Returning to #spacechem something like 10 years after starting it, to try and finish this thing off once and for all. There's nothing quite like the satisfaction of watching a finished solution at work in a #zachtronics game :)
Returning to #spacechem something like 10 years after starting it, to try and finish this thing off once and for all. There's nothing quite like the satisfaction of watching a finished solution at work in a #zachtronics game :)
#Zachtronics catalogue sale now through 10/17, everything 50% off! I love their open-ended engineering puzzle games, and there are a few other genres thrown in there too. Now's a good time to pick up any of their games if you've been on the fence. https://store.steampowered.com/sale/zachtronicspublishersale
#IndieGames #GamingDeals #Solitaire #PuzzleGames #SpaceChem #Infinifactory #OpusMagnum #LastCallBBS #BBS #Exapunks #ShenzhenIO #TIS100 #IroncladTactics
Would you play a Warhammer 40K factory game? Because Zachtronics almost made one - https://www.rockpapershotgun.com/would-you-play-a-warhammer-40k-factory-game-because-zachtronics-almost-made-one #ZachtronicsIndustries #VisualNovel&Dating; #Birdview/Isometric #ActionAdventure #GamesWorkshop #SinglePlayer #Firstperson #SHENZHENI/O #Simulation #SpaceChem #Strategy #Android #Puzzle #Indie #Eliza #Mac #iOS #PC
I recently fell into the zachtronics rabbit hole.
https://social.bitwig.community/@rwmpelstilzchen@toot.wales/108653132037105283
The puzzles are described as "crack for engineers".
Imagine trying to solve problems using alien technology with weird constraints.
Playing Baba really got me in the mood of replaying #SpaceChem , so I am.
Probably the best puzzle game I ever played.
Maybe this time I'll finish it!
I couldn't put my finger on it at first, but the Motherboard mini-game in #GenshinImpact actually reminds me of #SpaceChem .
Really REALLY good puzzle game (and not an easy one in the latter stage).
Try it out, it has my seal of approval.
Do you also have this feeling about #gaming?
I played #Satisfactory recently. I really like it. And I like games like #Spacechem (haven't played #Factorio, but I think it is cool).
Many say it is essentially #programming. And since I'm a #programmer, I naturally love this kind of stuff.
But I can't play them for too long.
Why?
Because I develop software, it's my day job. And develop more as pet projects occasionally. Idea of sinking hundreds of hours more into a game like that repels me.
Trying to play through #SpaceChem again. Like every #Zachtronics game, there's a certain point where the difficulty curve goes from "hard" to "my brain actually feels bruised at the end of each puzzle"