Mmmm, seems like soft shadows made shader too huge and freeze browser on some machine. As it actually multiply number of rays per 8 (or maybe 8^2 ?...).
I disabled it for now to keep only reflexion/refraction.
Mmmm, seems like soft shadows made shader too huge and freeze browser on some machine. As it actually multiply number of rays per 8 (or maybe 8^2 ?...).
I disabled it for now to keep only reflexion/refraction.