-the-creator-update