Good VGM 400 - Final Fantasy IV (3D) - Red Wings
#FinalFantasyIV #FF4 #DS #SquareEnix #JRPG #VideoGameMusic #Videogames #Music #VGM #GoodVGM
Good VGM 400 - Final Fantasy IV (3D) - Red Wings
#FinalFantasyIV #FF4 #DS #SquareEnix #JRPG #VideoGameMusic #Videogames #Music #VGM #GoodVGM
@fhouste @DoubleArobase
J'étais fan des #Picross sur #Gameboy et #DS, c'est clairement diabolique de poster ce genre de chose ^_^
The last game I finished on May was #FireEmblem Shadow Dragon for the #Nintendo #DS, I actually finished this game on May 31st if I remember correctly, I put around 45 hours into it, I probably could have finished it in less time but got caught in the grind... Anyway I wanted to play this game for a long time, I first played Fire Emblem on my best friend #GameBoyAdvance when I was around 12 years old, it was only natural to start from the beginning after all those years.
[SP] Batman - The Brave and the Bold (2010) (Beat Em Up, Platform) (Nintendo DS) [GAMEPLAY] [FR] [HD]
#retrogaming #BatmanTheBraveandtheBold #ds #2010 #jgo #johnnygameover #videogame #gameplay #games #gaming #short #shorts #play #shortplay #sp
8 - Metal Max - The GOOD DS ones
While the first Metal Max DS game was a complete disaster by most standards, the next three, all on the DS, were actually pretty good. For the original DS, we get Metal Max 3. By this point, the trademark problems that had caused the series to go under the Metal Saga name for a while had more or less been worked out, allowing them to release the first numbered title in the series in 17 years, although given the fact that most of the games are standalone this is more for convenience than anything else. You play as a young man who is revived by Dr Minch, but suffering from a bad case of amnesia. You opt to take on the job of a hunter so you can figure out what got you and recover your memories. This is probably one of the better uses of the "Explore the wasteland" open world setup the game thrives on - you are actively encouraged to go searching because that's exactly what you'd need to do, to find things out. MM3 also started to introduce a character creation system. While your hero is fixed, your other party members were mercenaries, hired from the bar, dragon quest style, and leaning heavily on that new skill system. Soldiers for on foot combat, mechanics for tanks, and a few others. It also introduced the very first Bio-Tank, a tank that CAN get XP and level up. Overall, MM3 made just over 91k sales or so. While it would only be downhill from here, it was a solid entry.
Surprising absolutely nobody, a year later we saw another DS game, "Metal Max 2 ReLoaded". It was another remake of 2, using the engine of 3. Same game, but using all the system updates that had been made so far. You could choose your hero's gender, there was create-able mercenary companions as well as the story related ones, updated graphics and the skill/class system, and some new gameplay additions in quests and bosses. Overall, a much better show than 2's previous outing. At this point, however, the sales seemed to be on a down, hitting just around 57k, and they wouldn't see an improvement.
2014, we saw the last of the handheld games, Metal Max 4: Moonlight Diva for the 3DS. As the 3DS was NOT import friendly, unlike its predecessor, this was a title I never got to play. From what I can tell, it took everything 3 had, and built on it. It had voice acting! A new, reworked engine! Its story covered a entirely new villain. 50 years after the great catastrophe that Noah caused, the player is living with their foster family when the villains swoop in and kidnap their father. The hero is informed by his foster sister, in fact an android, that he and his dad were "Heat Seeds", cryogenically frozen humans meant to help rebuild the world. The enemy wants them so they can take control of an ancient war weapon. Cue a world spanning adventure to rescue your dad and stop some lunatic from getting their hands on a Great Destruction class weapon. It received one of the best ratings of any game in the Metal Max series, but sold just under 40k titles. After this, we only have one, technically two, titles left, and they have their own problems, as you will eventually see.
6 - Metal Saga... DS!
Metal Saga DS: "Season of Steel"
Not long after its PS2 outing, Metal Saga saw the second game released under that branding, this time on the DS. This is also one of the only Metal games to actually bill itself as a direct sequel. Many years after the original Metal Max, the Hunter, now known as "Lebanner" (Or Rebanna? Translations are not clear. This continues to be A Thing) is raising some orphans and trying to keep safe the "Noah Seed", a small computer core that is all that's left of Noah after it was destroyed previously. Unfortunately, the seed has proven completely indestructible and could theoretically be used to revive the angry homicidal supercomputer. So when deadly robots show up to steal the seed and fatally wound Lebanner, it falls to you, his son, to try and prevent Noah's revival.
