#gbcompo

2025-05-31

Get your #GameBoy dev tools fired up! The #gbcompo25 game jam starts in 10 hours!

We're excited to see the awesome Games, Music, Graphics, Demos and Tools the Game Boy community will make.
itch.io/jam/gbcompo25

The cash and prizes pool is now over $5000!
#gbcompo #gbdev #retrodev #retrogaming

Sharing this bit of info since I just compiled it for some #gbcompo25 related discussion (using modified catskull header tool):

MBC type usage for #GBCompo23 Entries

#gameboy #gameboycolor #gbstudio #gbcompo

Table with results as follows:
MBC TYPE                Count - MBC TYPE
MBC1                    2
MBC1+RAM+BATTERY        6
MBC3+TIMER+RAM+BATTERY  1
MBC5                    5
MBC5+RAM+BATTERY        60
ROM ONLY                6
Total Result            80
2025-03-11

#GBCompo25 is on the way!

We're looking for help designing this year's #GBCompo logo! There's a modest $250 USD bounty.

If you're a graphic designer w/ retro & #pixelart & logo experience, reply w/ portfolio link or dm for email info!

For reference here's GBCompo 21 and 23 logos
#GameBoy #Retrogaming

2024-06-17

#Gameboy game Glory Hunters released on itch

"An epic journey filled with adventure, secrets, and glory! Are you ready to join the hunt?"

2think.itch.io/glory-hunters

it was a #gbcompo 21 entry

#gbstudio #gbdev #retrogaming #retrodev #nintendo

2024-02-24

Video from Retrobreak about top 15 #GameBoy games in #gbcompo23 jam

youtu.be/1qqwwDyOP4g

#gbdev #gbcompo #nintendo #retrogaming #retrodev #retrogames

gbcompo2023 text with picture "feed it souls", "hermano", "enceladus" game title image
2023-12-08

GB Compo '23's judging period is coming to a close, and we present some of our favourite submissions in our latest article.

#gamedev #gbdev #gbcompo

gbstudiocentral.com/spotlight/

Antoine G. πŸΌπŸ’€sleepingpanda@mastodon.gamedev.place
2023-08-28

Finished that school scene this morning, phew! 😌

It took me more time than expected because of the school building but also because I reached the limit of maximum 192 repeated 8x8 tiles

That's a GameBoy limitation apparently and I learned it the hard way.. When I did try to render that scene on my GBC, it actually crashed, oops! πŸ€­πŸ˜…

#gameboy #pixelart #aseprite #gbcompo #gbcompo23 #indiegame #gamedev #indiedev

Antoine G. πŸΌπŸ’€sleepingpanda@mastodon.gamedev.place
2023-08-23

This morning I woke up at 6am to get approx. 1h30 to draw this school 🏫

#gameboy #pixelart #aseprite #gbcompo #gbcompo23 #indiegame #gamedev #indiedev

Antoine G. πŸΌπŸ’€sleepingpanda@mastodon.gamedev.place
2023-08-07

In a world where humans and monsters are in a war, would you lie or say the truth?

---

My #gbcompo23 progress so far:
βœ“ 7 different scenes created
βœ“ 32 different dialogs
βœ“ 2 optional collectibles
βœ“ 1 pause menu
βœ“ 2 npcs w/ dialogs
βœ“ 1 SFX πŸ‘€

Still a lot to do... But I'm starting to feel quite confident with #GBStudio πŸ₯°

#gamedev #indiedev #pixelart
#gameboy #gbcompo #indiegamedev #retrogame #indiegame

Finished overworld prototype. The actor location nodes are copy/pastable and easily configured to connect to the "tree". The idea is to do a randomized, branching, pick-your-poison map similar to FTL or Inscryption with location "types". The other location types will probably end up as simple coin-flip style events. Cash stat is bugged lol.

Art: visiface (visiface.itch.io/)
Sound: Swyka (swyka.itch.io/)

#gbcompo #gameboy #indiedev #gamedev #gamejam #gbstudio #GBCompo23 #pixelart

Antoine G. πŸΌπŸ’€sleepingpanda@mastodon.gamedev.place
2023-07-27

"As monsters, it is a standard to live naked", said mom

πŸ€”πŸ‘€πŸŒΏ

#pixelart #γƒ‰γƒƒγƒˆη΅΅ #aseprite
#gbcompo #GBCompo23 #gameboy #gbdev
#gamedev #indiedev #indiegame

Antoine G. πŸΌπŸ’€sleepingpanda@mastodon.gamedev.place
2023-07-20

Start scene of my #GBCompo23 jam

This is Monster Kid's room as you may guess

Monster family recently moved into Town so they still need to unpack their stuff all around in the Monster house 🏑

As #GBStudio assets need to be uploaded with default colors palette, I decided to use them by default in #Aseprite

I will certainly change the color palette to the initial Pink Brown one or a purple one once I dive into the engine

#gamedev #indiedev
#pixelart #γƒ‰γƒƒγƒˆη΅΅ #aseprite
#gbcompo #gameboy #gbdev

Antoine G. πŸΌπŸ’€sleepingpanda@mastodon.gamedev.place
2023-07-18

I made a small mockup for #GBCompo23 jam

A top down RPG where you'd play a monster kid that must wear a cardboard on his head so that he can attend school classes

I hope I'll have enough time to finish it..πŸ€žπŸ˜…

#pixelart #γƒ‰γƒƒγƒˆη΅΅ #aseprite
#gbcompo #gameboy #gbdev #gamedev #indiedev

GBCompo23 gamejam game mockup. It shows a monster kid asking: Mom, why do I have to wear this cardboard again?

Shifted to a horizontal style layout with "lanes" and replaced emotes with animation states. Still gotta finish cook times and randomize incoming customer sprites.

Art: visiface (visiface.itch.io/)
Sound: Swyka (swyka.itch.io/)

#gbcompo #gameboy #indiedev #gamedev #gamejam #gbstudio #GBCompo23 #pixelart

Added customer cycling, customer patience, eating, payment, and anger.

I'm not sure sure what everyone else's experience is, but I'm finding it kind of hard to keep the script bloat down with GB studio. I guess it's just the medium.

I'm thinking I'll need to replace emotes with sprite states or pallete swaps.

Art: visiface (visiface.itch.io/)
Sound: Swyka (swyka.itch.io/)

#gbcompo #gameboy #indiedev #gamedev #gamejam #gbstudio #GBCompo23 #pixelart

Slowly making progress with the cooking minigame, was able to refactor alot of the logic out of the actors into reusable scripts. Still need to sort out cook times and other mechanics. At least we have better placeholders now.

Art: visiface (visiface.itch.io/)
Sound: Swyka (swyka.itch.io/)

#gbcompo #gameboy #indiedev #gamedev #gamejam #gbstudio #GBCompo23 #pixelart

A bug with my engine hack had me going through the 5 stages of grief, but I'm finally making progress with one of the core minigames! Still need to swap out placeholder assets

#gbcompo #gameboy #indiedev #gamedev #gamejam #gbstudio #GBCompo23

Finally somewhat out of the planning phase for our GB Compo 2023 entry. Overall, it feels a little ambitious given the timeline, but I'm super excited to finally start prototyping!

#gbcompo #gameboy #indiedev #gamedev #gamejam #gbstudio #GBCompo23

gbdevgbdev
2023-06-14

The Jam Theme is:
You Are the Monster

Let the games (development) begin!

itch.io/jam/gbcompo23

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