#Quintrum

Cryonaut LexCryonautLex
2025-05-05

I'm adding visual bells. I don't feel like learning how to do layers in GIMP, so shall do it in .io code: a container that manages the order and alpha transparency of its contents. Probably.

Cryonaut LexCryonautLex
2025-04-28

How is the full version [of ] planned to differ from the Early Access version?

I would like to achieve the following before launch:
* Show the score
* A more consistent visual aesthetic
* Smaller blocks, to fit more stuff on the screen
To be continued...

Cryonaut LexCryonautLex
2025-04-16

I've enhanced Quintrum's animations to be smooth and detailed during rotations, reflections, or shifts, creating an impression of tangible pieces. Unlike other block-dropping games that simply pop pieces into place, I'm elevating the experience.

Cryonaut LexCryonautLex
2025-04-15

Greetings, block-dropping fans! CryonautLex here. I am an indie dev working on a -like game called Quintrum. I'm thrilled to share that I'm now an official Steam partner, which is a huge step forward for me and the game. I'm also working hard to get a demo available ASAP. Hoping you can experience the excitement of for yourself! Whether you're an action puzzle enthusiast or a gamer looking for your next challenge, I can't wait for you to dive into this new adventure. Stay tuned

Cryonaut LexCryonautLex
2025-04-14

I'm an indie dev working on a modern block-dropping game called -- It's like , but with pieces made of 5 blocks instead of 4.

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst