#KerbalSpaceProgram

R.L. Dane :Debian: :OpenBSD: :FreeBSD: 🍵 :MiraLovesYou:rl_dane@polymaths.social
2026-02-01

@slembcke @wildrose

There is a linux compatibility layer, and it can be containerized/Jailed, but it's not necessarily like running a full native linux container AFAIK.

I would really love to get #KerbalSpaceProgram (Linux native) working in #FreeBSD, but last I tried, it didn't want to work with compat_linux.

ShadowZoneShadowZone
2026-01-30

Today's video is a bit of a confession: I should have installed this mod a TEN YEARS ago.
youtu.be/dWw4BJqDI_E

0x10f/kalle/qalle0x10f@tech.lgbt
2026-01-27

safe landing on Gilly

#KerbalSpaceProgram

game screenshot: atom rocket on the surface of a brown moon
2026-01-22

@Adapa

Te digo, no he puesto ninguno aún, pero tengo una lista que me han recomendado:

- Restock: Unifica el arte de prácticamente todas las piezas, que entre unas cosas y otras son un poco inconexas (forum.kerbalspaceprogram.com/t)

- Scatterer: Efectos de nubes, de agua y atmosféricos preciosos (forum.kerbalspaceprogram.com/t)

- Textures Unlimited: texturas de alta definicion y efectos de reflejos impresionantes (forum.kerbalspaceprogram.com/t)

- KSP Community Fixes: La comunidad ha ido reparando bugs y empujando al kraken a sitios muy remotos (forum.kerbalspaceprogram.com/t)

- Parallax Continued: Mejoras de rendimiento como multithreading y mejoras visuales como hierba, arboles y planetas desde orbita (forum.kerbalspaceprogram.com/t)

- Environmental Visual Enhancements: básicamente mejora todo efecto que tenga que ver con volumetría y dispersión de partículas (forum.kerbalspaceprogram.com/t)

- ZTheme: Modo oscuro para la interfaz :P (forum.kerbalspaceprogram.com/t)

Creo que algunos tienen ciertas dependencias de otros mods, pero en esos casos se ven en los readme.
Ya me contarás :D

#KerbalSpaceProgram #KSP #Kerbal #Mods #DiosBendigaALosModders

2026-01-21

youtube.com/watch?v=J4XiALgZ7Hc

Kerbal Space Program es posiblemente uno de los juegos con más mods que he visto hechos por parte de una comunidad muy lista y dedicada.

Y aunque el Kerbal Space Program 2 fue una chusta muy MUY mal hecha con la intención de tomar el dinero y salir corriendo (60€ por un Early Access, sí) y que aunque no ha habido cancelación oficial el estudio desarrollador ha desaparecido, sus fans siguen trabajando.

El mod Promised Worlds (inspirador nombre, a to esto) nos da una de las cosas que se esperaban con más ganas de KSP2, un sistema estelar más allá de Kerbin llamado Debdeb con nuevos y emocionantes planetas y secretos que explorar.

Y, realmente llama, pero KSP2 es un manojo de bugs y no creo que los fans hayan podido corregir todos. Si eso creo que volveré al KSP1 con todos los DLC y los mods para hacerlo lo más jugable posible.

#KerbalSpaceProgram #DiosBendigaALosModders #KSP #PromisedWorlds #Videojuegos

0x10f/kalle/qalle0x10f@tech.lgbt
2026-01-13

A reaction wheel-powered helicopter in Kerbal Space Program (PC). It rose at around 5 m/s to 10.9 km. Then the battery ran out. It spun uncontrollably during the fall. Meanwhile, the solar panels recharged the battery enough for me to land almost intact (one wheel broke).

#KerbalSpaceProgram

game screenshot: the helicopter: a long vertical beam with two large wings at the top and wheels, reaction wheels and batteries at the bottom; the altitude is 10.9 km and the power is about to run outthe helicopter on the ground, with one wheel missing
Dan 🦺 Deboerdandb@mas.to
2026-01-01

It's kind of nuts how fun Kerbal Space Program is even after all these years. I haven't played it for a LONG time, before there was even career mode, and it holds up!

#Games #KerbalSpaceProgram

Geoff 🏴󠁧󠁢󠁳󠁣󠁴󠁿_thegeoff
2025-12-28

Landed on Eve! Only just though, came in as shallow as I could and spent a good few minutes right on the edge of the heatshield's limit.

Kerbal Space Program screenshot. A cartoon astronaut is playing golf on the surface of a purple planet, on a wide plain. A flag is near the astronaut in the foreground, a small lander vehicle similar to the Apollo lander is in the background.

Hmm, there is one kinda radical thing I could do with Conformal Decals that would allow users to just add fonts as ttf/otf fonts. that puts a lot less pressure on me to include them with the mod, end users can just install their *own* questionably-legal font files instead of me.

#KerbalSpaceProgram #Modding

R.L. Dane :Debian: :OpenBSD: :FreeBSD: 🍵 :MiraLovesYou:rl_dane@polymaths.social
2025-12-08

@steffo

#NotAGamer, so my #GameOfTheYear is the same as the previous eight years: #KerbalSpaceProgram XD

Not linking to it, because I don't actually want anyone to support the dinguses that killed the game.

