Straycloud

Venture into a fascinating, unstable world and channel its magical energy to save your home. Straycloud is an action-adventure game by Noel Young.

Straycloud boosted:

🎡 A very basic proof of concept for the game’s boss β€œbattles,” which will play out as a rhythm game. Assets are placeholder. I’ve built a system for a controller to interpret an array of beat markers and create objects to hit these four shield guys in time, so that’s a start!
#gamedev #indiegamedev

🎡 A very basic proof of concept for the game’s boss β€œbattles,” which will play out as a rhythm game. Assets are placeholder. I’ve built a system for a controller to interpret an array of beat markers and create objects to hit these four shield guys in time, so that’s a start!
#gamedev #indiegamedev

🌊 Hello! Back in action with a 🚧 WIP 🚧 concept of how Straycloud's boss battles will work. These will play out as a rhythm game in which the player will use shields mapped to the face buttons to block attacks from 4 directions while swapping element types using the d pad. Player character is represented by the wisp in the middle of the shields. I like this conceptually cause I can represent the game world in an abstracted way that fits thematically
#indiegamedev #gamedev #pixelart #conceptart

A head and hands of a monster in a dark space, with a small figure surrounded by four diamonds in the middle
Straycloud boosted:

🌊 Heya, thought it'd be worth sharing the gameplay trailer I put together for our Steam page. If you dig it, please give us a #wishlist at store.steampowered.com/app/252. Thanks! ✨
#gamedev #indiegames

🌊 Heya, thought it'd be worth sharing the gameplay trailer I put together for our Steam page. If you dig it, please give us a #wishlist at store.steampowered.com/app/252. Thanks! ✨
#gamedev #indiegames

Straycloud boosted:

🌊 It's a big day for Straycloud! We're now available to #wishlist on Steam! Please consider adding us to your wishlist. It's a huge boost toward helping us finish the game! ✨
store.steampowered.com/app/252
#indiegamedev #indiegames

🌊 It's a big day for Straycloud! We're now available to #wishlist on Steam! Please consider adding us to your wishlist. It's a huge boost toward helping us finish the game! ✨
store.steampowered.com/app/252
#indiegamedev #indiegames

πŸ”” Added sounds to platform disappearance/reappearance 🌊
#gameaudio #gamedev #gamedesign #Straycloud

πŸ‚ Feeling autumnal over here and sketching tilesets rather than doin what needs doin 🍁
#pixelart #conceptart #gamedev #Straycloud

Concept art of a path bordered by fallen leaves
Straycloud boosted:
2025-03-25

#Adaptory is part of #Steam's City Builder & Colony Sim festival! If you haven't already, now's a great time to check out our demo: store.steampowered.com/app/220 #gamedev

Promo image for the City Builder & Colony Sim Steam festival, featuring Adaptory (coming 2025)

πŸ’¨ Cruisin around on some floating platforms to find all the holes in my fall/respawn logic πŸ₯š
#gamedev #gamedesign #Straycloud

🌧️ Happy #screenshotsaturday 🌞 Here's a buggy little scenario that will definitely NOT end up in the game ;)

πŸ•³οΈ Trying some new things with pits/falling. Not sure how fun platform dashing is, but the platforms over the ocean fit what I'm trying to do with worldbuilding. Def need a splash animation now πŸ’¦
#animation #gamedev #gamedesign #Straycloud

πŸ—οΈ Further room building! Things are starting to look more solid now πŸͺ¨
#gamedev #gamedesign #Straycloud

✨I find it's beneficial to work through bugs πŸ› by testing in high fidelity level layouts. Having to work around a real design helped me to understand falling more completely and to fix a couple of things quickly!
#gamedev #gamedesign #Straycloud

πŸŽ‰ Happy (barely) #screenshotsaturday! Here's a side-by-side of level concept art (left) and current state of building it in-game (right)!
#pixelart #Straycloud

Side-by-side of concept art and a room built in-game

πŸ‘οΈ Keen viewers will notice that this update is SLIGHTLY different to yesterday's! More room building today, jokes aside. Dailies keep me honest, but sometimes I feel like I'm posting the same thing over and over again πŸ•°οΈ
#pixelart #animation #gamedev #Straycloud

🚧 WIP: More room layout. 🌊 I did a concept design for this area before building the tilemap, and it's been really beneficial in highlighting how much more flexibility I've been wanting in my level design (and I still want more) 🌧️
#pixelart #animation #gamedev #Straycloud

🚧 More WIP: Ocean animations are varied enough now where I’ve got enough to handle different water-meets-shore scenarios! 🌊
#indiegamedev #pixelart #animation #Straycloud

Straycloud boosted:

🚧 Extremely WIP room build. Experimenting with an animated tileset refactor for the waves to make them more configurable 🌊
#animation #pixelart #gamedev #Straycloud

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst