#raymarcher

Skognskogn
2025-06-16

Trippy 🚀

Skognskogn
2025-04-21

Added some post-fx. Variable size blur, vector blur (both controlled by raymarcher AOVs) and shadertoy fx. I love this dark, blurry and lo-fi look 🤓

Skognskogn
2025-04-17

Rendering a fractal raymarcher`s world position output as a point cloud is kind of cool 🤓
A low res 512x512 raymarch render is always very cheap and gives you 262,144 interesting positions. You can do lot of good tricks with point clouds too 😉

Skognskogn
2025-04-14

is now connected to the audio patch, happy times 😎 🍿 🍿

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst