↓ Full video link is in the description! ↓
📌 Pixelated Isometric Survival RPG | Necesse
🎞️ Watch full video at https://youtu.be/qHmuaq5zp-w
↓ Full video link is in the description! ↓
📌 Pixelated Isometric Survival RPG | Necesse
🎞️ Watch full video at https://youtu.be/qHmuaq5zp-w
I love that the blood fountain decoration in #Necesse has raspberry and water as two of its ingredients. Yeah, the village is full of people who have had to kill to survive (or for profit as adventurers) but they aren't psychotic.
Platz 10: Necesse (🐧 )
Das Spiel klang interessant, ich habe es gekauft und direkt durchgezockt. Man kann Basen bauen, die Welt erkunden, Ressourcen sammeln, Craften, Monster und Bosse bekämpfen. Vor kurzem kam Version 1.0 heraus, es gibt nun eine zusammenhängende Open World. Insgesamt ist #Necesse ein tolles Sandbox-RPG, das ich allen empfehlen kann, die Rimworld, Core Keeper oder ähnliche Spiele mögen.
Congrats to Palia and Necesse, which together took the MOP award for best not-so-massively multiplayer game of 2025!
🏆 https://massivelyop.com/2025/12/21/massivelyops-2025-awards-not-so-massively-game-of-the-year/
#Palia #Necesse
Necesse balances melee and enemies, improves settlements, and adds friendly sharks
🔗 https://massivelyop.com/2025/12/23/necesse-balances-melee-and-enemies-improves-settlements-and-adds-friendly-sharks
#Necesse
【Game-Log: Mid-November 2025】
IDK, it's November I guess.
Major Timesinks and Finished Games
Rue Valley is a narrative driven timeloop game with the RPG mechanics of Disco Elysium... for about 5 minutes. Having explained and tutorialised it's many mechanics in the first 3 or 4 loops, the game just drops 75% of them. For much of the rest of the game it becomes an extremely broken, but compelling narrative adventure with a good mystery and multiple interesting storylines. Then it decides it wants to be bad again and makes you sit through an arduous one hour sequence ending in a fake ending. Then there's a narrative driven epilogue that is less compelling than the earlier game. I can't recommend it to anyone.
Necesse is still a lot of fun. It's flattened out a bit, but I still enjoy both town-building and adventuring, and I have things to work toward.
Likewise Worldbox really has added a lot in recent versions. I've had a lot of fun building different sandbox worlds and watching them implode themselves in many different ways. It's also still a shame that the unlocking process gates so many features, and is so at odds with the rest of the game.
I started an adventurer character in South East Asia in the latest Crusader Kings III and have had a great time guiding their dynasty through assorted misadventures and fuck-ups (including writing a fake legend that resulted in my character becoming the heir to the King of England, despite being based in Bali). At some point I decided to conquer a local realm and thus the game reverted to the usual CK3 fair of managing a ruler. For better (assorted intrigue and lewd plots) and worse (losing a war based on the games fictional numbers unrelated to the actual state of the world.)
Demonschool is a game I've been waiting literal years for. It's an rpg set in a school on a demon-infested island, but with puzzle-ish combat encounters in the style of Into the Breach, rather than turn based combat + grinding levels. I've really enjoyed it so far (about 8 hours in), the story and writing are great with a ton of well-written incidental moments. The aesthetic is perfect, and there is an incredible soundtrack to go with it.
I finished Q-Up (as one character), which ended in the perfect manner for such a game. There's a cool cameo at the end too. There are a few minor gaps that are a bit annoying, where your "gameplay" has to catch up with plot requirements, but otherwise it's perfect satire.
A Case of Fraud is a small scale mystery game where you have to fill out a corporate org chart similar identically to the Roottrees game earlier this year. Instead of having a fake internet, it dumps a whole lot of evidence on you in one go, which can be more or less frustrating depending on context. I enjoy it, but I'm afraid I'll have lost the thought train necessary to continue it.
