#SVGO

Inautiloinautilo
2025-06-26


SVG optimization and accessibility basics · Techniques to make your SVGs lightweight and accessible ilo.im/164xg5

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2025-06-21

Finally published #SVGO v4, my first major release on npm. 🎉

There are a few breaking changes, the biggest is that we've defined a clearer public API. Before, anyone could import any arbitrary code. Now we can restructure internals in peace. ^-^'

Release notes 📝
github.com/svg/svgo/releases

Documentation 📚
svgo.dev

Took longer than I'd have liked, but there's always so much to do outside OSS. It's hard to get both time and headspace to overlap. 😓

Banner by github.com/vukory

Banner celebrating the release of SVGO v4.0.0. Includes the SVGO mascot drawing on a chalkboard with the changes in default plugins. For example, removeViewBox was moved from default plugins to available plugins.
2024-05-21

Как я делал шрифтовые иконки. Совмещаем желание UX-дизайнеров и возможности фронтендеров

Привет, Хабр! Меня зовут Артём Поморцев. Я фронтенд-разработчик компании «Криптонит» и хочу поделиться своим опытом создания набора иконок (icon pack). Скажу сразу, что иконочные шрифты не всегда являются наиболее эффективным и надёжным вариантом, но они по-прежнему относительно просты и легки в реализации.

habr.com/ru/companies/kryptoni

#frontendразработка #javascript #иконки #набор_иконок #svgo #svg

2024-02-06

Wie die Zeit verfliegt. Unsere mit bissel Javascript und Vektorgrafik erstellte tub.map (tub.tuhh.de/ext/tubmap/ ; Gitlab: collaborating.tuhh.de/tobias.z) auch schon seit 4 Jahren nicht mehr angefasst.

(Und hake gerade voll, weil SVGO "SVG Optimizer" die Yaml-Configdatei nicht mehr mag, sondern js will - so viel zu set and forget :D)

#svg #svgo #lageplan #raumplan

2023-11-09

Just published my first release of #SVGO since joining as a maintainer! 🎉

SVGO v3.0.3 mostly consists of bug fixes, which I'll be continuing to tackle over the coming weeks.

More notably, we've revamped our docs! We now maintain docs as Markdown files in the SVGO repository, then use #Docusaurus and #GitHub Pages to build and host the site.

Release notes 📝
github.com/svg/svgo/releases/t

Documentation 📚
svgo.dev/

Very happy with the progress, and looking forward to the next release. 🚀

A screenshot of the svgo.dev website, which hosts the SVGO documentation. The image showcases the documentation for the Inline Styles plugin. It features a brief description of the plugin, how to use the plugin, and information on each of the parameters the plugin accepts.
2023-09-24

I recently joined as a maintainer for #SVGO! 🎉

I'll help with resolving some of the long-standing issues, and will later make further optimizations. Mostly focused on bugs and tests for now, though. 🧪

Some bug fixes so far happened to net even smaller files too, which is great:

* github.com/svg/svgo/pull/1785
* github.com/svg/svgo/pull/1791

2023-04-25

I updated the #svgo #snap package to the latest last night, on stable, and the #valgrind snap to the current release candidate. That is only available on the edge channel, if you wish to test.

Amadeus Maximilianamxmln@mastodon.design
2023-02-18

Here’s a new blog post. 😊 This time, a tutorial on how to create automatically generated SVG icon sprites for your Vite projects.

Enjoy! 😊

amxmln.com/blog/2023/auto-gene

#vite #vue #webDev #tutorial #svg #svgo

2019-10-30

postcss-svgo: TypeError: Cannot set property 'multipassCount' of undefined
が出る
→ svgoを1.3.0に固定する
#npm #svgo #react #postcss #cssnano

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