#GraphicsEngine

2025-06-07

๐Ÿ› ๏ธ Title: Heaps
๐ŸฆŠ๏ธ What's: A libre & mature graphic engine for designing high-perf 2D&3D games in Haxe
๐Ÿก๏ธ heaps.io
๐Ÿฃ๏ธ github.com/HeapsIO
๐Ÿ”– #LinuxGameDev #GraphicsEngine #Programming #Haxe
๐Ÿ“ฆ๏ธ #Libre #RPM
๐Ÿ“•๏ธ lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธ Update: 2.1.1
โš—๏ธ Hotfix ๐Ÿž๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/HeapsIO/heaps/relea
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/HeapsIO/heaps/relea

๐Ÿฆ๏ธ youtube.com/embed/do97fnKRV8A
๐ŸŽฎ๏ธ youtube.com/embed/02G3GUt6Nzo
๐ŸŽฎ๏ธ youtube.com/embed/g6yFkM8dDO0

๐Ÿ•ถ๏ธ The project icon

๐Ÿ“š๏ธ Heaps is a libre, multi-platform, and mature graphic engine for designing high-performance 2D and 3D games in Haxe language.  It is designed to exploit modern GPUs available on desktop computers, cell phones and consoles. It offers fast iterations, real development power and compilation with native access and minimal overhead. It allows you to create custom rendering pipelines for graphics.
2025-06-06

๐Ÿ› ๏ธ Title: Bevy
๐ŸฆŠ๏ธ What's: A libre, data&simplicity-driven, game engine in Rust
๐Ÿก๏ธ bevy.org
๐Ÿฃ๏ธ github.com/bevyengine
๐Ÿฆ‰๏ธ mastodon.social/@bevy
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre
๐Ÿ“•๏ธ lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธ Update: 0.16.1
โš—๏ธ Signific. vers. ๐Ÿฆ๏ธ๐Ÿช›๏ธ๐Ÿช›๏ธ๐Ÿž๏ธ๐Ÿž๏ธ๐Ÿž๏ธ๐Ÿ“‘๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/bevyengine/bevy/rel
๐Ÿฆฃ๏ธ From: mastodon.social/@bevy/11439474

๐Ÿฆ๏ธ youtube.com/embed/buUw0xAs4KM
๐Ÿฆ๏ธ youtube.com/embed/Qjc0V58lB7A
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PL2wAo
๐ŸŽฎ๏ธ youtube.com/embed/WlVmAi5dKxs
๐ŸŽฎ๏ธ youtube.com/embed/Jcw_v1w7dbI

๐Ÿ•ถ๏ธ A computer-generated image of a Porsche Carrera in rear view, brake lights on, with a light mist stretched to illustrate the anamorphic bloom effect, with the option of stretching, squashing and distorting the effect to give it a futuristic feel.

๐Ÿ“š๏ธ Bevy is a libre, multi-platform, data-driven, simplicity-driven, game engine designed in Rust. It allows the development of 2D / 3D games, visualizations, user interfaces or other graphical applications. It is designed to be easy to learn for beginners, but infinitely flexible for experienced users, with a modular, data-oriented architecture using the Entity Component System (ECS) paradigm. It is fast and changes are quickly taken into account (less than 3 seconds to compile). An engine that matures very, very quickly.
2025-04-25

๐Ÿ› ๏ธ Title: Bevy
๐ŸฆŠ๏ธ What's: A libre, data&simplicity-driven, game engine in Rust
๐Ÿก๏ธ bevyengine.org
๐Ÿฃ๏ธ github.com/bevyengine
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre
๐Ÿ“– Our entry: lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธ Update: 0.16.0
โš—๏ธ Major release (Stable) ๐ŸŽ๏ธ
๐Ÿ“Œ๏ธ Changes: bevyengine.org/news/bevy-0-16/
๐Ÿฆฃ๏ธ From: mastodon.social/@bevy/11439474
๐Ÿ“ฐ 0.16: youtube.com/embed/c-UyCggqF-Q
๐Ÿ“ฐ 0.16: youtube.com/embed/l13mPxDvKLQ

