Southern Assault 2025
https://youtu.be/MRzsLBiHnHI
I had a good time at Southern Assault 2025 last month. This year it had expanded from a two-day Alpha Strike tournament to a four-day mini convention with the Alpha Strike tournament, a BattleTech tournament, and more.
I originally planned to play in both the Alpha Strike and BattleTech tournaments, but a conflict with work meant that I’d only be able to do the Alpha Strike tournament this year.
Crab-Back
The first evening of Southern Assault featured the Crab-Back game. This is a charity game between Steve and Jonathan that has become an annual tradition. Each year, they pit Crabs and Hunchbacks against each other in order to see which medium ‘Mech will reign supreme. This year, Crab-Back had expanded to multiple games. Three Alpha Strike matches were played by top donors, and the side that won gave air strikes to either the Crabs or Hunchbacks in the main game. Then grinder tables also rewarded battlefield support for each kill.
I got to play at one of the top donor tables and fought on behalf of the Hunchbacks. That game was close and came down to just one Crab and one Hunchback left on the battlefield before my Hunchback suffered a unit destroyed crit.
The main game was played in BattleTech rather than Alpha Strike this year. After a long game, Steve and the Crabs emerged victorious. And more importantly, the event raised more than $4,000 to help sick kids.
The main Crab-Back game
Alpha Strike Tournament
My MechCommander-Inspired Federated Commonwealth Force
I wrote about the idea for my list before the event, so read this post if you want the background on how I decided on my list: Off to Southern Assault.
- Atlas AS7-S @ Skill 3
- Awesome AWS-9Q @ Skill 3
- Mad Cat N @ Skill 3
- JagerMech JM7-D
- Catapult CPLT-C4C
- Centurion CN10-B
- Hunchback HBK-5S
- Firestarter FS9-S
- Raven RVN-2X
- Commando COM-7J
Game One – Fight!
Game One
For the first game, I was paired with Jacob who brought a Republic of the Sphere list:
- Kodiak II 2
- Atlas AS7-Dr
- Malice MAL-XV
- Lament LMT-2R (Manes)
- Kintaro KTO-19b
- Mongoose II MON-268 @ Skill 5
- Cougar E
- Jackalope JLP-KB
The scenario for this one was pretty straightforward. The primary objective points were earned for destroying and crippling enemy units.
I focused on Jacob’s biggest units to start. The Kodiak II was my first target. The harjel made it tough, but I was luckily able to hit it hard enough that the special ability only came into play one turn. After it went down, I moved on to other targets. He spread out his firepower more and destroyed a lot of my smaller units, but that worked out in my favor. My small units were worth less victory points and losing them resulted in less reduction to my firepower than the bigger targets that I was focusing fire on.
At the end of the battle, I had taken down most of his force while only losing about 150 PV of my force. That gave me a 21-11 victory for the game.
Game Two – Did I Hear You Say Supplies?
Game Two
The next game I was up against Kevin. He brought a Clan Wolf list:
- Timber Wolf B @ Skill 3
- Summoner C @ Skill 3
- Stormcrow Prime @ Skill 3
- Wulfen E
- Fire Moth P
- Balac Strike VTOL × 2
- Hephaestus Scout Tank D
- Warg Assault Battle Armor (Sqd5) @ Skill 2
- Black Wolf Battle Armor [ERSPL] (Sqd5) @ Skill 2
The scenario for this game had five objective markers. One was in the center of the battlefield and then there was one in the center of each table quarter. Primary objective points were rewarded each round for uncontested control of those objectives.
Kevin’s list had a lot more speed than mine, so right from the first turn, he was able to be on three of the objectives when I could only reach the two closest to my home edge. Then his fast units were able to push on to my side of the board while my force was much slower to get across to one of his objectives.
Struggling to hold objectives meant that I was well behind on primary objective points at the end of the game. That gave Kevin a 19-10 victory.
Game Three – Strategic Points
Game Three
For Saturday’s last game, my opponent was Lucas. He had a Free Worlds League list that had improved skills across the board:
- BattleMaster BLR-6C @ Skill 2
- Carronade CRN-7M @ Skill 2
- Juliano JLN-5A @ Skill 3
- Eris ERS-2N @ Skill 3
- Blade BLD-7R @ Skill 3
- Anvil ANV-3R @ Skill 3
- Whitworth WTH-2H @ Skill 3
- Hammer HMR-3C @ Skill 3
The scenario for this game had three objective markers along the mid line of the battlefield. Primary objective points would be rewarded each turn for controlling those objective markers.
Our table’s terrain made this interesting. There was a big wall in the center of the battlefield that was just slightly closer to my side of the board than the middle objective. I decided that between that wall and my slower speed, my strategy should be to aim for one of the side objectives and then pivot towards the middle once I was able to see around the wall. In order to facilitate that, I was careful during deployment by starting with my fastest units in the middle of my edge and then only committing my slower, heavy hitters after Lucas had committed his Juliano to one side. By concentrating my big units on the other side of the board, I’d be able to have them focused while his hardest hitting units were more spread out.
