#BossBattleJam

#BossBattleJam has wrapped! I've played through the submissions and my mini-reviews follow in the comments. Congratulations to all who took part. I look forward to jamming with you all again. itch.io/jam/boss-battle/entrie
#DragonRuby #GameJam #Ruby #GameDev #IndieDev

My team's entry to Boss Battle: A DragonRuby Game Jam.

Duelists: A tale of honour, justice and blunderbusses.

akzidenz.itch.io/duelists

#BossBattleJam #DragonRuby #GameJam #indiedev #gamedev #ruby #blunderbuss

In a shock move that nobody could have predicted, the #BossBattleJam is being extended by a week.

Sources say that this turn of events is unprecedented, with the exception of *every other DragonRuby #GameJam*.

Submissions will close at end of day on Sunday May 29. That means you now have two whole weeks to finish your game or, if you're late to the party, you have two whole weeks to start and finish your game.

itch.io/jam/boss-battle

Caterkillar is a quick little game I made for the #BossBattleJam. #DragonRuby source code is available so you can take it, change it, remix it and make your own boss fight. MIT licence.

#Ruby #gamejam #gamedev #indiegame

akzidenz.itch.io/caterkillar-b

@gamemakingtools thanks for the warm welcome. The guide looks very helpful.

If you're planning to look at #DragonRuby any time soon, you should go and grab it right now. It's currently on sale with a 100% discount to encourage people to join the #BossBattleJam itch.io/jam/boss-battle (download link is on the jam page).

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