๐Ÿฆ๏ธ youtube.com/embed/buUw0xAs4KM
๐Ÿฆ๏ธ youtube.com/embed/Qjc0V58lB7A
๐ŸŽฎ๏ธ youtube.com/embed/WlVmAi5dKxs
๐ŸŽฎ๏ธ youtube.com/embed/Jcw_v1w7dbI

๐Ÿ•ถ๏ธ A computer-generated image of a Porsche Carrera in rear view, brake lights on, with a light mist stretched to illustrate the anamorphic bloom effect, with the option of stretching, squashing and distorting the effect to give it a futuristic feel.

๐Ÿ“š๏ธ Bevy is a libre, multi-platform, data-driven, simplicity-driven, game engine designed in Rust. It allows the development of 2D / 3D games, visualizations, user interfaces or other graphical applications. It is designed to be easy to learn for beginners, but infinitely flexible for experienced users, with a modular, data-oriented architecture using the Entity Component System (ECS) paradigm. It is fast and changes are quickly taken into account (less than 3 seconds to compile). An engine that matures very, very quickly.
2025-04-15

๐Ÿ› ๏ธ Title: Bevy
๐ŸฆŠ๏ธ What's: A libre, data&simplicity-driven, game engine in Rust
๐Ÿก๏ธ bevyengine.org
๐Ÿฃ๏ธ github.com/bevyengine
๐Ÿฆ‰๏ธ mastodon.social/@bevy
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre
๐Ÿ“– Our entry: lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธ Update: 0.16.0-rc.5
โš—๏ธ Code improvement ๐Ÿš€๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/bevyengine/bevy/rel
๐Ÿฆฃ๏ธFrom: ๐Ÿ›œ๏ธ github.com/bevyengine/bevy/rel
๐Ÿ“ฐ youtube.com/embed/NrlNI2xPIAA

๐Ÿฆ๏ธ youtube.com/embed/buUw0xAs4KM
๐Ÿฆ๏ธ youtube.com/embed/Qjc0V58lB7A
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PL2wAo
๐ŸŽฎ๏ธ youtube.com/embed/WlVmAi5dKxs
๐ŸŽฎ๏ธ youtube.com/embed/Jcw_v1w7dbI

๐Ÿ•ถ๏ธ A forested scene illustrating Bevy's new volumetric fog, depth of field, and screen-space reflections

๐Ÿ“š๏ธ Bevy is a libre, multi-platform, data-driven, simplicity-driven, game engine designed in Rust. It allows the development of 2D / 3D games, visualizations, user interfaces or other graphical applications. It is designed to be easy to learn for beginners, but infinitely flexible for experienced users, with a modular, data-oriented architecture using the Entity Component System (ECS) paradigm. It is fast and changes are quickly taken into account (less than 3 seconds to compile). An engine that matures very, very quickly.
2025-04-11

๐Ÿ› ๏ธ Title: Bevy
๐ŸฆŠ๏ธ What's: A libre, data&simplicity-driven, game engine in Rust
๐Ÿก๏ธ bevyengine.org
๐Ÿฃ๏ธ github.com/bevyengine
๐Ÿฆ‰๏ธ mastodon.social/@bevy
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre
๐Ÿ“– Our entry: lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธ Update: 0.16.0-rc.4
โš—๏ธ Signific. vers. ๐Ÿฆ๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/bevyengine/bevy/rel
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/bevyengine/bevy/rel

๐Ÿฆ๏ธ youtube.com/embed/buUw0xAs4KM
๐Ÿฆ๏ธ youtube.com/embed/Qjc0V58lB7A
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PL2wAo
๐ŸŽฎ๏ธ youtube.com/embed/WlVmAi5dKxs
๐ŸŽฎ๏ธ youtube.com/embed/Jcw_v1w7dbI

๐Ÿ•ถ๏ธ A forested scene illustrating Bevy's new volumetric fog, depth of field, and screen-space reflections