All Games Played
Automobilista 2: GREAT
Necesse: GREAT (Notable)
Q-Up: GREAT (Notable)
Worldbox: Good
Rue Valley: Mediocre
Crusader Kings III: Good
Demonschool: GREAT (Notable)
A Case of Fraud: Good
And let's again go for the fox, and #Necesse! We have created a sheep crisis of our own making, let's see if we can make sustainable wool economy... ever?! https://twitch.tv/isolectra #fursuit #furry #furrystreamer #twitchstreamer #livevirtaaja #gaming
MOP Podcast 541: #ProjectGhost, #NewWorld, #Warhammer, #Pantheon, #Necesse, #BitCraft, #LOTRO, #WorldofWarcraft, #RIFT, #GuildWars2, #PetitPlanet, and more #MMORPG news!
📻 https://massivelyop.com/2025/11/11/massively-op-podcast-episode-541-cozy-up-to-the-future
【Game-Log: Post-October 2025】
I got a bacterial throat infection in late october that didn't do much except sap a lot of my energy. Sitting around playing computer games was the perfect way to spend time. Family matters then delayed writing this log.
Major Timesinks and Finished Games
I hit a limit in Megabonk. It's a good game, but the end game is grating. There seems to be more effort put into making the "meme humour" more annoying than there is to make the late game appealing.
Dispatch is a superhero themed drama game from ex-Telltale developers. It has great visuals and acting talent, fantastic characters, interesting enough scripts and choices, and some of the worst quick-time events I've ever seen in the game. Fortunately the latter can be switched off with no detriment (other than that they are baked into the choreography). The game is being released 2 episodes every week, and I am through 4 of 8 so far, and so far I think it's excellent.
Dead Finger Dice is a game where you play gamble your literal fingers in a game of dice against billionaires. It has a notable black and white dithered style, and is by the creators of 2024's fantastic Psychroma. It's also a massive disappointment. It advertises "Permadeath" but has no such thing, and is in fact reliant on multiple runs and the incredibly cumbersome 8-step process to preserving inventory accross runs. The story and lore of the world is kind of interesting, but I learned everything in one moderately succesful run and everything else has been boring busy work.
Trimjob is a simple 2D "golf" game where you launch lawn-clippers at unmowed plants, and attempt to trim them all in as few interactions as possible. As a game you play once to experience the whole thing it's perfect for it's $3 pricetag. It claims to have replayability, but I see no evidence that this would be interesting at all.
Dead Static Drive is a game about running around desert towns haunted by cosmic horrors. It has been in development for 55826 years. It was apparently still only 80% complete, because nothing seemed to work properly at all. Something obviously went very wrong, because it's a clearly not ready.
Necesse was a game I purchases in early access some years ago but never actually played, and it recently reached a full release so I decided to give it ago. It's a top-down variant on the Minecraft/Terraria format of crafting a base, then exploring and fighting to get better materials. It's surprising simple and fun at just that, with a good range of gear and environments. But what makes it stand out is that you can manage an area as a village and recruit NPCs of different types to do assorted tasks for you and/or join your adventuring crew. The interface for this is stripped down from most city builders, but is simultaneously more satisfying than 90% of them.
Q-UP is an idle/incremental/"clicker" game pretending to be a competitive e-sport themed around coin flipping. The actual matches are literal coin flips you can't control, but there is a hex grid of interlinked skills you can use to improve your personal rank and make the number go up. In between matches a hilarious plot plays out in your email inbox and equipment store text. One of the best pieces of satire in an eternity.
The Séance of Blake Manor is a mystery adventure game played in the first person where any meaningful action takes a minute of in-game time. The player is sent to Blake Manor to locate a missing woman within a weekend. Most of the game is an atmospheric and challenging mystery game that works both as a game and a mystery. In this regard it is near perfect. Unfortunately a terrible tutorial/introduction that isn't representative of the game (two consecutive in-game hour long mysteries that need to be solved or it's game over) is a poor start to the game. Beyond that it has a few spectacularly bad bugs or specific pieces of evidence that illogically gate progress. I was left feeling like I'd played 90% of a great game, with the rest of it stolen from me.
Tried Out or Revisited Briefly
Hole is a weird extraction shooter set in endless levels where you loot things and engage in gunfights, then escape via a microwave. Strange and quite well done.
Football Manager 26 is spectacularly broken. Not quite to Dead Static Drive levels.
OnlyCans: Thirst Date is a strip club simulator where there are cans of soda instead of naked people. A+.
