#DataBending

2025-05-22

Glitchy Capybara

Something I made for April Fools Day on DeviantArt this past April. They started redirecting people to the Capybara tag as a joke, so I thought I'd capitalize on that.

#Capybara #Glitch #GlitchArt #Glitchcore #Corrupted #DataBending #Psychedelia #Psychedelic #PsychedelicArt #Trippy #TrippyArt #Photomanipulation #GIMP #Pixel #Pixels #PixelArt #PixelSorting #Surreal #Surrealist #Surrealism #Colorful #Colourful #Digital #DigitalArt #Art #Artwork #MastoArt #ArtistOnMastodon

Psychedelic capybara that is pixelated and has pixel streaks running down the picture
2025-05-20

jxr glitches are my new favourite #glitchart #databending

Glitch art texture that looks like a lot of colourful tall buildings
2025-05-15

fourteen rivers, fourteen floods

#databending #glitchart #glitchartistscollective

databent pic of new mexicodatabent pic of new mexico
2025-05-14

Been having fun finding new image file formats to try glitching. Well, I say new but most of the interesting glitches I find are in old and defunct file formats.

#glitchart #databending

Really colourful glitched square image
2025-05-12

databending album art for my upcoming #cassette release. it's been about 10 years since I've done any #databending. it's still fun! made via #HxD

ingrown.bandcamp.com/album/the

#glitchart #digitalart #computerart #albumcover

databent album artdatabent album art
Reilly Spitzfaden (they/them)reillypascal@hachyderm.io
2025-05-07

One way to get more variety when transforming data into audio is to change the encoding. Today I'm implementing the VOX ADPCM telephone codec — which I especially like — in Rust to accomplish this!

reillyspitzfaden.com/posts/202

#DSP #Audio #Databending #Rust #RustLang #Programming #Coding #ElectronicMusic #ExperimentalMusic #Glitch

Reilly Spitzfaden (they/them)reillypascal@hachyderm.io
2025-05-04
Reilly Spitzfaden (they/them)reillypascal@hachyderm.io
2025-05-04

There's definitely going to be a blog post about this, with some more backstory on ADPCM and the VOX format

I've been reading windytan's blog (windytan.com/2012/11/the-sound) lately and really enjoying the deep dives into how specific audio things work, and I think I want to do some of that.

#Databending #Rust #Programming #Coding #Telecom #Telecommunications #ADPCM

Reilly Spitzfaden (they/them)reillypascal@hachyderm.io
2025-05-04

I found the original VOX ADPCM specification (multimedia.cx/mirror/dialogic-), and when that didn't sound quite like Audacity's implementation, I looked at the FFMPEG source (ffmpeg.org/doxygen/7.0/adpcm_8)

For some reason, FFMPEG seems to do it a bit differently than the specification. I'll have to look into that more and see what's going on, but for the time being, it works!

#Databending #Rust #Programming #Coding #Telecom #Telecommunications #ADPCM

Reilly Spitzfaden (they/them)reillypascal@hachyderm.io
2025-05-04

I implemented my own VOX ADPCM decoder!

I had mentioned (reillyspitzfaden.com/posts/202) wanting to use that format to interpret raw data as audio, and the Rust Symphonia crate (crates.io/crates/symphonia/0.3) didn't have the VOX variant and assumed the incoming data was properly formatted as an ADPCM file, rather than random data, so it was actually easier to do myself.

Here's how it sounds:

#Databending #Rust #Programming #Coding #Telecom #Telecommunications #ADPCM

Reilly Spitzfaden (they/them)reillypascal@hachyderm.io
2025-05-01

Manually importing data as audio in Audacity sounds super cool but takes a while and slows down my composition. Today I'm automating it in Rust!

reillyspitzfaden.com/posts/202

#Rust #RustLang #Programming #Coding #Audio #ExperimentalMusic #NoiseMusic #Databending #Glitch #Composer

Sometimes I like to just cut a picture into a million pieces and stick them back together in a random order and then mess with the colors.

(Same source photo for both of these)

#glitchart #glitchartist #datamoshing #databending #colorful
Reilly Spitzfaden (they/them)reillypascal.bsky.social@bsky.brid.gy
2025-04-29

If people have suggestions on distributing a cross-platform CLI tool binary w/ Rust, I'd be interested — that & adding some different sample formats when importing (e.g., VOX ADPCM/NMS ADPCM are some of my next goals #Rust #Programming #Coding #DSP #Audio #NoiseMusic #ExperimentalMusic #Databending

Reilly Spitzfaden (they/them)reillypascal.bsky.social@bsky.brid.gy
2025-04-29

If people are interested, the code should now be at a point that others can use it (if you're comfortable using cargo to run the code): github.com/reillypascal... #Rust #Programming #Coding #DSP #Audio #NoiseMusic #ExperimentalMusic #Databending

GitHub - reillypascal/data2aud...

Reilly Spitzfaden (they/them)reillypascal@hachyderm.io
2025-04-29

If people are interested, the code should now be at a point that others can use it (if you're comfortable using cargo to run the code): github.com/reillypascal/data2a

If people have suggestions on distributing a cross-platform CLI tool binary using Rust, I'd be interested — that and adding some different sample formats when importing (e.g., VOX ADPCM/NMS ADPCM are some of my next goals for this

Overall I'm enjoying Rust a lot, and making CLI tools seems to be a good way for me to have manageable but interesting projects

#Rust #Programming #Coding #DSP #Audio #NoiseMusic #ExperimentalMusic #Databending

Reilly Spitzfaden (they/them)reillypascal@hachyderm.io
2025-04-27

I added the high pass filter I coded from scratch to my Rust databending tool (github.com/reillypascal/data2a)

It's so much nicer not needing to manually import each file into Audacity and filter/normalize it — the tool is already making me much more enthusiastic to compose with these sounds!

#Rust #Programming #Coding #Audio #SoundDesign #Glitch #ExperimentalMusic #NoiseMusic #Databending

Reilly Spitzfaden (they/them)reillypascal.bsky.social@bsky.brid.gy
2025-04-26

I'm getting back into Rust, and my current project is automating the databending from this post (reillyspitzfaden.com/posts/2025/0...) #Rust #Programming #Coding #Audio #Glitch #NoiseMusic #ExperimentalMusic #Databending #SoundDesign

Reilly Spitzfaden (they/them)reillypascal@hachyderm.io
2025-04-26

I'm getting back into Rust, and my current project is automating the databending from this post (reillyspitzfaden.com/posts/202)

Importing individual files as raw data in Audacity is slow, and on top of that, I like to cut out the sub-20 Hz noise and normalize the result. So far, I can traverse through subfolders and write everything to a new output folder

I made an audio filter in Rust last summer (github.com/reillypascal/rs_rus), so the next step will be to incorporate that here and filter the result. I'm having a lot of fun with it!

#Rust #Programming #Coding #Audio #Glitch #NoiseMusic #ExperimentalMusic #Databending #SoundDesign

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