๐Ÿ“š๏ธ Bevy is a libre, multi-platform, data-driven, simplicity-driven, game engine designed in Rust. It allows the development of 2D / 3D games, visualizations, user interfaces or other graphical applications. It is designed to be easy to learn for beginners, but infinitely flexible for experienced users, with a modular, data-oriented architecture using the Entity Component System (ECS) paradigm. It is fast and changes are quickly taken into account (less than 3 seconds to compile). An engine that matures very, very quickly.
2025-04-01

๐Ÿ› ๏ธ Title: Bevy
๐ŸฆŠ๏ธ What's: A libre, data&simplicity-driven, game engine in Rust
๐Ÿก๏ธ bevyengine.org
๐Ÿฃ๏ธ github.com/bevyengine
๐Ÿฆ‰๏ธ mastodon.social/@bevy
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre
๐Ÿ“– Our entry: lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธ Update: 0.16.0-rc.3
โš—๏ธ Hotfix ๐Ÿž๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/bevyengine/bevy/rel
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/bevyengine/bevy/rel

๐Ÿฆ๏ธ youtube.com/embed/buUw0xAs4KM
๐Ÿฆ๏ธ youtube.com/embed/Qjc0V58lB7A
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PL2wAo
๐ŸŽฎ๏ธ youtube.com/embed/WlVmAi5dKxs
๐ŸŽฎ๏ธ youtube.com/embed/Jcw_v1w7dbI

๐Ÿ•ถ๏ธ A forested scene illustrating Bevy's new volumetric fog, depth of field, and screen-space reflections

๐Ÿ“š๏ธ Bevy is a libre, multi-platform, data-driven, simplicity-driven, game engine designed in Rust. It allows the development of 2D / 3D games, visualizations, user interfaces or other graphical applications. It is designed to be easy to learn for beginners, but infinitely flexible for experienced users, with a modular, data-oriented architecture using the Entity Component System (ECS) paradigm. It is fast and changes are quickly taken into account (less than 3 seconds to compile). An engine that matures very, very quickly.
2025-03-30

๐Ÿ› ๏ธ Title: Bevy
๐ŸฆŠ๏ธ What's: A libre, data&simplicity-driven, game engine in Rust
๐Ÿก๏ธ bevyengine.org
๐Ÿฃ๏ธ github.com/bevyengine
๐Ÿฆ‰๏ธ mastodon.social/@bevy
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre
๐Ÿ“– Our entry: lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธ Update: 0.16.0-rc.2
โš—๏ธ Hotfix ๐Ÿž๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/bevyengine/bevy/rel
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/bevyengine/bevy/rel

๐Ÿฆ๏ธ youtube.com/embed/buUw0xAs4KM
๐Ÿฆ๏ธ youtube.com/embed/Qjc0V58lB7A
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PL2wAo
๐ŸŽฎ๏ธ youtube.com/embed/WlVmAi5dKxs
๐ŸŽฎ๏ธ youtube.com/embed/Jcw_v1w7dbI

๐Ÿ•ถ๏ธ A forested scene illustrating Bevy's new volumetric fog, depth of field, and screen-space reflections

๐Ÿ“š๏ธ Bevy is a libre, multi-platform, data-driven, simplicity-driven, game engine designed in Rust. It allows the development of 2D / 3D games, visualizations, user interfaces or other graphical applications. It is designed to be easy to learn for beginners, but infinitely flexible for experienced users, with a modular, data-oriented architecture using the Entity Component System (ECS) paradigm. It is fast and changes are quickly taken into account (less than 3 seconds to compile). An engine that matures very, very quickly.
2025-03-24

๐Ÿ› ๏ธ Title: Heaps
๐ŸฆŠ๏ธ What's: A libre & mature graphic engine for designing high-perf 2D&3D games in Haxe
๐Ÿก๏ธ heaps.io
๐Ÿฃ๏ธ github.com/HeapsIO
๐Ÿ”– #LinuxGameDev #GraphicsEngine #Programming #Haxe
๐Ÿ“ฆ๏ธ #Libre #RPM
๐Ÿ“– Our entry: lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธ Update: 2.1
โš—๏ธ Major release (Stable) ๐ŸŽ๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/HeapsIO/heaps/relea
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/HeapsIO/heaps/relea

๐Ÿฆ๏ธ youtube.com/embed/do97fnKRV8A
๐ŸŽฎ๏ธ youtube.com/embed/02G3GUt6Nzo
๐ŸŽฎ๏ธ youtube.com/embed/g6yFkM8dDO0

๐Ÿ•ถ๏ธ The project icon

๐Ÿ“š๏ธ Heaps is a libre, multi-platform, and mature graphic engine for designing high-performance 2D and 3D games in Haxe language.  It is designed to exploit modern GPUs available on desktop computers, cell phones and consoles. It offers fast iterations, real development power and compilation with native access and minimal overhead. It allows you to create custom rendering pipelines for graphics.
2025-03-22

๐Ÿ› ๏ธ Title: Bevy
๐ŸฆŠ๏ธ What's: A libre, data&simplicity-driven, game engine in Rust
๐Ÿก๏ธ bevyengine.org
๐Ÿฃ๏ธ github.com/bevyengine
๐Ÿฆ‰๏ธ mastodon.social/@bevy
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre
๐Ÿ“– Our entry: lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธUpdate: 0.16.0-rc.1
โš—๏ธMajor release (Unstable) ๐Ÿ๏ธ
๐Ÿ“Œ๏ธChanges: github.com/bevyengine/bevy/rel
๐Ÿฆฃ๏ธFrom: ๐Ÿ›œ๏ธ github.com/bevyengine/bevy/rel
๐Ÿ“ฐyoutube.com/embed/V5ZWjr3MLTg
๐Ÿ“ฐyoutube.com/embed/1XetFP-jzYY

๐Ÿฆ๏ธyoutube.com/embed/buUw0xAs4KM
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PL2wAo
๐ŸŽฎ๏ธyoutube.com/embed/WlVmAi5dKxs
๐ŸŽฎ๏ธyoutube.com/embed/Jcw_v1w7dbI

๐Ÿ•ถ๏ธ A forested scene illustrating Bevy's new volumetric fog, depth of field, and screen-space reflections

๐Ÿ“š๏ธ Bevy is a libre, multi-platform, data-driven, simplicity-driven, game engine designed in Rust. It allows the development of 2D / 3D games, visualizations, user interfaces or other graphical applications. It is designed to be easy to learn for beginners, but infinitely flexible for experienced users, with a modular, data-oriented architecture using the Entity Component System (ECS) paradigm. It is fast and changes are quickly taken into account (less than 3 seconds to compile). An engine that matures very, very quickly.
2025-02-25

๐Ÿ› ๏ธ Title: Bevy
๐ŸฆŠ๏ธ What's: A libre, data&simplicity-driven, game engine in Rust
๐Ÿก๏ธ bevyengine.org
๐Ÿฃ๏ธ github.com/bevyengine
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre
๐Ÿ“– Our entry: lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธ Update: 0.15.3
โš—๏ธ Hotfix ๐Ÿž๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/bevyengine/bevy/rel
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/bevyengine/bevy/rel
๐Ÿ“ฐ(0.15) youtube.com/embed/Dpo2ln0kHo0

๐Ÿฆ๏ธ youtube.com/embed/buUw0xAs4KM
๐Ÿฆ๏ธ youtube.com/embed/Qjc0V58lB7A
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PL2wAo
๐ŸŽฎ๏ธ youtube.com/embed/WlVmAi5dKxs
๐ŸŽฎ๏ธ youtube.com/embed/Jcw_v1w7dbI
๐ŸŽฎ๏ธ youtube.com/embed/GeImtko08ko

๐Ÿ•ถ๏ธ A forested scene illustrating Bevy's new volumetric fog, depth of field, and screen-space reflections

๐Ÿ“š๏ธ Bevy is a libre, multi-platform, data-driven, simplicity-driven, game engine designed in Rust. It allows the development of 2D / 3D games, visualizations, user interfaces or other graphical applications. It is designed to be easy to learn for beginners, but infinitely flexible for experienced users, with a modular, data-oriented architecture using the Entity Component System (ECS) paradigm. It is fast and changes are quickly taken into account (less than 3 seconds to compile). An engine that matures very, very quickly.
2025-02-15

