Setsune's GameDev Zone

Game Development by Setsune Wave
Currently: Cuddle Kobold! setsune.itch.io/kobold
ยซProjects may be NSFW, ๐Ÿ”žยป

Setsune's GameDev Zone boosted:

I knew that Unreal's FBX importer can mess up unit conversion and produce models with local translations off by a factor. E.g. didn't convert m to cm, so model displays correctly but local translations are 100x too small.

But my mind has again been blown today: a user has a model that imported with local translations off by 1000, and component space scale off by 100.

...

I maintain my position that Epic should ship a working importer before they are allowed to make new features.

Setsune's GameDev Zone boosted:

This stuff is virtually invisible in the editor by the way. The models appear to import perfectly fine.

You'll just start getting inexplicable animation bugs down the road if you make animation features.

I bet lots of commercial UE projects are full of quietly broken models they don't even know about.

Setsune's GameDev Zone boosted:

picoCAD 2 is in the making!
๐ŸŽจ live texture editing
๐ŸŽ›๏ธ organisation tools
๐Ÿ“ค lots of export options
โ™พ๏ธ and a lot more!

๐Ÿ™ Go wishlist now: s.team/a/3675940 โค๏ธ

#picoCAD #gamedev #pixelart

Setsune's GameDev ZoneSetsune@mastodon.gamedev.place
2024-12-30

As a note, if you have a ๐Ÿฆ‹ #Bluesky, I'm posting and sharing there pretty regularly:

SetsuneDev.bsky.social

Setsune's GameDev Zone boosted:

Holiday Kit has been released! โœจ100 models, all optimized and ready to be used in games. The package is completely free - no ads, no registration, no tracking!

kenney.nl/assets/holiday-kit

Setsune's GameDev ZoneSetsune@mastodon.gamedev.place
2024-12-05

@ramon_wilhelm It's not Twitter anymore, it's Truth Social Lite now. Request an archive of your files so you don't lose anything remaining, it'll take about a day to complete. But it is time to say goodbye.

Setsune's GameDev Zone boosted:

One spot left for November:
๐ŸงŠ Low poly, pixel texture models. Rigged + applicable springbones
๐ŸงŠMegaman Legends style "face swap" mouth sync
๐ŸงŠvtuber software ready files, as well as unity packages to use in various settings, such as VR!

Prices start ~350 with more complex models/asks extra
Contact: compassrosefrye@gmail.com

Setsune's GameDev Zone boosted:
Teaceratops/GameDev MumTeaceratops@peoplemaking.games
2024-11-08

I made a 75% off 'Make Something Happy' bundle of my GBStudio compatible assets.

I figured a lot of folks need a distraction right now, and making games has always been a good distraction for me when I really needed it.

If you know someone who needs a distraction right now, maybe give this a little prod in their direction.

itch.io/s/137269/make-somethin

#GBStudio #gbstudiodev #Pixel #Pixelart #distraction #gamedev #itchio #gameboy #gameboystyle #2D #gameboygames #makesomethinghappy #teaceratops

Setsune's GameDev Zone boosted:
๐Ÿ•pauto
2024-10-29
Setsune's GameDev Zone boosted:
Holly Gregorio ๐Ÿณ๏ธโ€โšง๏ธ ๐Ÿณ๏ธโ€๐ŸŒˆArcanePigeon@peoplemaking.games
2024-10-17

I sure have made a lot of unique minecraft GUIs in the past year. Which one is your favorite? And what should I make next? #art #pixelart #aseprite #minecraft

Setsune's GameDev ZoneSetsune@mastodon.gamedev.place
2024-10-09

This isn't a "big promo" update since there's a bigger one coming at the end of the month, but Cuddle Kobold: Just a Bite on the Meta Store has been updated to match the version on Itch (and secretly more than that!) You won't notice too much difference, but there was some optimization the Meta Store version was missing, and some kobold quirks! meta.com/experiences/cuddle-ko #gamedev #indiedev #indiegame #furry

Setsune's GameDev Zone boosted:
zep.p8zep
2024-10-06

tiny creatures that play together stay together

Setsune's GameDev Zone boosted:
2024-10-06

Featured at #Deadline2024 (@deadline_demoparty): "Circus of Dreams", an infinite canvas #ANSIArt comic! Check out its page on my website to see it in its full scrolling glory!
thegreenherring.neocities.org/

