#geometryNodes

Mazhuka 3DMazhuka3d
2025-07-12

Analizo el nodo Split to Instances que nos permite separar una geometría en diferentes grupos geométricos instanciados

youtu.be/xCd9KkGDHsw?si=MSfGH4









Midge Sinnaevemantissa@mastodon.art
2025-07-10

Last night's stream ended up being a #b3d #geometrynodes rabbit hole, with this as a final result. Check it out if you wanna see how I got there: youtube.com/live/7FdfSKOkzXg

2025-07-09

New video out today. This one is part 2 of my lamp rigging tutorial. In this one I build #geometrynodes based springs to place on the arms and then connect them to the rig to make them stretch perfectly.

#b3d #blender3d #digitalart #tutorial #youtube

youtube.com/watch?v=ZkbBWXPnOXY

2025-07-07

Another generator done in Blender. Rock.
Rendered in Cycles. Post in Fusion.

Midge Sinnaevemantissa@mastodon.art
2025-07-04
Mazhuka 3DMazhuka3d
2025-07-04

Analizamos los nodos Separate Components y Separate Geometry concluyendo con ellos todos los nodos del grupo Operations.

youtu.be/u8pBfwmLtvI?si=xWRCDr









I made this to test out a Geometry Nodes neon sign thing I made and now I kind of wish this neon sign existed IRL. 😄

#blender #blender3d #b3d #cycles #geometrynodes #neon #sonic

A screenshot of Blender with a 3D build of the Sonic & Knuckles logo made to look like a neon sign against a brick wall. The grayscale 3D view, brick texture, and shader nodes are visible, along with the control panel for the neon Geometry Nodes setup.
2025-07-03

You know you might think that Blender Geometry nodes would have a node that takes points and gives back a Voronoi cell mesh. But it doesn't. Most methods I see to do this in Geometry nodes seems very convoluted.
#blender #GeometryNodes

Midge Sinnaevemantissa@mastodon.art
2025-07-01
knowuhknowuh
2025-06-28

Every once in a while I get to play with on a weekend. These are my favorite days! Here is the result of messing around with a of a historic saw mill in my home town, then messing with things in

Midge Sinnaevemantissa@mastodon.art
2025-06-28
Mazhuka 3DMazhuka3d
2025-06-27

Analizo el nodo Sort Elements que nos permite ordenar los índices de los elementos de nuestra geometría y el nodo Transform Geometry que nos permite aplicar transformaciones (desplazamiento, rotación y escala) a nuestras geometrías de Geoemtry Nodes.

youtu.be/prwbboQVprI?si=bSyAZU









Midge Sinnaevemantissa@mastodon.art
2025-06-25

loop_124 - Free download: mantissa.xyz/vjloops

#b3d #geometrynodes #eeveerender

Mazhuka 3DMazhuka3d
2025-06-20

En este video analizo el nodo Merge by Distance que nos permite realizar fusiones en el dominio de puntos para mallas y nubes de puntos

youtu.be/58xGcT3lgZE?si=JcA-K6









2025-06-20

Made some improvements to Rivets Node.
Choose a collection, and Node will place lines of rivets according to topology.
Can control Inset, Spacing, and Scale.
Rivets will rotate to match face Normals.

Added Node Group to Asst Browser. Think it's a bit muddled tho...

#Blender #blender3d #b3d #geometryNodes

Yukari Hafner :v_lesbian:shinmera@tymoon.eu
2025-06-18

If any #blender #geometrynodes geniuses can help me out that'd be great.

I'm trying to join nearby rings of geometry together, in the nodes there I want the extruded walls to join together with the nearest ring that has no floor marked.

The missing link is how to either input the height attribute of the extrusion node here to fit with the distance to the nearest floor vertex,

Or how to merge each extruded top vertex with the floor vertex right above it.

I can't figure out how to do either.

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