Onirism is shooter where you play as a small girl trying to recover her teddy bear. Very specatacular style reminiscent of big budget console platformers. The third buggiest game mentioned Today.
Evil Egg is a fast paced dual joystick shooter. frenetic and difficult, but great action. Also free.
Deep Space Exploitation is an Asteroids clone but you are mining gems from the asteroids and using the revenue to improve your ship. Has friction for some reason, which makes it feel simultaneously less satisfying, but more cumbersome.
Worldbox added the scourge of "unlocking" for some unknown reason. Still a neat sandbox.
October Game of the Month
Pager
The best game I played in October was Pager. Surreal and clever, and constantly making me think "Just one more floor." but in a good way.
All Games Played
Automobilista 2: GREAT
Megabonk: Good
Hades II: Good
House of Necrosis: GREAT (Notable)
Dispatch: GREAT (Notable)
Dead Finger Dice: OK
Trimjob: Good
Dead Static Drive: Mediocre
Necesse: GREAT (Notable)
Q-Up: GREAT (Notable)
The Séance of Blake Manor: Good
Hole: Good
Football Manager 26: Mediocre
Onlycans - Thirst Date: Good
Onirism: OK
Evil Egg: Good
Deep Space Exploitation: OK
Worldbox: Good
Co-op sandbox Necesse is doing pretty dang well for itself, and if you can wade through its goofy press release, you’ll be impressed by the raw numbers too. #Necesse https://gamesense.co/game/necesse/news/discuss/sandbox-mmo-lite-necesse-has-sold-an-eye-popping-2-million-copies-so-far/
Sandbox MMO-lite Necesse has sold an eye-popping 2 million copies so far
🔗 https://massivelyop.com/2025/11/09/sandbox-mmo-lite-necesse-has-sold-an-eye-popping-2-million-copies-so-far
#Necesse
agriculture is the future
MOP Podcast 539: MMO Halloween, #NewWorld, #GuildWars2, #PaxDei, #Necesse, #PastFate, #EverQuest, #WorldofWarcraft #LOTRO, #Palia, and more #MMORPG news!
📻 https://massivelyop.com/2025/10/28/massively-op-podcast-episode-539-spoopy-doopy-doo
My first settlement in Necesse is a mess, but, I created supply and production chains that keep my villagers satisfied. I've defeated the first boss, however the second one is kinda tricky. I've figured out a potential strategy in dealing with that boss. Creating an underground arena seems like the only way to deal with it (as it can phase into the environment, annoyingly enough). With luck, my 4th attempt will be successful.
I think after that boss is beaten, I will take the time to build a new Settlement and move all my Villagers to it before overhauling the first one to fill a forestry and farming hub.
Spun up a local server to start playing Necesse with my son-in-law.
This is my first time playing and is good fun so far 😊
I finally bought Necesse, as it recently went gold for 1.0 after being in Early Access for enough time to polish it. The dev team has a plan to further add to Necesse, so it's a good grab on sale.
Given that they support Linux natively is another good reason to buy it!
Hace tan solo unos días los desarrolladores del videojuego Necesse han publicado la versión 1.0.
¿Te imaginas un videojuego que fuera una mezcla de Stardew Valley, Terraria y Rimworld? Pues según varías reseñas Necesse se acercaría a esa idea.
Crea tu asentamiento, recluta colonos, explora mazmorras, en una aventura con versión nativa para Linux y verificada para Steam Deck.
Lo tenéis en Steam al 50% rebajado
Necesse nears 30K Steam players and earns glowing user reviews in its first 1.0 release weekend
🔗 https://massivelyop.com/2025/10/20/necesse-nears-30k-steam-players-and-earns-glowing-user-reviews-in-its-first-1-0-release-weekend
#Necesse
And the fox is finally ready to again be a #furrystreamer! We try #Necesse and see if it is more interesting than the other similar retro-ish, top-down crafters. https://twitch.tv/isolectra #fursuit #furry #lycra #twitchstreamer #livevirtaaja #gaming
#necesse Necesse ha lasciato l'Early Access La versione 1.0 è disponibile https://www.gamernews.it/notizie/2025/10/19/necesse-ha-lasciato-l-early-access-20746.php