#devfund

2025-05-03

This week I wrote a couple of proposals for new Blender features. Feedback is welcome. See the thread below for individual links. #b3d #devfund

Also, the document on declarative systems in #GeometryNodes is available on the blog now: code.blender.org/2025/05/decla

Sybren A. Stüvelsybren@fosstodon.org
2025-05-02

Yesterday's Animation & Rigging module meeting:

devtalk.blender.org/t/2025-05-

These meetings are open for anyone to join.

#b3d #blender3d #animation #rigging #meeting #devfund

2025-05-01

I wrote a document describing how we want to make it possible to build high level and easy-to-use node group assets for physics simulations and more. #b3d #devfund #GeometryNodes

devtalk.blender.org/t/declarat

Sybren A. Stüvelsybren@fosstodon.org
2025-04-15

Blender 4.4.1 was released today!

If you're on 4.4, definitely update to 4.4.1, as it fixes >100 bugs. But if you're on 4.3, also do the update, as 4.4 is just more stable and polished.

blender.org/download

And yeah, we fixed quite a few things in slotted Actions too. Go grab the fresh one.

#b3d #blender3d #devfund #animation

Blender 🔶Blender
2025-04-15

It's time to update your Blender! 🚀

🔶 Blender 4.4.1 → 108 fixes
🔸 Blender 4.2.9 LTS → 15 fixes
🔹 Blender 3.6.22 LTS → 6 fixes

⬇️ Download the latest Blender: blender.org/download
⬇️ Download LTS: blender.org/lts

Sybren A. Stüvelsybren@fosstodon.org
2025-04-07

Today I fixed a few more bugs in Blender, just in time for tomorrow's release of 4.4.1!

#animation #blender3d #b3d #devfund

2025-04-04

The Set Mesh Normal node has just been added to #GeometryNodes. It allows adding and modifying custom normals, opening up many new possibilities. #b3d #devfund

2025-04-03

Besides being able to import data into #GeometryNodes, Blender 4.5 will have a much better foundation for accessing and exporting the evaluated geometry data via the Python API. #b3d #devfund
docs.blender.org/api/4.5/bpy.t

2025-04-03

In Blender 4.5 one can import some file formats directly into #GeometryNodes: obj, stl, ply and csv (numeric data only). This can simplify some workflows quite significantly. #b3d #devfund

Blender 🔶Blender
2025-04-03

Flamenco v3.7 was just released!

- Load job compiler scripts on demand
- FFmpeg upgraded to 7.0
- Fix issue with pausing jobs
- ... and other goodies!

flamenco.blender.org/download/

Flamenco is Blender's render farm system.

Sybren A. Stüvelsybren@fosstodon.org
2025-04-03

Flamenco v3.7 was just released!

- Load job compiler scripts on demand
- FFmpeg upgraded to 7.0
- Fix issue with pausing jobs
- ... and other goodies!

flamenco.blender.org/download/

Flamenco is Blender's render farm system.

#b3d #blender3d #renderfarm #YourOwnRenderFarm #devfund

Sybren A. Stüvelsybren@fosstodon.org
2025-03-18

Blender 4.4 has been released!

Slotted Actions are now a thing. And they're here to stay :)

blender.org/download/releases/

#b3d #blender3d #animation #release #devfund

WHAT ARE
ACTION SLOTS?

Before Action Slots, each data-block specific animation—like an object’s position, a camera’s depth of field, or a material’s shader properties—needed its own separate Action. This made it difficult to animate multiple elements together or share animations between objects or even projects.

For example, if you wanted to animate a camera moving while also changing its depth of field, you’d need two separate Actions, which couldn’t be easily linked or reused.

Now you can mix all sorts of animations such as an object’s position, its material properties, even compositing effects—all within a single Action.
Sybren A. Stüvelsybren@fosstodon.org
2025-03-14

When you test, make sure you download the latest build! Fixes are coming in fast, and of course any change in the code has the risk of introducing another bug. I fixed a few, and hope I didn't introduce new ones. Let me know 💙🧡

#b3d #blender3d #devfund #testing

Sybren A. Stüvelsybren@fosstodon.org
2025-03-13

:blender: Please test the release candidate of Blender 4.4! Especially with the transition to Slotted Actions, see if your old animations are still good when you load them. Give it a good shake, do weird stuff.

Grab the RC: builder.blender.org/download/d

Docs about slotted actions: developer.blender.org/docs/rel

#b3d #blender3d #devfund #animation

2025-03-07

#phoronix did a post about #blender3d transition to #vulkan.

phoronix.com/news/Blender-Vulk

They mention the work on GPU based subdivision. Today I was able to use GPU based subdivision on both Metal and Vulkan backend. Still in development.

Made possible by the #devfund !

Sybren A. Stüvelsybren@fosstodon.org
2025-03-07

This week I wrote developer guidelines for Blender & add-on devs, on how to work with the Slotted Actions that'll be introduced in Blender 4.4.

developer.blender.org/docs/fea

#b3d #blender3d #developers #guidelines #devfund

2025-02-28

Panels in node groups can now have a toggle in the panel header. This allows for more compact and cleaner looking node group assets. #b3d #devfund #GeometryNodes

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