#MastoArt #FurryArt #Furry #SciFiArt #SciFi #Demoscene #Amigaaa

In a city at night, a throng of people with animal features files into a huge, red and white-striped circus tent with two peaks. Inside the circus tent, a smiling ringtail person in a green leotard, wearing green gloves, thigh-high boots and bands on their tail, walks across a tightrope while holding a long wooden balance pole, with a massive audience watching below.From the stage beneath the tightrope, a white skunk with a red mohawk, singlet and bracelets juggles red and white checkered balls. As the audience watches, a raccoon with long red hair and a blue dress dances with their hand gripping and pulling a line of light they are drawing in the air with a plasma pen.In the circus audience, a muscular rabbit and a slender squirrel cheer with raised arms. As the satisfied audience leaves the circus tent, the muscular rabbit, in a blue tank top and white trousers, and the slender squirrel, in a cropped blue t-shirt and side slit skirt, hold hands as they walk, looking into each other's eyes.
Setsune's GameDev Zone boosted:
2024-10-05

I was kindly approached to be featured in a online gameboy inspired 8 page free #pixelart #webzine

Go check it out and find more artists to follow :)

Thank @james for the great layout work

Here under September entry :)
fur3v3r-fr34kz.neocities.org/

Setsune's GameDev ZoneSetsune@mastodon.gamedev.place
2024-09-30

@DearFox @crabbitslater They were riffing on a joke made about game engines in general being "woke", then sought to flippantly promote games made in their engine that self-identified as such. The analogy about being taught guitar lessons at driving school is about two unrelated things. It's more like Crayola said "We love rainbows? Sure! Send us your drawings of rainbows! #rainboyola" and people who get angry at being reminded of the existence of rainbows told them to focus on making wax sticks.

Setsune's GameDev Zone boosted:
Paul Nicholas :pico8: :vscode:Liquidream@mastodon.gamedev.place
2024-09-30

๐—ฃ๐—œ๐—–๐—ขโฌฉ๐Ÿญ๐—ž ๐—๐—”๐—  ๐Ÿฎ๐Ÿฌ๐Ÿฎ๐Ÿฐ has now finished ๐Ÿ
We had 44 awesome entries! ๐Ÿ‘จโ€๐Ÿ’ป
Please check them out:
๐ŸŒ itch.io/jam/pico-1k-2024/entri
A mix of ๐Ÿ•น๏ธ Games, ๐Ÿ“บ Demos & ๐Ÿ› ๏ธ Tools.
All done in #Pico8 (or #Picotron), using โ‰ค 1KB of ๐Ÿ—œ๏ธ code
Congrats everyone! ๐Ÿ‘๐Ÿค“
#Pico1k #GameJam #Demoscene #Sizecoding

Setsune's GameDev Zone boosted:
2024-09-24

Another September, another jam organised by the unrelenting @Liquidream. Thanks to my lengthy commutes and pocketable Linux devices, here is my entry for this year: a humble homage to the genius of Tim Clarke's 1993 "Mars" intro for PC, in 972 bytes of compressed code: https://macario-moreno.itch.io/mars8

Setsune's GameDev Zone boosted:
2024-09-20

I know I've rewritten the map editor, like, 3 billion times, but today I realized that making maps will be faster if I do it within the game itself. So, this is the last map editor rewrite, for real this time ๐Ÿ˜…

I've got some basic features done, like placing glyphs, drawing lines of them, map selection (through a file explorer), and instant swapping between editing a map and playing it!

#playdate

Setsune's GameDev Zone boosted:
2024-09-18

Working on a new open source template/demo for Godot. We'll also make a tutorial for it.

Setsune's GameDev Zone boosted:
Anubi [MOVING TO SUNNY.GARDEN]anubiarts
2024-09-05
An Isometric Pixel Art featuring a tiny fella in a gray outfit, wearing a motorbike cat helmet while facing the bottom right direction. Next to them, there's an orange Motocompo, also facing the bottom right direction. They're in front of a garage that has some oil spilled, along with some skid marks around it. There's a brick wall close to the Motocompo, with the neighbor's house being barely visible. Motocompo my beloved... The cat helmet is fine too, I guess. Palette used is mem16.

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