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【Game Log: Post-May 2025】
I've been playing few games and working on my RAMP2025 map. I'm basically only writing this to keep the streak going. I'll review whether to keep this up at mid year.
Major Timesinks and Finished Games
Over a two week period I played through Kathy Rain - Director's Cut and Kathy Rain 2 - Soothsayer. Kathy Rain is a game I had been meaning to get around to for years, with the arrival of its sequel I decided to play both games back to back.
Kathy Rain - Director's Cut is a point and click game, where journalism student Kathy Rain returns to her hometown to investigate the circumstances of her estranged Grandfather's death. It's an immediately eerie game, with a compelling mystery and good tools for investigating it, and a decent cast of characters. Where it lets itself down is the constant raising on important and/or deep topics, then stepping away from ever saying anything important (There is one late game moment that stands out as extremely commendable in its moral clarity). The odd-couple relationship between the edgy chain-smoking biker Kathy and her hyper-Christian roommate Elaine is particularly bad here. The fact the plot turns supernatural and ultimately falls flat is another negative.
Kathy Rain 2 - Soothsayer follows on a few years later. Kathy has gone into the private investigation business, quit, started her own business, hired and fired Elaine, and quit smoking, all entirely off-screen. The first thing noticable about the sequel is the improved production values, which are spectacular (including superscaler interstitial bike travel scenes). Other than that, it's much the same. It's immediately compelling, but goes off the rails eventually, with plot-holes you could drive a truck through. Kathy is also generally horrible to people in this one. There's at least half a dozen times when the game decided with no warning the day was over (Kathy just says "I'm done here" after picking up a bottle of milk or something) and it was time to progress the plot.
I purchased the new Nintendo Switch 2 console. And have been playing a fair bit of Super Mario Kart World. Which is Mario Kart, but open world in the style of Forza Horizon. Mostly it's Mario Kart with additional open world roaming, and one extra mode for long distance cross-country races. If they'd left it at that, it would be incredible. Instead the traditional "Grand Prix mode" is now mostly point-to-point races that end with one lap of a traditional track (the overwhelming majority of circuits in the game cannot be used for actual multilap races). The new tricks (wall-riding and grinding) are largely unintuitive and overly-technical, overlapping with traditional controls. And there's just an overwhelming obsession with preventing the player from "doing it wrong".
9 Kings is a deck-building Roguelikeadjacentsimilar. You draw a card representing a unit and place it on a small grid, or apply a powerup to an existing building. Then you battle a sequence of increasingly difficult battles. It's initially a lot of fun, player and enemy units can become absurdly overpowered and unbalanced. Sadly the gist of the game is a cycle of unlocking new a difficulty that are impossible, then grinding until leveling up meta-progression, then it becomes impossible to lose at said difficulty and a new one opens up, and so on.
I also played a bunch of the latest version of Farthest Frontier. It's still a pleasant town builder. But it's faded into being just another one of those since the last time I played it.
Tried Out or Revisited Briefly
DX-Ball 2: 20th Anniversary Edition is famous for being one of the games by the late Seumas Mcnally (of IGF grand prize fame) and still maintained by his family Today. It's a breakout clone with powerups and the ability to apply a gravitational force with a mouseclick. Quite pleasant though very slow by Today's standards, the soundtrack of late 90s CD-ROM music is excellent.
Sol Cesto is another early-access not-actual roguelike that would be 100x more interesting without metaprogression. It has several interesting mechanics that only exist as black screens until you unlock them by playing through the partial game a few times. By the time that happened I didn't want to play it anymore.
Decade is an interesting narrative based game, with a similar premise to the film 12 Monkeys. It's set in a post apocalypse where you are one of four of the last humans left alive, and can send back one of the other three for a ten-year period to learn about and possibly avert the end of the world. It's a really excellent idea, slightly undercut by the other characters "discovering" things they already knew multiple times rather than the game tell you they learned nothing new and picked wrong.
May Game of the Month
Long ago I played Promise Mascot Agency, and technically finished in May. Incredible game and a must play for anyone who likes humour and fun.
All Games Played
DX-Ball 2 - 20th Anniversary Edition: Good
Sol Cesto: OK
9 Kings: OK
Kathy Rain - Director's Cut: Good
Kathy Rain 2 - Soothsayer: Good
Super Mario Kart World: Good
Farthest Frontier: Good
Decade: Good