#computerGames

Antonio Scalogna 🇮🇹 🩺antoscalo@mastodon.uno
2025-12-08

Dall'anno scorso sono tornato a toccare dei videogiochi, nel tempo libero e quando il mio cervello non vuole fare altro. Qualche settimana fa ho iniziato Bye Bye Sweet Carol, perché mi intrigavano la grafica alla Disney e soprattutto i doppiatori (che non vi spoilero). Si sta rivelando una vera chicca, sono ancora al capitolo 6 ma è davvero bello bello! @videogiochi @giochi

#videogames #computergames

Locandina Steam di Bye Bye Sweet Carol
RocJedRocJed
2025-12-05

When your game plays on economic inequalities, requiring expensive hardware to run, this is inferior in comparison with the game designed to run "on potato". There was a project of a cheap computer, that anyone can obtain: en.wikipedia.org/wiki/CHIP_(co in this way a game made for such system, has a status of almost literature, and can be hardware - independent.

2025-11-29

#WordWeavers Nov 29: When writing gets hard, what keeps you going?

Hope. Hope that one day, a literary agent will read my work and see what I see. A growing library of #histfic stories transferable to #cinema, #TV and #computergames.

#writing #books #writingcommunity
#writersofmastodon

2025-11-28

After watching a live play-through of Half Life 1 my opion is clear:

It's basically one loooong job interview. And I liked the big boss.

#HalfLife #ComputerGames

Jonathan Arnold 🇺🇦jdarnold@indieweb.social
2025-11-23
2025-11-07

In today's video I show you 3D medieval window.
Stay tuned, more content is on the way.

👇 For all details, gameplay and support, visit the website, join Discord and the Subscribe to Cardeis Art YouTube channel 👇
🌐Official Website: CardeisArt.com
💬 Discord: discord.gg/9RaJWY47xy
▶️ YouTube: youtube.com/@CardeisArt

2025-11-02

Ordered a new 2TB SSD to increase my computer storage thanks to…

⚠️Unreal Engine 5.6⚠️

Holy Cow, Batman… some of those Fab Store assets are huge! 😂

Tried one out in a test project earlier - 19GB download.

Then another 19GB to make a copy so it would work in 5.6 (originally created in 5.4). It took 20 minutes to manage the whole operation, so extra storage means I never have to go through that process again.

The coding is the easy part, for me. No clue on the meshes and skeletons yet, but will stick with my strengths until I can create the game systems I want, then worry about spiffy graphics. Obviously I’ll be buying the assets from folk who know what they’re doing. ☺️

#unreal #coding #storage #programmer #computergames

2025-10-31

In today's video I show you 3D ballista.
Stay tuned, more content is on the way.
For all details, gameplay and support, visit the website and the official YouTube channel:
🌐 cardeisart.com/
➡️ youtube.com/@CardeisArt

2025-10-24

In today's video I show you 3D woodpile.
Stay tuned, more content is on the way.
For all details, gameplay and support, visit the website and the official YouTube channel:
🌐 cardeisart.com/
➡️ youtube.com/@CardeisArt

2025-10-19

Ted Nelson on Star Raiders in the Introduction to the book "The Creative Atari":

(I regret that Sky Raiders [sic] is a shoot-em-up game, or, indeed , that our society has such a high regard for games where you get high scores for murdering lots of imaginary adversaries. It could be argued that Vietnam, the Body-Count War, was born in the arcades of yesterday, and that Star Trek games are setting us up for World War Three - but that's a different article. Anyway, consider that the effects you are seeing can be put to peaceful uses, like the teaching of physics and watching the flowers grow.)

en.wikipedia.org/wiki/Ted_Nels

#Atari #Violence #ComputerGames

A photo of the text quoted in the toot.
2025-10-17
2025-10-17

In today's video I show you 3D chest.
Stay tuned, more content is on the way.

