#DeathByScrolling

Bernd Kilgaconsole
2025-11-30

Death By Scrolling hit me with a sense of political reality: Today I drowned trying to reach a supposed land of endless riches. I had completely forgotten about the challenge.

Death by Scrolling game-over screen: Death by Water
Bernd Kilgaconsole
2025-11-26
Steam achievements for Death by Scrolling: All achievements unlocked.
Bernd Kilgaconsole
2025-11-26

New personal best: Level 32 with Bucket, 535k gold on Eternal Punishment difficulty.

I tried a new strategy using the +10% level-length destiny card, which explains the much longer playtime. It spawns more mobs (more melee-gold!) and slightly delays the difficulty spike, because enemy strength scales with levels and longer levels push tougher enemies further back. My biggest threat at level 25+ are enemies that can kill me with one hit because hearts/health is capped to 11.

Death by Scrolling game over screen:

Death by Yeti
Total distance ran 13124
Gold 535450
Highest level 32
Time 124:26

#deathbyscrolling is so good on steam deck. Thanks dev team for this gem! #steamawards2025

A screen snip of the Steam Award nomination for Best Game on Steam Deck. MY vote goes to Death by Scrolling!
Bernd Kilgaconsole
2025-11-24

I had a magical run today but got one-shot by too much chocolate. New personal best: Level 28 with Bucket, 435k gold on Eternal Punishment difficulty.

Death by Scrolling game over screen:

Death by Choclate
Total distance ran 9969
Gold 435228
Highest level 28
Time 93:05
Bernd Kilgaconsole
2025-11-23

New personal best: Level 27 with Bucket, 307k gold on Eternal Punishment difficulty. Almost enough gold to buy a Yacht. 🛥️

This put me in sixth place on the leaderboard. Very happy about that.

Death by Scrolling game over screen:

Death by Ogre
Total distance ran 9232
Gold 307775
Highest level 27
Time 76:00
2025-11-16

Getting killed by chocolate in #DeathbyScrolling should be an achievement of it's own 😁 .

2025-11-14

I have no idea from whom or how I got this award for my review of #DeathByScrolling but I’ll take it!

Steam award featuring a cartoon drawstring bag with wings and a steam logo on it. The text reads take my points. Shut up and take my steam points! Award gives creators 1600 steam points. Given by one person.
Bernd Kilgaconsole
2025-11-11

So close…

Death by Scrolling game over screen:

Death by Scrolling
Total distance ran 9729
Gold 115640
Highest level 28
Time 70:03
Bernd Kilgaconsole
2025-11-11

Outplayed death, got played by greed.

The reaper actually played his kill animation, but missed me!

While fleeing, I ran straight into a Capitalist. He was eventually killed by the Reaper, but he still managed to steal 1350 from my pocket. And of course, those 1350 were missing to beat my previous gold record! 😭

Level 28 with Pastor Paul, 115k gold on Eternal Punishment difficulty.

Ron Gilbert (100% AI free)grumpygamer@mastodon.gamedev.place
2025-11-11

Good news everybody! The SteamDeck/Linux stutter is now fixed in Death by Scrolling, plus some other awesome quality of life changes. We continue to make improvements mostly because I can't stop working on the game.

store.steampowered.com/news/ap

#DeathByScrolling #indiedev #pixelart

2025-11-11

Normally, games with frantic pacing and aggressive music are a total no-go for me: too much of an instant stress response.

But Death by Scrolling somehow feels different: terribletoybox.com/deathbyscro

The levels are procedurally generated, yet the different biomes keep things fresh.

My inner collector is constantly being teased on multiple fronts, but I think the real magic lies in the very fine balancing.

You grow stronger, the enemies grow stronger, and you’re always hovering right on the edge of being slightly overwhelmed. Keeping the player as long as possible in that state is a form of art.

You can’t just over-skill yourself into invincibility, because that would mean relying on weapons you might not even find. The randomness keeps things spicy, though (admittedly) sometimes unfairly so.

The graphics are 16-bit nostalgia, and they fit the vibe perfectly. It’s a great pick-up-and-play title, but beware: you can’t save mid-run.

Solid 9/10 from me.

#DeathByScrolling

2025-11-11

Eigentlich triggern mich ja Spiele mit hektischem Ablauf und aggressiver Musik ja so gar nicht, aber bei "Death by Scrolling" ist das irgendwie anders: terribletoybox.com/deathbyscro

Die Level sind prozedural generiert, aber durch die Biome hinreichend unterschiedlich. Meine Sammel-Leidenschaft wird auf verschiedenen Ebenen angesprochen, aber ich denke der wirkliche Kicker ist das feine Balancing. Du wirst mächtiger, die Gegner werden mächtiger, Du bewegst Dich stets im Bereich der leichten Überforderung. Du kannst Dich nicht übermächtig skillen, da Du dazu auf Waffen setzen müsstest, die Du nicht immer bekommst. Das Zufalls-Element spielt immer mit, leider (und das ist der einzige negative Punkt) manchmal in einer unfairen Weise.

Die Grafik ist im 16-bit-Stil, aber passt sehr gut zu dem Setting. Man kann es immer schnell mal zwischendurch spielen, aber nicht mittendrin Speichern.

Ich würde dem Spiel eine 9/10 geben.

#Deathbyscrolling

2025-11-11

It started with scrollable tiling (first PaperWM, then Niri), now it continues with my daily runs of Death by Scrolling. If it continues like this I will end up creating a Loops account for myself😏.

#PaperWM #Niri #DeathByScrolling #LoopsVideo

2025-11-10

@grumpygamer I still love all the great adventure games. But I also love #deathbyscrolling so much. Killing time has never been more thrilling and fun!

2025-11-08

SOOOO CLOSE! #deathbyscrolling

2025-11-08

J’avais été refroidi au lancement de Death By Scrolling par les critiques négatives sur Steam, mais quand j’ai constaté que beaucoup viennent de joueurs qui recherchaient un nouveau Vampire Survivors-like (il y a même un très long commentaire qui compare point par point les deux jeux), et qu’ils étaient de plus en plus noyés dans la masse des critiques positives, j’ai quand même tenté ma chance parce que Ron Gilbert. Et j’ai bien fait.

#DeathByScrolling

2025-11-08

I was put off by the negative reviews on Steam when the Death By Scrolling launched, but when I saw that many of them came from players looking for a new Vampire Survivors-like game (there's even a very long comment comparing the two games point by point), and that they were increasingly drowned out by the mass of positive reviews, I decided to give it a try anyway because Ron Gilbert. And I'm glad I did.

#DeathByScrolling

2025-11-07

El enemigo más deleznable de Death by Scrolling no es la muerte, sino los millonarios. En apenas unos segundos me han llegado a robar unas 5000 valiosas monedas.

#DeathByScrolling #TKZme

Escenario en zona verde con una mansión, árboles y 4 sucios millonarios acaparando riquezas a costa de la clase trabajadora.

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst