Some belated #weeknotes on my #raytracerchallenge in #ocaml - I did some performance work to try speed up how it was rendering large amounts of unstructured triangels, and then undid that by making it easier to load yet more triangles by implementing STL file reading - which included the surprise that STL files often have colour information stashed in them via unofficial usage of an unused field!
https://digitalflapjack.com/weeknotes/performance_and_stl_files/






















