#opensource_game

NebulaGame Interactivenebula_interactive@mas.to
2025-01-18

we changed the character images, making them more "fun"
as you can see we have not yet found a font that is readable even in small sizes, around 5px...

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game #opensourcegame

NebulaGame Interactivenebula_interactive@mas.to
2025-01-15

finally the cards can be placed upside down, they can be flipped and they can be overlapped

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game #opensourcegame

NebulaGame Interactivenebula_interactive@mas.to
2025-01-15

finally the cards can be summoned "overlapping", as I wanted to do from the beginning

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game #opensourcegame

NebulaGame Interactivenebula_interactive@mas.to
2025-01-15

- created the player deck, using the "simple card pile ui" addon
- created the "new" playing field (not working yet)

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game #opensourcegame

NebulaGame Interactivenebula_interactive@mas.to
2025-01-08

we have a first prototype of inventory, where for now the player will see his 48 playing cards (there are 48 only for a space factor, and it is still a sufficient number of cards)
we also restored the initial seller, as suggested

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game #opensourcegame #tuxguard

NebulaGame Interactivenebula_interactive@mas.to
2025-01-05

Unfortunately I don't have the graphics of the card packs, so for now I used the back of the cards, to set up how the shop should be

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game #opensourcegame

NebulaGame Interactivenebula_interactive@mas.to
2025-01-05

first tests of setting up a hypothetical shop, where the player can buy card packs

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game #opensourcegame

NebulaGame Interactivenebula_interactive@mas.to
2025-01-04

we added the automatic savegame, which saves (currently) the player's amount of coins.
then it will be extended to the player's deck as well

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game #opensourcegame

NebulaGame Interactivenebula_interactive@mas.to
2025-01-04

an example of a game.
as you can see the opponent (but also the player) do not respect the rules of the game yet (I have not implemented them correctly yet)

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game #opensourcegame

NebulaGame Interactivenebula_interactive@mas.to
2025-01-03

Today I managed to create preset decks.
Each deck is linked to a specific name (in the case of the screen... Billy, lol), so that the player can play with random "opponents"

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game

NebulaGame Interactivenebula_interactive@mas.to
2025-01-02

now both the background music and the background image change for each game.
I also added a simple win and lose screen, which I may show in other videos (nothing elaborate, just a simple static image)

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game

NebulaGame Interactivenebula_interactive@mas.to
2025-01-01

- now you can start the game randomly, sometimes the #player starts, sometimes the #AI.
- now the screen expands and shrinks, to conform to all #devices. I also tested on cell #android
- now finally the #music loops

there is still a lot to do, but day by day I solve something

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game

NebulaGame Interactivenebula_interactive@mas.to
2024-12-30
NebulaGame Interactivenebula_interactive@mas.to
2024-12-29

isn't perfect, isn't complete and yep, is bugged... but is playable

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game

NebulaGame Interactivenebula_interactive@mas.to
2024-12-28

we are also creating a card game
it is not complete, but currently you can place monster cards and have them attack the opponent's monsters (up to turn 6)
codeberg.org/NebulaGame_Intera

we need to complete this list, but the game is actually playable in early alpha, untill turn 6
codeberg.org/NebulaGame_Intera

#game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game

NebulaGame Interactivenebula_interactive@mas.to
2024-12-23
NebulaGame Interactivenebula_interactive@mas.to
2024-12-17

the map is not finished yet, but we are slowly keep implementing it.
now, finally the river divides the two parts of the game. the rain is only in the dark part, because I liked the idea of ​​having rain only on half the playing field. the waterfalls are not very beautiful and they are not even definitive, but for now let's leave them as they are

#game #opensource #open_source #opensource_game #godot_engine #godot #battle_for_the_noxalor #moba #mobagame #isometric #isometricgame #isometric_game

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