Inspired by Youtube's Patt Vira, I implemented the Reaction Diffusion algorithm in C++ on my testbed for my 64x64 matrix. Next step is to port this to my #esp32 #microcontroller and have it output directly on the #HUB75E #LED Matrix display.
In my implementation, I have three different rendering modes
Every 0.5 seconds I add/subtract a bit of B value to keep the sim alive, and reset the entire thing if the balance goes over 50%