#Mecanim

2023-12-05

I'm becoming a real boy

#3dart #3dmodeling #n64graphics #lowpoly #lowpoly3d

Also I'm deep into a rigging rabbit hole right now. I'm trying to get my rig/model to work on multiple engines and platforms, not just #Blender and #unity3d I've always loved #Rigify for its widgets, but it takes some work to convert Rigify humanoids to the various other humanoid rig formats out there (#Mixamo, #VRM, #Mecanim).

How do other 3D artists make cross-platform humanoid rigs?

My digitally painted avatar, next to a work-in-progress lowpoly 3D model of that avatar

Client Info

Server: https://mastodon.social
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Repository: https://github.com/cyevgeniy/lmst