๐Ÿ› ๏ธ Title: The Forge
๐ŸฆŠ๏ธ What's: A libre rendering framework
๐Ÿก๏ธ theforge.dev/products/the-forg
๐Ÿฃ๏ธ github.com/ConfettiFX/The-Forg
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre #CommercialEngine (since 1.59)
๐Ÿ“– Our entry: ๐Ÿ›’๏ธHomeless

๐Ÿฅ๏ธ Update: 1.58โžœ1.60
โš—๏ธ ๐Ÿ”ช๏ธ๐Ÿง๐Ÿšฝ๏ธ๐Ÿงป๏ธ๐Ÿคฎ๏ธ1.59: no more Vulkan & removing commercial middleware from GitHub
๐Ÿ“Œ๏ธ Changes: github.com/ConfettiFX/The-Forg
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/ConfettiFX/The-Forg

๐Ÿฆ๏ธ youtube.com/embed/uFDa4M4ZBPs
๐ŸŽฎ๏ธ youtube.com/embed/4VFUXl3mm9Y

๐Ÿ•ถ๏ธ An example of rendering featuring Stormtrooper (from the Star Wars saga) standing on a patio with outdoor chairs and tables, giving the scene an anachronistic look. On the left-hand side of the screen are displayed a series of information (yellow text superimposed on the image) on the simulation parameters.

๐Ÿ“š๏ธ The Forge is a libre (with commercial modules), multi-platform rendering framework that provides a rendering layer and building blocks to quickly write a custom game engine. It includes a math library, an animation system (with skinning and optimized/vectorized math), asynchronous resource loading, a system for consistent memory management on the GPU and CPU, a cross-platform audio system, a cross-platform abstract input system, a UI system with dedicated unit testing, and high-end graphics effects.
2025-02-07

๐Ÿ› ๏ธ Title: Bevy
๐ŸฆŠ๏ธ What's: A libre, data&simplicity-driven, game engine in Rust
๐Ÿก๏ธ bevyengine.org
๐Ÿฃ๏ธ github.com/bevyengine
๐Ÿฆ‰๏ธ mastodon.social/@bevy
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre
๐Ÿ“– Our entry: ๐Ÿ›’๏ธHomeless

๐Ÿฅ๏ธ Update: 0.15.2
โš—๏ธ Hotfix ๐Ÿž๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/bevyengine/bevy/rel
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/bevyengine/bevy/rel
๐Ÿ“ฐ(0.15) youtube.com/embed/Dpo2ln0kHo0

๐Ÿฆ๏ธyoutube.com/embed/buUw0xAs4KM
๐Ÿฆ๏ธyoutube.com/embed/Qjc0V58lB7A
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PL2wAo
๐ŸŽฎ๏ธyoutube.com/embed/WlVmAi5dKxs
๐ŸŽฎ๏ธyoutube.com/embed/Jcw_v1w7dbI
๐ŸŽฎ๏ธ youtube.com/embed/GeImtko08ko

๐Ÿ•ถ๏ธ A forested scene illustrating Bevy's new volumetric fog, depth of field, and screen-space reflections

๐Ÿ“š๏ธ Bevy is a libre, multi-platform, data-driven, simplicity-driven, game engine designed in Rust. It allows the development of 2D / 3D games, visualizations, user interfaces or other graphical applications. It is designed to be easy to learn for beginners, but infinitely flexible for experienced users, with a modular, data-oriented architecture using the Entity Component System (ECS) paradigm. It is fast and changes are quickly taken into account (less than 3 seconds to compile). An engine that matures very, very quickly.
2025-02-06

๐Ÿ› ๏ธ Title: OGRE
๐ŸฆŠ๏ธ What's: A libre 3D graphics engine
๐Ÿก๏ธ ogre3d.org
๐Ÿฃ๏ธ github.com/OGRECave
๐Ÿ”– #LinuxGameDev #Flagship #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre #Arch #RPM #Deb #Snap
๐Ÿ“– Our entry: ๐Ÿ›’๏ธHomeless

