#genuary 16: order/disorder. Here's a particle system in p5.strands that morphs between the two words. https://openprocessing.org/sketch/2849523 #p5 #p5v2
#genuary 16: order/disorder. Here's a particle system in p5.strands that morphs between the two words. https://openprocessing.org/sketch/2849523 #p5 #p5v2
#genuary 15: invisible object. Here's a ghost donut casting shadows on a scene. Ended up finally getting around to implementing shadow mapping in p5.js, will probably add that to the p5.filterRenderer library at some point. https://openprocessing.org/sketch/2848511 #p5 #p5v2
#genuary 14: perfect fit. Expanding some text to squish into a square. https://openprocessing.org/sketch/2847478 #p5v2 #p5
#genuary 13: self portrait. SVG data -> polyline -> wiggled with a p5.strands stroke shader. https://openprocessing.org/sketch/2846415 #p5 #p5v2
#genuary 12: boxes. Just a cube grid with a p5.strands shader changing their sizes! https://openprocessing.org/sketch/2845379 #p5 #p5v2
#genuary 11: quine. Kind of not really a quine, this loads its own source code from OpenProcessing to put it on screen. Then glitches it out. https://openprocessing.org/sketch/2844821 #p5 #p5v2
#genuary 10: polar coordinates. Some p5.strands conic gradient particles. https://openprocessing.org/sketch/2844310 #p5 #p5v2
#genuary 9: crazy automaton. This is kind of reaction diffusiony, where a pixel lives or dies based on its neighbours in the previous frame, but operating on a warped domain. Implemented as a p5.strands shader! https://openprocessing.org/sketch/2843293 #p5v2 #p5
https://www.walknews.com/1172379/ 『ペルソナ』シリーズ 30周年公式記念グッズが登場! 本日より販売開始! – ペルソナチャンネル #Entertainment #P3 #P3D #P3P #P4 #P4D #P4G #P4U2 #P5 #P5D #Persona #PERSONACHANNEL #PQ #エンタメ #ペルソナ #ペルソナ3 #ペルソナ3ダンシング・ムーンナイト #ペルソナ4 #ペルソナ4ジ・アルティマックスウルトラスープレックスホールド #ペルソナ4ダンシング・オールナイト #ペルソナ5 #ペルソナ5ダンシング・スターナイト #ペルソナQシャドウオブザラビリンス #ペルソナチャンネル #ペルソナ最新作
#genuary 7: booleans on shapes, using p5.csg and p5.filterRenderer for contact shadows https://openprocessing.org/sketch/2841140 #p5 #p5v2
#genuary 5: write "genuary" without using a font. This is an SDF in p5.strands painfully constructed out of lines, circles, and booleans. https://openprocessing.org/sketch/2839537 #p5 #p5v2
#genuary 4: low res. Here's a small shader with noise and feedback where you can see the pixels. Done with p5.strands https://openprocessing.org/sketch/2839078 #p5 #p5v2
Persona 5 fitness boxing game!!!! My arms are sore just thinking about it 😵
#genuary 2: 12 principles of animation. Here's some anticipation and overshoot done in a p5.strands shader. #p5 #p5v2 https://openprocessing.org/sketch/2838235
Snake Jelly Star | p5.js | Creative Coding | JavaScript CodeArt
装着して楽しめちゃう!『ペルソナ5 ザ・ロイヤル』心の怪盗団メンバーたちのレプリカマスクが登場!グッドスマイルカンパニー公式ショップで予約受付中
https://hobby.dengeki.com/news/2837523/
#hobby_dengeki #グッズ #グッドスマイルカンパニー #ペルソナ5 #ザ_ロイヤル #マスク #P5R #P5 #グッスマ
Craig Murray: How Britain Can Lose Its UN Veto
https://consortiumnews.com/2025/11/19/craig-murray-how-britain-can-lose-its-un-veto/
The U.S. abuse of its veto power at the U.N. to continue the Gaza genocide has intensified interest in cracking open the structure of the Security Council. Here’s the tool. By Craig Murray CraigMurray.org.uk Scottish Independence is an extremely attractive…
#Politics #AntiColonialism #CivilRights #Commentary #Gaza #HumanRights #InternationalLaw #Israel #Palestine #Russia #SovietUnion #U.n.GeneralAssembly #U.n.SecurityCouncil #UnitedKingdon #UnitedNations #CommonwealthOfIndependentStates(cis) #CraigMurray #LiberationScotland #P5 #ScottishIndependence #U.n.Reform #Veto