#TOOLL

nnenovnnenov
2025-05-06

some experiments with a new test build of TOOLL3 (TiXL), trying out the new SDF nodes with some fractals, the raymarching node integrates seamlessly into the existing render pipeline.

a dark blue composition of large geometric forms from SDF recursion fractals, they fade into a hazy blue glowing fog and have warm highlights in their depthsa dark blue composition of large geometric forms from SDF recursion fractals, they fade into a hazy blue glowing fog and have warm highlights in their depthsa dark blue composition of large geometric forms from SDF recursion fractals, they fade into a hazy blue glowing fog and have warm highlights in their depths
nnenovnnenov
2024-11-20

some late night messing with TOOLL3

nnenovnnenov
2024-10-24

Interference Waves is a 1 minute experimental projection mapping project I submitted to Minute MAPP fest 2024 in Montreal. I feel humbled to have been shortlisted and had a blast working on it, I put together a detailed writeup on the whole process. linkedin.com/pulse/projection-

nnenovnnenov
2024-10-21

quick mess about in T3 this evening after an inspiring hang out with the devs!

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst