#Drizzt

2025-05-01

Pour le carnaval de l'école (thème : "contes et légendes"), ma fille va se déguiser en rôdeur façon Drizzt Do'Urden. Comme l'elfe noir, elle voulait avoir un pendentif à l'effigie de la déesse Maïlikki... Allez hop ! Un peu de design 2D, un peu de modélisation, impression 3D, ponçage (insuffisant mais j'étais pressé), peinture, poudre de graphite pour l'effet métallique – et voilà ! #mailikki #drizzt #RoyaumesOubliés #forgottenrealms #impression3d #3dprint #mastoart

Un pendentif doré orné d'une tête de licorne argentée.Un pendentif doré orné d'une tête de licorne argentée.Un pendentif doré orné d'une tête de licorne argentée (mais là c'est de dos donc la tête est cachée par le médaillon).
2025-04-21

R.A Salvatore’s The Legend of Drizzt series remains incredibly popular, with 40 published novels to date. We break out the best way to read them and look at some of the new titles coming up. dungeonsanddragonsfan.com/lege #dnd #drizzt #drizztdourden #wotc #forgottenrealms #fantasybooks #fantasybookseries

The dark elf ranger Drizzt Do'urden wandering through a snow storm.
Jasiekjasiegg
2025-04-15

Lubię czasem wydać trochę pieniędzy na pierdoły. Na przykład na figurkę postaci bezpośrednio odpowiedzialnej za moje zamiłowanie do D&D i książek fantasy.

2025-04-04

A new Dungeons & Dragons novel from Penguin Books and R.A. Salvatore entitled “The Finest Edge of Twilight,” will follow the adventures of Drizzt Do'Urden's daughter Breezy. We break out all the details. dungeonsanddragonsfan.com/fine #dnd #dungeonsanddragons #forgottenrealms #drizzt #fantasynovels #rasalvatore #drizztdourden #darkelf

Official art from the new novel "The Finest Edge of Twilight," featuring the dark elf warrior Breezy Do'Urden.
2025-03-30

Gerade das dritte Buch über #Drizzt Du'Orden beendet von R.A. Salvatore, hat viel Spaß gemacht und ich werde mich definitiv noch weiter in die Vergessenen Reiche begeben.

Gerade nach #BaldursGate3 und dem #DungeonsandDragons Film ist es schön sich wieder in ein gewohntes Universum zu begeben... Auch wenn ich nie dazu gekommen bin mal das Pen and Paper zu spielen sagt mir das #DnD Universum im #Fantasy Bereich doch sehr zu.
Komme ja eigentlich eher aus der #SciFi-Ecke.

#bookstodon #buecher

Not only did I happen to finish two different books today, but both of them were about a warrior fighting monsters with the help of a magical cat

Streams of Silver by R. A. Salvatore
&
Dungeon Crawler Carl by Matt Dinniman

Totally different vibes, both great

#books #drizzt #dungeoncrawlercarl #guenhwyvar #princessdonut

2024-10-31

We take a look at four new D&D Funko Pops, featuring Drizzt Do'Urden, the dragon Icingdeath, the Lady of Pain and a dracolich-devouring gelatinous cube. dungeonsanddragonsfan.com/new- #dnd #dungeonsanddragons #funko #funkopop #wizardsofthecoast #wotc #drizzt

The four new DnD Funko Pops being released in January 2025.
2024-10-16

The Legend of Drizzt continues, with a new audiobook entitled "Betwixt Two Worlds" which follows the exploits of the drow ranger's daughter Brie Do'Urden. dungeonsanddragonsfan.com/new- #dnd #dungeonsanddragons #drizzt #drizztdourden #legendofdrizzt #fantasynovels #fantasylit

Cover art for the new Legend of Drizzt audiobook "Betwixt Two Worlds," featuring Drizzt's daughter Breezy.
2024-09-30

D&D/Drizzt fans: Reading Homeland by Salvatore, wondering if such a thing as the completely corrupt and cruel society of the drow is coherent? Everyone is backstabbing each other, there is NO love, loyalty or bond. What creates social cohesion and stability in such a society? #d&d #drizzt

ConatusPrinciplebalterwenjamin42
2024-09-30

D&D/Drizzt fans: Reading Homeland by Salvatore, wondering if such a thing as the completely corrupt and cruel society of the drow is coherent? Everyone is backstabbing each other, there is NO love, loyalty or bond. What creates social cohesion and stability in such a society?