That strategy paid off. I got a little lucky and took out his Carronade early on to reduce his firepower. From that strong start, I was able to grind down his force as my big units walked forward to one side’s objective and then turned to the center. Our game ended when I took out his last unit on the board – the Juliano. That gave me a 22-9 victory and a 2-1 record for the first day.
Game Four – Oh, The Chaos of It All!
Game Four
The first game of Sunday had me up against Will. He had a Marian Hegemony list:
- Emperor EMP-6L @ Skill 3
- Cyclops CP-11-H
- Thunderbolt TDR-7SE @ Skill 3
- Gladiator GLD-7R @ Skill 3
- Phoenix Hawk PXH-4L
- Commando COM-4H
- Ontos Heavy Tank (3053 Upgrade) @ Skill 3
- Demolisher Heavy Tank (Gauss)
- J. Edgar Light Hover Tank (MG) @ Skill 5
- Purifier Adaptive Battle Armor [Laser] (Sqd5)
This game had a new scenario that wasn’t part of Southern Assault in 2024. It had six objective markers laid out in a hexagon. As with previous objective marker missions, the primary objective points would be rewarded each turn for holding the objective markers. The twist was that each player rolled a die at the start of each turn in order to determine one objective marker that was worth triple points for them.
Luck was not on my side this game. There were a couple of turns where Will’s favored objective and mine were both on his side of the board, and then I never rolled one of the objectives closest to my board edge. On top of that, I had no luck with scoring hits throughout the game. In the end, it felt like my most lopsided defeat of the event. The final score was 25-9 in Will’s favor.
Game Five – Hold the Line
Game Five
For the next game, I was up against Patrick who brought a scary-looking Clan list:
- Dire Wolf S
- Executioner I
- Viper H
- Viper F
- Shadow Hawk IIC
- Chameleon TRC-4C
- Fire Moth H
- Fire Moth P
- Demolisher Heavy Tank (Clan) × 2
- Nighthawk PA(L) Mk. XXII (Sqd5) × 2
The scenario for this game rewarded points for having units alive on your opponent’s half of the board at the end of the game. We both played defensive to start with our forces taking routes on opposite sides of the battlefield and having plenty of terrain between us. That let us both get our full forces across the board before we pivoted to fully engage. The abundance of blocking terrain on the board worked in my favor and let me limit the ability of Patrick’s slower units to make the most of their firepower. Towards the end of the game, he committed some of his faster units to trying to chase down and finish off my Atlas, but it managed to hold on till the end. Our final score was a 21-15 victory for me.
Game Six – Extraction
Game Six
Michael was my opponent for the tournament’s final game. He had a Federated Suns list:
- Devastator DVS-10
- Templar III TLR2-OB @ Skill 3
- Ostroc OSR-6R @ Skill 3
- Ostsol OTL-8E3
- Nightsky NGS-6T @ Skill 3
- Firestarter FS9-S3
- Gunsmith CH11-NG @ Skill 3
- Javelin JVN-12N
- Demolisher Heavy Tank (Clan) @ Skill 3
- IS Standard Battle Armor (Magnetic) (Sqd4) @ Skill 3
This scenario, sometimes nicknamed Karnov Down, there are two downed VTOL objective tokens that each have a pair of personnel tokens next to them. The personnel tokens can be picked up to be claimed by units while the VTOL objectives need to be held by a nearby unit at the end of the battle. At the end of the game, one randomly chosen objective is the governor and counts for bonus points.
I aimed to control one set of objectives, but Michael’s Gunsmith was fast enough that it was able to grab one of the people tokens before I could even reach it. I tried to disrupt his ability to run off with the two personnel tokens that I had otherwise abandoned. My Commando made a heroic attempt to contest one of them and took fire from four big ‘Mechs before it was taken down. In the end, I managed to hold one VTOL and one of the survivor tokens while Michael controlled the other four, one of which ended up being the governor. That gave him a 21-15 victory.
Results
Overall, I went 3-3 for the event. That’s better than I was expecting to do with the list that I brought, so I’m happy with the result. During the awards ceremony, I was a bit disappointed with where I fell in the overall rankings (60-something out of just under 100 players). After the official scores were shared a couple of days later, I saw that it was my paint score that had dragged me down. Somehow my paintjob had been scored as “fully painted, but only to the most basic of tournament requirements.” That resulted in a score well below what I feel I should have received based on the painting rubric. Talking to other players afterwards, I also didn’t seem to be the only one whose paint score didn’t really line up with the published rubric.
Other than that one complaint, I had a great time at the event. All six of my games were fun, and it was great to get to hang out with a bunch of BattleTech fans over the weekend. Even though I wasn’t able to stay the whole time, I thought the expansion to a small convention was nice. If nothing else, having the event in the hotel was an improvement thanks to having easy access to my room during the day and more food choices nearby.
I look forward to attending again in 2026.
Swag from Southern Assault 2025
#alphaStrike #battletech #southernAssault