๐Ÿฅ๏ธ Update (stable/OGRE): 14.3.4
โš—๏ธ Hotfix ๐Ÿž๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/OGRECave/ogre/relea
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/OGRECave/ogre/relea

๐Ÿฆ๏ธ youtube.com/embed/FvGFq0ou1L4
๐ŸŽฎ๏ธ youtube.com/embed/eGlg3yzLipE
๐ŸŽฎ๏ธ youtube.com/embed/Xd1XnmwD8zE
๐ŸŽฎ๏ธ youtube.com/embed/idegV1zO0KA
๐ŸŽฎ๏ธ youtube.com/embed/EljXnVDHwwI
๐ŸŽฎ๏ธ youtube.com/embed/HH_sGQRSpzo

๐Ÿ•ถ๏ธ The engine logo 

๐Ÿ“š๏ธ OGRE is a libre, multi-platform and flexible engine oriented towards hardware-accelerated 3D scene rendering (no software rendering) supporting Direct3D and OpenGL (Vulkan port in progress). It adds an abstraction layer between the API and the platforms and thus allows scene oriented coding through an easy to use object model. It is adaptable to multiple scene types (internal or external).
2025-01-25

๐Ÿ› ๏ธ Title: OGRE
๐ŸฆŠ๏ธ What's: A libre 3D graphics engine
๐Ÿก๏ธ ogre3d.org
๐Ÿฃ๏ธ github.com/OGRECave
๐Ÿ”– #LinuxGameDev #Flagship #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre #Arch #RPM #Deb #Snap
๐Ÿ“– Our entry: ๐Ÿ›’๏ธHomeless

๐Ÿฅ๏ธ Update (stable/OGRE): 14.3.3
โš—๏ธ Code improvement ๐Ÿš€๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/OGRECave/ogre/relea
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/OGRECave/ogre/relea

๐Ÿฆ๏ธ youtube.com/embed/FvGFq0ou1L4
๐ŸŽฎ๏ธ youtube.com/embed/eGlg3yzLipE
๐ŸŽฎ๏ธ youtube.com/embed/Xd1XnmwD8zE
๐ŸŽฎ๏ธ youtube.com/embed/idegV1zO0KA
๐ŸŽฎ๏ธ youtube.com/embed/EljXnVDHwwI
๐ŸŽฎ๏ธ youtube.com/embed/HH_sGQRSpzo

๐Ÿ•ถ๏ธ The engine logo 

๐Ÿ“š๏ธ OGRE is a libre, multi-platform and flexible engine oriented towards hardware-accelerated 3D scene rendering (no software rendering) supporting Direct3D and OpenGL (Vulkan port in progress). It adds an abstraction layer between the API and the platforms and thus allows scene oriented coding through an easy to use object model. It is adaptable to multiple scene types (internal or external).
2025-01-12

๐Ÿ› ๏ธ Title: Notcurses
๐ŸฆŠ๏ธ What's: A libre text library facilitating the design of TrueColor & multimedia multi-threaded TUI
๐Ÿก๏ธ notcurses.com/
๐Ÿฃ๏ธ github.com/dankamongmen/notcur
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre #Arch #RPM #Deb
๐Ÿ“– Our entry: ๐Ÿ›’๏ธHomeless

๐Ÿฅ๏ธ Update: 3.0.13
โš—๏ธ Hotfix ๐Ÿž๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/dankamongmen/notcur
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/dankamongmen/notcur

๐Ÿ๏ธ youtube.com/watch?v=dcjkezf1AR
๐ŸŽฎ๏ธ youtube.com/watch?v=BqdfGNlUHA
๐ŸŽฎ๏ธ youtube.com/watch?v=b4lmMADP1l
๐ŸŽฎ๏ธ youtube.com/watch?v=eV956dAH7t

๐Ÿ•ถ๏ธ A view of a video showing a young Manga-style woman (pixelart) superimposed on a terminal.