2024-08-28
2024-08-21

Something I hear a lot from people is “what even is a ranger?” I’ve seen people argue that if someone is a stealthy archer, they count as a ranger. I think that’s an oversimplification. The foundational text for rangers, The Lord of the Rings, doesn’t use ranger as a generic term for scouts or guides. Ranger in The Lord of the Rings has the same connotation that paladin has taken on in Dungeons & Dragons and other games. In other words, “paladin” isn’t just a knightly warrior. 

That said, we don’t get a chapter full of information telling us exactly what rangers do, and what makes them special, just that they do seem to be special, that they seem to be a particular calling. It also doesn’t help that while we know rangers are special, and they are looking out for dangers in the wilderness and gathering news of growing danger, some of what we know about rangers, we know because of Aragron, and it’s not always easy to extricate what is special about Aragorn, versus what is special about rangers.

Absolutes

Nobody should be getting absolute abilities. Someone being good at something in the game should still require the player to engage with the rules, instead of ignoring them. Rangers can get lost, it’s just not likely. Rangers can help people find food and shelter, but that should make things last longer, not remove whatever you want to track for resources as a concern.

Animal Lore

Rangers should be good with animals. A normal animal that isn’t compelled by something malevolent probably won’t want to hurt a ranger, as long as the ranger can reach out to the animal and calm them down. On the other hand, I don’t think rangers should have an animal companion as a mandatory feature. It should be optional.

Rangers being able to calm animals down is a good ability. Rangers being able to speak with animals at some point in their career? Also another good ability for rangers. If you really want to do something we haven’t seen before, what if rangers have resistance to damage from beasts? Something that shows a ranger knows how animals work.

Rangers can have an animal companion, as an option. But it would also be interesting if that manifested, not just in different actual animals or different stat blocks for flyers or land creatures, or whatever. But what if those companions had an express secondary ability. You have a hawk? You get a special ability to gather information at range. You have a snake? Beyond just doing poison damage, does that open up new conditions to inflict? Just something beyond a stat block with different movement rates or hit points.

Combat Style

If Drizzt wasn’t the origin of two weapon fighting in rangers, and I’ve seen some designers say that’s the case, I don’t know what ranger “story” inspires a dueling style that is usually associated with swashbucklers rather than woodsy types that may or may not be good at stealth and ambushes. That said, I’m not against it as a possible combat style.

As much as I missed my plate armor that my 1st edition AD&D ranger had, I agree that rangers shouldn’t have armor that doesn’t let them move fast and potentially lets them hide out in the wilderness. I’ll go one step further and say, shields don’t feel especially woodsy. I don’t know that I would say rangers shouldn’t be able to use them, just that maybe it’s not something they should have a dedicated style to reflect.

Archery makes sense, but it also shouldn’t be the only option, or the only option other than two weapon fighting. It shouldn’t even be the only ranged option for rangers. I can easily see a wilderness based combatant throwing daggers, hand axes, or spears, rather than shooting a bow.

I know I mentioned that shields don’t feel like something a ranger wouldn’t have exceptional talent with, but I’m fine with them having two handed weapons. A lot of that is that I can picture a lot of rangers using versatile weapons that can be used one or two handed, in two handed mode when they go toe to toe with a specific foe, once they track them down.

We’re going to get into this a little in the “guide” section, but rangers are often portrayed as wilderness guides or protectors. That means rangers should have access to fighting styles that help them protect others.

Guide

Rangers are often portrayed as guides and protectors of others that aren’t as woodsy or outdoorsy as the ranger is. If we look back to Aragorn and rangers from Middle-earth, you can see why earlier editions restricted rangers to good alignment, but I don’t think hanging mechanics on alignment is great.

That said, keeping roads clear and escorting people traveling across the wilderness should be something rangers are good at. Some might do that because they want to protect the innocent, but no matter how special and mystic rangers are, I don’t think there is an issue with rangers that escort or patrol for money, or those that work for a particular druid circle, so they don’t really worry about anyone that isn’t a member of that circle.

