The man of the hour is here… and it has to wait, due to wrong memory kit being sent and replacement will only arrive tomorrow at best, next week at worst. Anyway, thank you my trusty #Ryzen #5900X, welcome my new #Ryzen #9950X3D!
Spent months thinking my Ryzen #5900x was broken due to reboots and #mce error logs. Turns out it was my #gpu driver.
Needlessly increased the voltage curve incrementally for nothing. Spent multiple days debugging.
Good to know #mce errors can't necessarily be trusted without further investigation and analysis.
I can now reliably trigger the #mce errors on startup by running some broken #hip workload on my #5700xt
Modern processors with their increasingly smaller features really aren't build to last, they suffer from electron migration requiring increasingly larger core voltages over time. My #5900X is less then 4 years old and already crashes without offsetting the core voltage even with #PBO off.
This will require to rethink server maintenance for projects with long turnover.
So I finally replaced the aging #Ryzen 9
#5900X in my gaming PC with a shiny new #9800X3D, supplied by a bunch of Kingston 6400 MT CL32 RAM, and the results are very satisfying so far.
The stuttering I experienced in a couple of games is completely gone; particularly #Stalker2 and #IndianaJonesAndTheGreatCircle run _much_ better now, with (almost) rock solid frame times. Also in the latter, DLSS Frame Generation suddenly works, resulting in a buttery smooth experience. ❤️ Thanks #AMD!
Shadow of the Tomb Rider turned out to be CPU bound (I have #Ryzen #5900X) at #1440p loading GPU to only 87%, showing 221 FPS avg. I've been playing a lot of Insurgency Sandstorm lately, this is the best showcase for me. I used to run the game at 144 Hz (vsync) and mostly it delivered, ranging between 100-144 FPS at 100% load. Now it runs 165 FPS (165 Hz, vsync) at 70% load, consuming only 170W rather than 270W with #6800XT.