๐Ÿ“š๏ธ Notcurses is a libre text library facilitating the design of TrueColor & multimedia multi-threaded TUI (Text-based User Interface) on modern terminal emulators, supporting vivid colors, multimedia and Unicode to the maximum.
2025-01-09

๐Ÿ› ๏ธ Title: Notcurses
๐ŸฆŠ๏ธ What's: A libre text library facilitating the design of TrueColor & multimedia multi-threaded TUI
๐Ÿก๏ธ notcurses.com/
๐Ÿฃ๏ธ github.com/dankamongmen/notcur
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre #Arch #RPM #Deb
๐Ÿ“– Our entry: ๐Ÿ›’๏ธHomeless

๐Ÿฅ๏ธ Update: 3.0.12
โš—๏ธ Hotfix ๐Ÿž๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/dankamongmen/notcur
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/dankamongmen/notcur

๐Ÿ๏ธ youtube.com/watch?v=dcjkezf1AR
๐ŸŽฎ๏ธ youtube.com/watch?v=BqdfGNlUHA
๐ŸŽฎ๏ธ youtube.com/watch?v=b4lmMADP1l
๐ŸŽฎ๏ธ youtube.com/watch?v=eV956dAH7t

๐Ÿ•ถ๏ธ A view of a video showing a young Manga-style woman (pixelart) superimposed on a terminal.

๐Ÿ“š๏ธ Notcurses is a libre text library facilitating the design of TrueColor & multimedia multi-threaded TUI (Text-based User Interface) on modern terminal emulators, supporting vivid colors, multimedia and Unicode to the maximum.
2025-01-04

๐Ÿ› ๏ธ Title: Bevy
๐ŸฆŠ๏ธ What's: A libre, data&simplicity-driven, game engine in Rust
๐Ÿก๏ธ bevyengine.org
๐Ÿฃ๏ธ github.com/bevyengine
๐Ÿฆ‰๏ธ mastodon.social/@bevy
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre
๐Ÿ“– Our entry: ๐Ÿ›’๏ธHomeless

๐Ÿฅ๏ธ Update: 0.15.1
โš—๏ธ New features ๐Ÿ’Ž
๐Ÿ“Œ๏ธ Changes: github.com/bevyengine/bevy/rel
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/bevyengine/bevy/rel
๐Ÿ“ฐ(0.15) youtube.com/embed/Dpo2ln0kHo0

๐Ÿฆ๏ธ youtube.com/embed/buUw0xAs4KM
๐Ÿฆ๏ธ youtube.com/embed/Qjc0V58lB7A
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PL2wAo
๐ŸŽฎ๏ธ youtube.com/embed/WlVmAi5dKxs
๐ŸŽฎ๏ธ youtube.com/embed/Jcw_v1w7dbI

๐Ÿ•ถ๏ธ A forested scene illustrating Bevy's new volumetric fog, depth of field, and screen-space reflections

๐Ÿ“š๏ธ Bevy is a libre, multi-platform, data-driven, simplicity-driven, game engine designed in Rust. It allows the development of 2D / 3D games, visualizations, user interfaces or other graphical applications. It is designed to be easy to learn for beginners, but infinitely flexible for experienced users, with a modular, data-oriented architecture using the Entity Component System (ECS) paradigm. It is fast and changes are quickly taken into account (less than 3 seconds to compile). An engine that matures very, very quickly.
2024-12-19

๐Ÿ› ๏ธ Title: OpenFL
๐ŸฆŠ๏ธ What's: A libre graphics framework for RAD in HaXe
๐Ÿก๏ธ openfl.org/
๐Ÿฃ๏ธ github.com/openfl
๐Ÿ”– #LinuxGameDev #VFX #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre
๐Ÿ“– Our entry: ๐Ÿ›’๏ธHomeless

๐Ÿฅ๏ธ Update: 9.4.1
โš—๏ธ Hotfix ๐Ÿž๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/openfl/openfl/blob/
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/openfl/openfl/relea

๐Ÿฆ‰๏ธ youtube.com/embed/?list=PLF1S8
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PLvi6G
๐ŸŽฎ๏ธ youtube.com/embed/?list=PLF1S8
๐ŸŽฎ๏ธ youtube.com/embed/rnJ3qkwzcqw