Because of this, having the ability to protect others is rangery, but I also like the idea that rangers can grant their allies some benefits in the wilderness by telling them what they need to do. It might not even be a bad choice between working with an animal companion, or having the ability to boost your allies on the road.

Hunting

Rangers are wilderness and weapon focused characters, so hunting feels like its a natural element for rangers. Early editions gave a wide bonus on certain opponents. Other editions made the ranger pick a really specific subset of enemies. All of that pushed the rangers towards hating a certain thing, rather than being a skilled hunter.

My preference is for rangers to be able to carefully observe a target, and once they do they get some kind of benefit. It can be a bonus to hit, a bonus to damage, but I kind of like the idea that it does something like inflicting conditions. But definitely “do a thing to show you are studying a target, get a combat benefit, probably being limited by being focused on hunting a single thing at a time.

Mysticism

I think sometimes rangers as spellcasters or not spellcasters kind of misses why rangers have spells. Aragorn had something about him that was beyond just the normal, mortal abilities of a human. Some of that was due to him being part of the royal line of Numenoreans, but there was a mystique about rangers in Tolkien, and like most things in Tolkien that had an air of the supernatural about it, that mysticism was kind of subtle and vaguely defined.

So my take is, it’s fine for rangers to have some kind of mystical abilities. In fact, they probably should have mystical abilities, to reinforce why there is something special about rangers. But because that mysticism was subtle, I think the ranger needs to be able to establish their wilderness lore and hunting and all of those abilities before the mystic abilities start to kick in and potentially overshadow whatever else they have going on.

That doesn’t mean I don’t want them to have spells, but I do think having a custom ranger spell lists helps tailor spellcasting into that supplemental mysticism. If their spells help them do what they already do, but they can do it without the spells, that’s probably a good start. On the other hand, if you don’t want them to be full on spellcasters, giving them more subtle supernatural abilities is fine too.

Wilderness Lore

Rangers are people that spend a long time in the wilderness. They feel natural there. At a base level, this usually translates into tracking, but when everyone can track, it doesn’t always feel satisfying to just get a bonus to making those checks compared to others, because if you both make the check, the bonus doesn’t matter. You can’t do something someone else can’t do.

Ideally, a ranger gets something extra when they successfully track something, like information that other people would not get, maybe beyond “this is where they went,” and “this is how many there are.” 

Stealth also falls into this category. Its also another thing that other classes can do, so again, just getting a bigger bonus in the wilderness isn’t always as satisfying. Ignoring impediments like terrain that slows a ranger down is a good kicker to this, as is being able to move at full speed when they use stealth.

Some games have made it harder to surprise rangers, and I like the concept of a ranger being vigilant. Whatever surprise is in your game system, the ranger doesn’t have to worry about it when they are in the wilderness. 

As far as the survival aspect, it’s good if the ranger is better able to survive in the wilderness, but not every game really emphasises some form of survival. I do like the idea that rangers recover from fatigue in the wilderness as an expression of that toughness.

I like the idea that a ranger setting up a campsite might grant people who camp there a special benefit. The ranger knows how to make people comfortable out in the wild, and maybe even know how sleeping under the stars may be better than sleeping in an inn. 

https://whatdoiknowjr.com/2024/08/21/what-makes-a-ranger/

#Aragorn #Drizzt #FavoredEnemy #FavoredTerrain #ffcc00 #Gondor #LordOfTheRings #MiddleEarth #Numenoreans #Ranger #Scout

2024-08-14
2024-08-08
2024-07-31
strangefour with the Pleiadesstrangefour@retro.pizza
2023-12-16

Drizzit do gaming.
#elfontheshelf #Drizzt #toys

strangefour with the Pleiadesstrangefour@retro.pizza
2023-12-15

I heard the elf on my shelf ask while at his task,
"I will be a rube to this cube? No! I shall muzzle this puzzle."
#elfontheshelf #Drizzt #toys

strangefour with the Pleiadesstrangefour@retro.pizza
2023-12-14

Elf upon my shelf, where did you get that chair?
"From an old man with no plan. That bloke was a joke."
#elfontheshelf #Drizzt #toys

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