Defold 1.10.2 beta is available for testing:
- Texture arrays
- Create tilemap, atlas and tilesource files using editor scripts
- Preview convex hulls in the editor
- Up to 300% faster atlas creation
- Game object and component drag and drop support
:defold: Defold is a completely free to use game engine for development of console, desktop, mobile and web games. There are no up-front costs, no licensing fees and no royalties. The source code is made available on GitHub with a developer-friendly license.
Defold is used by a growing number of developers to create commercial hits as well as games for game jams. Defold is known for its ease of use and it is praised for its technical documentation and friendly community.
Defold 1.10.2 beta is available for testing:
- Texture arrays
- Create tilemap, atlas and tilesource files using editor scripts
- Preview convex hulls in the editor
- Up to 300% faster atlas creation
- Game object and component drag and drop support
Defold 1.10.1 was released today. Some highlights:
- API to get model AABB
- Console filtering
- Symbol renaming using LSP
- Opus sound support
- Shortcut remapping
- Asset drag and drop on GUI scenes
- Twice as fast Live Update archive creation
Full release notes:
The @defold Showreel 2024 was published a month ago (totally went under my radar) and Kaiju Control Force is in there! :D Nice game engine indeed.
Defold 1.10.0 has been released! 🥳
And it's another huge release with many features, so here is only a highlight of few of them, check out more here:
https://forum.defold.com/t/defold-1-10-0-has-been-released/80264
#Defold #MadeWithDefold #gamedev #indiedev #solodev #games #indiegames #gameengine
Finished my entry in time for #PizzaJam!
There are three hours left so let's see what final polish I can still manage.
Play A Touch of Gold on Itch.io:
https://ranarh.itch.io/a-touch-of-gold
#game #indiegames #solodev #defold #physics #puzzle #puppet #browsergame #miat
My current #jam is #PizzaJam (it's not about pizza. Well, the game isn't, anyway) and I am doing my first experiments with #Box2D physics in #Defold.
Some #conceptart for the #puppets to solve the logic #puzzles with. They are element-based: fire, ice, stars, and metal. I've had the idea a few weeks ago - there's always a jam to try them. It's very handy that this way I can tackle on new thing at a time.
https://ranarh.itch.io/
In March Defold released 1.9.8 with i.e. many QoL improvements for Editor and enabled new possibilities for customizing workflow with additions to Editor Scripts!
Check out full Release Notes:
https://forum.defold.com/t/defold-1-9-8-has-been-released/80012
I missed last month's release of Defold highlights, so here I am, late but still!
In February Defold updated mobile and macOS platforms SDKs, added new Live Update functionalities, structs for shaders, custom templates, building improvements and many clean ups!
Check out Release Notes:
https://forum.defold.com/t/defold-1-9-7-has-been-released/79650
Switching from Unity to #defold for my game has been great. The instant loading times are huge. I can get a meaningful amount done just in my commute to and from work.
Want to know more or book a meeting at GDC? Reach out here or send an email to business@defold.se or look us up on MeetToMatch SF.
If you’re at GDC make sure to also swing by the Poki booth at S657 to learn more!
Did you know that web games are back in style again? Get in on the action and launch your next Defold game on Poki and reach 90M active players.
https://defold.com/assets/poki/
#indiedev #gameengine #gamedev #html5gamedev #html5 #gdc2025
Want to know more or book a meeting at GDC? Reach out here or send an email to business@defold.se or look us up on MeetToMatch SF.
It's full steam ahead on our road to GDC! Launch your Defold game on Steam using our battle tested and easy to use Steamworks SDK integration for Defold. Learn more:
Hand initialization works! 🙂
There's also a state machine involved on the game state, but that's invisible for now 😶.
Want to know more or book a meeting at GDC? Reach out here or send an email to business@defold.se or look us up on MeetToMatch SF.
Build social and competitive features for your Defold game using the @heroiclabs open-source Nakama game server integration for Defold. Learn more:
Want to know more or book a meeting at GDC? Reach out here or send an email to business@defold.se or look us up on MeetToMatch SF.
Less than a week to GDC! Why not try something new and launch your next mobile game with confidence using the Firebase Remote Config solution for Defold. Learn more:
https://defold.com/assets/firebase-remoteconfig/
#firebase #indiedev #gameengine #gamedev #mobilegamedev #gdc2025
Want to know more or book a meeting at GDC? Reach out here or send an email to business@defold.se or look us up on MeetToMatch SF.