๐Ÿ•ถ๏ธ The engine logo 

๐Ÿ“š๏ธ OpenFL is a libre, multi-platform (Windows, Mac, Linux, iOS, Android, Firefox OS, HTML5, Flash, other ports are in progress for PlayStation, Xbox One and Wii U) graphics framework (delivering graphics acceleration via OpenGL, OpenGL ES, WebGL, Stage3D) for rapid game development (in C++, Flash, Neko or JavaScript) in the HaXe programming language. It is compatible with numerous libraries written in HaXe or ported from ActionScript, such as HaxeFlixel, HaxePunk, Nape, Box2D, Actuate.
2024-12-14

๐Ÿ› ๏ธ Title: Heaps
๐ŸฆŠ๏ธ What's: A libre & mature graphic engine for designing high-perf 2D&3D games in Haxe
๐Ÿก๏ธ heaps.io
๐Ÿฃ๏ธ github.com/HeapsIO
๐Ÿ”– #LinuxGameDev #GraphicsEngine #Programming #Haxe
๐Ÿ“ฆ๏ธ #Libre #RPM
๐Ÿ“– Our entry: lebottindesjeuxlinux.tuxfamily

๐Ÿฅ๏ธ Update: 2.0
โš—๏ธ Major release (Stable) ๐ŸŽ๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/HeapsIO/heaps/relea
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/HeapsIO/heaps/relea

๐Ÿฆ๏ธ youtube.com/embed/do97fnKRV8A
๐ŸŽฎ๏ธ youtube.com/embed/02G3GUt6Nzo
๐ŸŽฎ๏ธ youtube.com/embed/g6yFkM8dDO0

๐Ÿ•ถ๏ธ The project icon

๐Ÿ“š๏ธ Heaps is a libre, multi-platform, and mature graphic engine for designing high-performance 2D and 3D games in Haxe language.  It is designed to exploit modern GPUs available on desktop computers, cell phones and consoles. It offers fast iterations, real development power and compilation with native access and minimal overhead. It allows you to create custom rendering pipelines for graphics.
2024-11-30

๐Ÿ› ๏ธ Title: Bevy
๐ŸฆŠ๏ธ What's: A libre, data&simplicity-driven, game engine in Rust
๐Ÿก๏ธ bevyengine.org
๐Ÿฃ๏ธ github.com/bevyengine
๐Ÿฆ‰๏ธ mastodon.social/@bevy
๐Ÿ”– #LinuxGameDev #GraphicsEngine
๐Ÿ“ฆ๏ธ #Libre
๐Ÿ“– Our entry: lebottindesjeuxlinux.tuxfamily

๐Ÿฅ๏ธ Update: 0.15
โš—๏ธ Major release (Stable) ๐ŸŽ๏ธ
๐Ÿ“Œ๏ธ Changes: bevyengine.org/news/bevy-0-15/
๐Ÿฆฃ๏ธ From: mastodon.social/@bevy/11356838
๐Ÿ“ฐ(0.15) youtube.com/embed/Dpo2ln0kHo0

๐Ÿฆ๏ธyoutube.com/embed/buUw0xAs4KM
๐Ÿฆ๏ธyoutube.com/embed/Qjc0V58lB7A
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PL2wAo
๐ŸŽฎ๏ธyoutube.com/embed/WlVmAi5dKxs
๐ŸŽฎ๏ธyoutube.com/embed/Jcw_v1w7dbI

๐Ÿ•ถ๏ธ A forested scene illustrating Bevy's new volumetric fog, depth of field, and screen-space reflections

๐Ÿ“š๏ธ Bevy is a libre, multi-platform, data-driven, simplicity-driven, game engine designed in Rust. It allows the development of 2D / 3D games, visualizations, user interfaces or other graphical applications. It is designed to be easy to learn for beginners, but infinitely flexible for experienced users, with a modular, data-oriented architecture using the Entity Component System (ECS) paradigm. It is fast and changes are quickly taken into account (less than 3 seconds to compile). An engine that matures very, very quickly.

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst