This is another shout out for Feed the Deep which is also available on Steam!
https://store.steampowered.com/app/2332260/Feed_the_Deep/
Making Halloween Harry with the Godot engine!
Wishlist now: https://store.steampowered.com/app/3040430/Halloween_Harry/
This is another shout out for Feed the Deep which is also available on Steam!
https://store.steampowered.com/app/2332260/Feed_the_Deep/
The second game is Feed the Deep on iOS. It's a rogue like cave diving game! It's free to try and you can unlock the full game anytime.
https://apps.apple.com/us/app/feed-the-deep/id6745767745
Two great games have come out this week. First up is Cast n Chill on Steam. If a perfect fishing game exists then this is it:
https://store.steampowered.com/app/3483740/Cast_n_Chill/
Robo Attack Combines Nostalgic Retro Gaming and Action In New Arcade Shooter https://www.ifanzine.com/robo-attack/ via @ifanzine
Seb has done a great recap (with game dev interviews) of the Queensland Games Festival that was on this weekend. Check out some cool new games here on his channel!
https://youtu.be/6iBZFodidU8?si=tJM_fD4qFJDgUSiT
My 13th Apple Watch app/game, Robo Attack for Apple Watch, came out on Friday the 13th! If you have an Apple Watch (or iPhone) and love retro arcade games then check it out! #IndieDev #AppleWatch #IndieGames
https://apps.apple.com/us/app/robo-attack-for-watch/id6746085350
Robo Attack for Watch is out now! Inspired by the arcade classic Robotron this Is the perfect game for short bursts of play on your wrist. #AppleWatch #ScreenShotSaturday
https://apps.apple.com/us/app/robo-attack-for-watch/id6746085350
The quality of the lightning talks at those years Queensland Games Festival Framework event was superb. Well done to all the speakers! #QueenslandGamesFestival
The Queensland Games Festival is on this Saturday, 14th of June at the Brisbane Powerhouse. Come along and play the next big indie game hit. We're not showing Halloween Harry this year but the plus side is I get a chance to play these amazing games! See you there!!!
https://www.queenslandgamesfestival.com/#exhibition
I recently bought an M4 Mac mini with 24GB of RAM - an upgrade from my M1 MacBook Air with 8GB RAM. Godot has always been fast on low spec machines, but now it's buttery smooth when I edit even the biggest Halloween Harry levels! #GameDev #IndieDev #IndieGames #GodotEngine
D'oh, I said Robo Attack was out this Friday - I meant NEXT Friday the 13th. In the meantime here's a link to an updated Red Sprite Studios page which has Robo Attack details. You can also check out my other games too.
https://redspritestudios.com/
Robo Attack for Apple Watch is dropping this Friday for just 99c! You can preorder now (it also works on iPhone) #GameDev #IndieDev #IndieGames #IndieDev
https://apps.apple.com/us/app/robo-attack-for-watch/id6746085350
Pete and I have a new game coming out this Friday and I got this T-shirt to celebrate it. I swear it was brand new this morning... but my Labrador has covered it in dog hair already! 😀
https://apps.apple.com/us/app/robo-attack-for-watch/id6746085350
After 18 months of gestation, Godot and SwiftUI had a baby!
Xogot is out now on the AppStore:
https://blog.la-terminal.net/xogot-godot-for-ipad-available-on-the-app-store/
AppStore: https://apps.apple.com/us/app/xogot-make-games-anywhere/id6469385251
BTW I have a little web based word game I made in #GodotEngine that you can play instantly in the browser! Check it out, it's free.
https://redsprite.itch.io/word-thirds
A friend has kickstarted a new comic called BicentenniKILL - about killer animatronics in a small town. If you are a comic (or killer robot fan) then go check it out!
https://www.kickstarter.com/projects/suspiciousbehavior/invasion-from-planet-wrestletopiain-print-and-in-your-face
@Farbs Weirdly, that actually makes sense! I am using that as my head fiction so I can move on :-)
@Farbs I had the same experience! It seemed like such a specific thing to draw attention to... they could have used another city. I haven't finished watching yet, but my daughter and I are hoping that this is a clue :-)
Designing levels in 3D is different to 2D. Verticality was a big part of the original Halloween Harry. My grey-box test level is teaching me a lot about what works best.
Wishlist: https://store.steampowered.com/app/3040430/Halloween_Harry/
#GameDev #IndieDev #IndieGames #IndieDev #buildinpublic #GodotEngine
New Halloween Harry sliding doors are in! These animate with moving parts for a satisfying open and close.
Wishlist now: https://store.steampowered.com/app/3040430/Halloween_Harry/
#GameDev #IndieDev #IndieGames #IndieDev #buildinpublic #GodotEngine