Release of Rust 1.87 and 10 years of #rustlang. Time flys when you have to borrow check
AppSec guy by day 😎
Rustacean by night 🦀. Linux user.
My own root shell 🐚, not my employers
Release of Rust 1.87 and 10 years of #rustlang. Time flys when you have to borrow check
A really good blog post on how an attacker can bypass TPM2 based full disk encryption on Linux.
https://oddlama.org/blog/bypassing-disk-encryption-with-tpm2-unlock/
I noticed yesterday that I was waiting far longer than I thought while I waited for other async threads to unlock my Rust Mutex...
GeekORM v0.10.0 has been released! Take a look at the changes as this has a major breaking change
Streaming live now! Come say hi
I'll be streaming in a few hours tonight. Writing some #rustlang for my ORM and hopefully updating Konarr.
I've just moved to using BentoBox on my work MacBook and it's awesome. Windows Managers for Mac are quite hit and miss for me
A week of work has paid off and GeekORM v0.9.0 is out! Added support for automatic migrations via the CLI and some other features.
Checkout the full details here:
First stream of the year, come say hi! Writing some #rust btw
Released v0.3 of Konarr today to celebrate the New Year. Massive improvements including continuous scanning of container images and better management of alerts.
I wrote up a blog post on my talk from last night at Defcon Edinburgh called 'Konarr: A Story of Building a Software Composition Analysis Platform'.
https://geekmasher.dev/talks/2024-12-01--dc44131-presentation/
My slides from today's talk
If you are in the Edinburgh area and want to see a #cybersecurity talk, come and see my talk at the local Defcon chapter on "Konarr: A Story of Building a Software Composition Analysis Platform".
Its about the tool Konarr I built and open sourced
The source code can be found here
Tonight marks the launch of Konarr, my new open source tool for finding supply chain vulnerabilities in your home lab.
Last night I thought to myself "How could I make it possible to write a GitHub App in Rust..." and a few hours later, we have a new OSS Project!
#Bevy 0.14 is out now!
It features Virtual Geometry, Screen Space Reflections, Depth of Field, Motion Blur, Volumetric Lighting, Filmic Color Grading, Anisotropy, Auto Exposure, ECS Observers and Hooks, Animation Graph, Rounded UI Corners, Computed States, and more!
Live now on Twitch! Building a YEW frontend 🦀. Come join and say hi 👋🏻
I have decided to stream Friday this week and not today like scheduled. Do make sure to follow me on twitch to get notified when I go live!