#silverchains

Sons Podcast 🎙️sonspodcast
2024-12-02
77 - Marcial el Inmortal se muere.
vintarustvintarust
2023-06-14

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2023-06-01

It's a pity really, this game would've been superb as a walking simulator. I loved the environment setting, and the story is what you'd expect from a horror of this kind.

The chase sections never should've existed, and if the devs had such strong feelings about them then the control needed to be solid enough to back it up. Ultimately it just fell apart there.

#SilverChains

2023-06-01

I think I'm near the end but honestly? The chase scenes can go fuck itself. It's not unreasonable to at least expect the controls are functional if I'm expecting to run away from instance death in a maze.

#SilverChains

2023-06-01

L3 R3 as part of control just needs to die. The only thing ever consistent about it is its inconsistency.

#SilverChains

2023-06-01

Not only you have chase segments that your character can't sprint, but also... The auto save takes you absolutely ages away so it's endlessly trying to return to the point of atrocious control, but 5 minutes away.

Remember when the player can choose when to save? Good times.

#SilverChains

2023-06-01

Forever mad that the game is implicated to be set around UK, but then it refers to ground floor as first floor. No wonder I couldn't find the room.

#SilverChains

2023-06-01

It's almost a really good mansion horror. The massive thing prevents it from being one, is the bug comes in the form that you frequently can't interact with things. As in you can only interact with things if a prompt pops up, instead of permanently available. It's one of the cutesy extra stuff people do these days in games that does nothing but open up room for things to go wrong.

So when you can't progress, is it because of you did a puzzle wrong or is it because of this bug? You'll never know.

#SilverChains

2023-05-31

Just ran into my first ghost enemy, and ghost child saved my poor ol' Peter. Kinda have memories of playing Resident Evil 4 for the first time. Recognising the chainsaw dude while hearing impaired was ... Something.

#silverchains

2023-05-31

I'm absolutely loving how when my protagonist Peter walks, the camera will rock a little just like you'd expect with footsteps.

#Silverchains

2023-05-31

The latest journal entry was 1900, but I see they are still good with their power bills.

#Silverchains

A functional table light
2023-05-31

I love how you can kinda tell the visual artist's environment norm by looking at what they make sometimes. I'm guestimating this is a place with say Tasmanian humidity, rather than Malaysian humidity.

But also, idk why Residents Evil is filled with zombies who are really good at keeping flowers in vases fresh.

#SilverChains

A derelict bedroom with moderate mold.
2023-05-31

It's like when you flatted with those really gross people who just leave their menstruation all over the bathroom.

#Silverchains

Bathroom with a small lot of uncleaned blood?
2023-05-31

I legit would find this scarier if it's Funko pop vinyl mostly because how much I hate Funko pop vinyl.

#silverchains

Many generic dolls hanging off the i think it's the front door area?
2023-05-31

Older gen see a torture horror house, our gen see a property that's probably worth 5 million in our current market. :(

#silverchains

A murder horror huge mansion
2023-05-31

I live for mildly charmingly buggy games. Seriously. This gives me joy.

#Silverchains

A sliver of ground is bugged out
2023-05-31

One more (hopefully) short horror. I'm all about walking simulator horrors set in a manor, so let's walk asay!

It's pretty hard to top Narcosis narratively. So I'm happy if it's good environment alone.

#SilverChains

Silver Chains
GameSense.cogamesense
2021-10-17

Headup Games and Cracked Heads Games are unleashing psychological horror game, Silver Chains, on Xbox Series X|S next week! gamesense.co/game/silver-chain

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