I guess I can link to its spiritual successor, though, #KittenSpaceAgency: https://forums.ahwoo.com

R.L. Dane :Debian: :OpenBSD: :FreeBSD: 🍵 :MiraLovesYou:rl_dane@polymaths.social
2025-12-05

@libremelon

Thanks!

It's a great little OS! Only complaint is that it's a little slow to resume from S3 suspend (about 8 seconds), but it does so reliably.

Some intensive processes like opening bloated web pages incur a bit of a hiccup/delay, and I'm not sure why. I know the kernel scheduler is tunable, but I haven't found out how to go about doing that yet.

They're trying to target laptops more, so there's still some work to be done.

Of course, heavy Linux games don't run (haven't been able to get #KerbalSpaceProgram to work on #FreeBSD yet), but simpler linux executables can run (even GUI ones), and the pkg repos are quite exhaustive, about as many binary packages as Debian (around 150k), from my estimation.

No flatpak, no Steam, so binary sources are limited, but there's tons of FOSS software that just runs without trouble.

The handbook (installable as a package or available on the web, both as html and pdf) is quite good, and fairly exhaustive, and to me, the biggest feature of the #BSDs is that they just make sense as an operating system, and aren't a haphazard and ever-changing collection of FOSS parts, like Linux distros are.

FreeBSD does take some manual configuration to get a GUI going, but it's honestly pretty easy, and the handbook tells you exactly what to do. They will have a GUI install screen in the installer soon, so that will become automatic.

I've got it running with #Wayland and the #Sway compositor, almost no issues. For some reason, neither i3status nor waybar have the ability to show Wifi link name and quality, so I developed my own little front-end script for i3status to restore that (I had to do the same thing for #OpenBSD for RAM usage).

I've had to come up with my own way to make sense of memory usage (a script that mimics Linux' free utility) and wifi link quality, but those were fun problems to solve.

After a week or two of hacking around with it and getting all my own scripts and little utilities working with it, it has now become almost completely transparent and gloriously "boring." Basically the same as running Linux for most everything I do. XD

It has fewer pain points than #OpenBSD (which I honestly love as well, don't misinterpret me): a rock solid filesystem (ZFS), and full emoji support (lol priorities, amirite?).

It also has very good full-disk-encryption baked right in, which I'm missing from #NetBSD (but plan on playing with that OS later on as well, because I want to try ALL THE #BSDs! XD )

R.L. Dane :Debian: :OpenBSD: :FreeBSD: 🍵 :MiraLovesYou:rl_dane@polymaths.social
2025-12-03

@tedchoward

Have paid for InSync and VueScan on linux, also #KerbalSpaceProgram, if that counts. ;)

(I was a Mac user when I bought it, but they provide a Linux download)

The core idea is a construction game, where the player can build various machines and buildings (hence the game codename "Engineer"). Similar to what can be done in #KerbalSpaceProgram. Except not in space. This would range from vehicles (trucks, trains, planes, boats) to automated factories, hydraulic power plants, navigation locks, etc. With an emphasis on emergent gameplay, using very generic parts that players can shape and combine to create functionality.

2025-11-23

Me sigue cabreando que el Kerbal Space Program 2 fuera producto de la codicia y de timar literalmente a los fans y que 'oficialmente' no esté cancelado aún porque no ha habido ningún comunicado oficial al respecto.

Me jode esos 60 pavos por un early access hecho con celo del chino, cartón y cachos del KSP1.

Y me jode mucho lo bien que me lo vendieron con cosas como este trailer: youtu.be/STTTp9nDFOE

#KerbalSpaceProgram #Videojuegos #DolorEnMiCorazonYEnMiCartera

R.L. Dane :Debian: :OpenBSD: :FreeBSD: 🍵 :MiraLovesYou:rl_dane@polymaths.social
2025-11-22

@spaceraser

Yeah, my #solus install is #permaBorked. Never boots, unable to rebuild database from chroot.

I'm gonna nuke and pave. Was tempted to go with #FreeBSD there, too, but I need one machine capable of playing #KerbalSpaceProgram, and I wasn't able to get it running with any of the linux compatibility layer options.

BTW, I think the linux Jails is just organizing linux binaries using compat_linux, not running a full linux kernel under Jails or anything. It's a fancy chroot + namespace for compat_linux.

ShadowZoneShadowZone
2025-11-21

Somebody already recreated the Kerbol system in KSA and there's also a mod adding a Kerbal character to the game. Oh, and the devs reached 70,000 USD in contributions in the first 5 days of the public pre-alpha. All of that and more here: youtu.be/lccYzktAJv8

🚀 Take command of the #KerbalSpaceProgram! Assemble your #rockets, launch your brave Kerbals into #space (and hope they come back alive), explore the planets of the Kerbol system, and build your interstellar empire. You have a favorite #game? Tell us in the comments! (Illustration non-issue du jeu)

Launch your Kerbal crew into orbit and beyond (while keeping them alive) to explore moons and planets in the Kerbol solar system.

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