For all details, gameplay and support, visit the website
and the official YouTube channel:
🌐 cardeisart.com/
➡️ youtube.com/@CardeisArt

2025-10-12

Before I retired to write novels, I was a Games Developer. Specifically NPC and Bot AI. And I was bloody good at it.
(Some of my code is still used by tutors in UK universities. I open sourced it all when I quit)
Now I’m getting the itch to hit up Unity or Unreal Engine and see what I can do without a graphics and animation team.
I have an idea for a fun game - if it works it will be shareware (buy me a coffee ware now?) so everyone gets to play it free.
Naturally, it will be Pro-Antifa…
#antifa #gamedev #computergames #unity3d #unrealengine

Small dog urinating on a nazi flag. Text says - Do Your Part.
2025-10-10

🏹This short is a preview of the Archer Action Gameplay of the indie Action RPG game Codename: Robin Tech Netverse currently in development.
▶️Watch the full video on YouTube: youtu.be/c_clUn0JthI
🔔Subscribe and activate the bell: youtube.com/@CardeisArt

2025-10-09

The author has given me permission to repost this.

Original Link

reddit.com/r/Blind/comments/1o

"Looking for BBC Micro blind accessible games, also David Calderwood (Computer Talk) and Sue and Peter Mead (The Whistler). Can anyone help?
I'm trying to preserve some of the early history of blind accessible BBC Micro technology and software.

Thanks to some recent discoveries, including help from Colin Howard, I'd love to track down:

1. David Calderwood (ran Computer Talk and The Whistler computer talking magazines, and wrote some brilliant games, including blind accessible Pac-Man, Asteroids and Golf games I'd love to track down).

2. Pete and Sue Mead who ran the fantastic The Whistler magazine for many editions, after David's initial run

3. Roger Goodchild, Dr. Tom Vincent and/or Paul Blenkhorn, and anyone who may still have BBC Micro software, even if just as files on DOS.

4. St.Dunstan's "blaster games", and something from Able Andy called "SonSnap".

5. RCEVH screen reading software, that David Calderwood sung the praises of.

6. I'm also very interested in anyone who remembers who maybe owns a Telesensory The Game Center games console from the 1970s.

If anyone can help, I'd really appreciate it. I'll be sharing what I can at my website. Thanks to Colin Howard, we have 50 copies of The Whistler backed-up including the first three. There was a real sense of fun with that magazine. They also ran a full edition dedicated to computer gaming in in 1993, including hopes pushing for better around the CD-Rom era. It was interesting to hear an example of a PC being used to still play David Calderwood's game 10 years later with a BBC Micro emulator. [Excerpt MP3 here](oneswitch.org.uk/OS-REPOSITORY). 

Fingers crossed there's still more out there to be found and saved.
by U/OneSwitch"

#BBCMicro #Blind #ComputerGames #DOS #games #ScreenReaders #RetroComputing #technology

☮ ♥ ♬ 🧑‍💻peterrenshaw@ioc.exchange
2025-10-08

“I lecture a specialist post-grad degree in #CompSci, and the best students I've ever had have been from Poland, Ukraine, Russia, and Czech. The common thread is that they all had older family who had been comp techs in the Soviet era - thought often on the Soviet space & missile programmes rather than gaming!

So not surprised to hear of the creative 'workarounds' on limited resources as that creativity is what their kids excel at.” — #Troy_McClure, comment on The Guardian.

#Berlin / #BerlinComputerGamesMuseum #AlliiertenMuseum / #Stasi / #ComputerGames / #SeifendosenPong / #HaseundWolf <theguardian.com/games/2025/oct>

“Red button pushing … ColdWarGames: It’s All a Game at the Alliiertenmuseum, Berlin.”

image Dora Csala / AlliiertenMuseum

source https://www.theguardian.com/games/2025/oct/07/stasi-coldwargames-its-all-a-game-alliiertenmuseum-berlin
2025-10-03

In today's video I show you 3D sword.
Stay tuned, more content is on the way.

For all details, gameplay and support:
🌐 cardeisart.com
➡️ youtube.com/@CardeisArt.com

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