Finishing up the high score mode for the 1.5 update of my little #playdate game.
Exciting new stuff:
- Result screen with a 'replay'
- Trees(!)
#gamedev
Creates little games. Maybe even a bigger one someday. He/him đŗī¸âđ
aaaand it's gone :D
It didn't work out, it was too abstract and not much fun. well, time to try something else.
After a bit of a break, I'm finally working on a high score mode for my #Playdate game "Hausbau" again.
Current idea: you get bonus points for building dense cityscapes, but the area keeps expanding if you 'build' beyond its current edges.
Heading to #amaze2025 today, to be very intimidated by all the talented people and their cool games!
Decided to make a tiny thing for the Uncrank'd Pre-Summer Game Jam: https://fenchel.itch.io/interplenetary-survey-simulator
Its basically a minimalist geoguessr in a sci-fi world for the Playdate.
There might be some bugs, we only had like one day tow work on it, but it feels good to actually finish something for once!
why is it always CORS??!!
I really don't wanna know about this stuff đŠ
RPG Site just posted:
Breath of Fire IV is now available on GOG for PC as a part of the GOG Preservation Program
The new GOG of Breath of Fire IV release includes improved graphics, restored missing environmental sounds, new display options, and more.
oh no, I just discovered that somebody already made this game and it looks really good: https://fancyhat.itch.io/arcane-board đ
I hate when this happens đ
I am alive, I swear đ
Started to work on stuff again, which feels good.
I might have something to show soon-ish. hope you like tetris, programmer art and little guys.
Excited to announce that our new game The Electrifying Incident launches in April!
A short sokoban adventure featuring the monster from A Monster's Expedition. Explore the facility, avoid live electricity & repair a malfunctioning reactor.
Check out the demo & wishlist on steam: https://store.steampowered.com/app/3352300
Change your build whenever you want by swapping the learned skills for each character. Hope someone likes it đâ¨
Since there aren't many #Odin and #Raylib compute shader examples around, I decided to make my learning repo public: https://github.com/missinglinks/odin_compute_shader_playground
The code is probably quite messy, as half the time I'm guessing things, but hopefully, it might still be helpful to others :D
(The final boid example runs with 40,000 agents without any optimization.)
The #FediJam, a game jam exclusively for users of the Fediverse, will return in 2025! During March, team up with others or go in alone, and... CREATE â A â GAME! Analog or digital, using whatever (non-AI) tools you feel comfortable with.
âĄī¸ JOIN NOW: https://itch.io/jam/fedi-jam-3 đ
Boosts VERY appreciated! â¤ī¸ Spread the word!!!
#GameDev #GameDesign #IndieGames #BoardGames #GameJam #Fediverse #Mastodon #Introduction
@morten_skaaning it's on the GPU. the CPU only managed 650 before dropping under 60 fps. but again, there are absolutely no optimizations (yet) :D
New year, new #introduction !
I'm LÊa, 36 years old watercolor and comic artist, 3 years on the fediverse :honk:
I draw my original characters in #illustration and #comics, currently in my "vroom vroom beep beep" era as you can see in my media tab, buckle up and let's go for a ride!
okay, I think it's actually impossible to build a C library on Windows. you can't convince me otherwhise.