June 13, 2023 - Day 164 - NewPlay Review
Total NewPlays: 182
Game: Styx: Shards of Darkness
Platform: Steam
Release Date: Mar 15, 2017
Library Date: Jun 6, 2018
Unplayed: 137d (4m17d)
Playtime: 19m
Just like it's predecessor, Styx: Shards of Darkness is a third-person-ish* stealth RPG game.
While the graphics are better, I found Shards of Darkness somehow more frustrating and difficult than Master of Shadows.
I don't think I died during my run yesterday. I died *constantly* while playing tonight.
As far as I can tell, it feels like the grab/grapple mechanic is a little less certain in Shards of Darkness; that for whatever reason, Styx doesn't always grab onto an object in the same way as Master of Shadows.
Consequently, there was a lot of dropping to my death, whether it be to the ocean underneath the village where the first part of the game takes place, or straight into the path of a roaming guard.
In any case, I spent longer playing it, tonight, but only made it about as far into the game as I did last night (due to all the deaths, and effective restarts).
Styx: Shards of Darkness is, barely:
3: OK
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