Saga DS comes from that particular school of DS where they wanted to experiment with game dev ideas that a series has previously not touched, and also the school of thought where "Buttons are for dinguses, touchscreen only!" As you might guess, I absolutely didn't have time for this one. Putting aside the fact that my Japanese is, to put it lightly, absolutely terrible, it had problems. The story was actually... a story, but neat premise aside, this game really, really didn't work for me. Touchscreen controls alone were a terrible choice. The world map was reduced to a point-to-point "Choose your location" menu, taking out all the fun of exploration. Combat was cut well back - a max of three party members, Pochi included, and by and large just one tank at a time. Instead, both humans operate the same tank, firing separate weapons. If the tank goes kablooey, you're out of luck. You can theoretically tow a second tank, but the insanely small party size and the constantly rotating selection of second party members from a list of about five doesn't help.
Did it do anything right? Sort of. Saga DS took the idea of skills and started codifying them. Character classes had always existed, sort of, with the Hunter/Mechanic/Soldier set, but this added a few more new character archetypes, each with their own unique skills. With no MP, your abilities came in dungeons and dragons styled charges - a fixed number of uses before needing a rest. Later games would use this system as well. Surprising probably nobody, it managed around 21-26k sales. Not a good outing, but still not the last we'd see of the series.
@queeromanceink
I didn't realize this fall into the romance category, not my usual genre.... That said, lots of good heat and I guess, romance. It gets respectfully hot, seguing before becoming a kiss and tell, though I do have a few more chapters to go. Kink is there, real, but not detailed. Again, respectfully descreet, not chaste, just discreet.
Zeit für Statistik! Daten für die Zeit seit Anfang letzten Monats. Ich habe:
• 120 Kürzel beantwortet, für
• 291 Kürzel keine lange Version erkannt und
• 2 nicht beantwortet, weil sie auf der Blacklist standen.
Die populärsten Kürzel waren:
• #DS:RWRT (10×)
• #FR:LTG (9×)
• #DS:RK (9×)
• #FR:SG (5×)
• #DS:RN (4×)
• #DS:RM (4×)
• #DS:TSMI (3×)
• #CH:ZUE (3×)
• #FR:SGS (2×)
• #DS:WE (2×)
Hikvision, nuovi terminali per un controllo accessi Hands Free: L’ampliamento della gamma MinMoe rappresenta un passo strategico per rafforzare la proposta Hikvision. I nuovi terminali DS-K1T321, DS-K1T342 PoE, DS-K1T344...
#Hikvision #DS-K1T321 #sicurezzafisica #controlloaccessi #deeplearning http://dlvr.it/TL1nv1
2/2 " “Een Opel is een vervoersmiddel. Een DS is een lid van de familie.”
https://www.parool.nl/amsterdam/naar-garage-de-ds-keyzer-ging-je-ook-als-je-auto-niet-kapot-was~bdf29555/ #DS
Trauma Center Under the Knife on the DS
Developed by Atlus & Published by Nintendo (in the EU) releasing in 2006.
Scored well with the critics finishing on 81 with Metacritic.
Check out our DS games @ www.nabbit.co.uk
I was going to post something the other day about how I had a submissive until about 10 months ago, when we stopped our dynamic.
He is married and his wife had asked him to stop his kink stuff for a time to refocus his energy and time in his marriage and family. He and I had talked when we first started with our thing, and we're very open about how his relationship with his family, and my relationship with Greg, were our priorities and that was how we wanted it. I don't usually do hierarchical relationships, but this suited everyone involved and was a deliberate decision... whereas my issue with hierarchy is that it's often not through deliberate choice, but is just followed because that's "the way it's meant to be".
For some reason the last couple of weeks I'd started thinking about him a fair bit. I had a couple of dreams that he was in, and when I sat down and had a real think about why I was thinking about him I realised it was because I was missing him.
Then, yesterday.. out of the blue, he messaged me on Fetlife. He's reactivated his account, we're chatting again. Things with his wife and family are great and they've agreed that he can go explore his kink side again.
Sometimes the universe is an interesting place.
#relationship #dating #NonMonogamy #kink #bdsm #Ds #Dominant #submissive #fetlife
Wer an einen Kompaktwagen denkt, denkt wahrscheinlich schnell an den Golf. Oder an den Opel Astra. Doch hat auch jemand den DS N°4 auf dem Schirm? Der kommt jetzt für das Modelljahr 2025 sogar als E-Auto. https://www.inside-digital.de/news/ds-no-4-edel-golf-kommt-endlich-als-e-auto #DSNo4 #DS #DSAutomobiles
Let's Play Together Mario&Luigi Partners in Time - Part 29 - Herumirren im Pilz-Palast
Let's Play Together Mario&Luigi Partners in Time - Part 22 - Die beiden Bowser greifen an
【「脳トレ」が大ヒット】マンガで振り返るゲーム業界:「脳を鍛える大人のDSトレーニング」が発売された日(2005年5月19日)
https://game.watch.impress.co.jp/docs/kikaku/2013351.html