Оно живое.
Остались исправления ряда моделек, элементов интерфейса (вон как некрасиво выглядят иконки сверху).
Ну и сделать уровни красивыми.
Оно живое.
Остались исправления ряда моделек, элементов интерфейса (вон как некрасиво выглядят иконки сверху).
Ну и сделать уровни красивыми.
Since I just finished #MassEffect again, here's "M4 (Part II)" by Edmonton-based band Faunts, licensed for use in the credits (which go on quite a bit longer than 8:18 for Mass Effect Trilogy).
♪ If all, if all goes as planned / Will you redeem my life again ♪
https://www.youtube.com/watch?v=uC7ymcb1Zk8
The album M4 was originally done as a collection of scores for short films.
https://web.archive.org/web/20090221162623/http://www.vueweekly.com/article.php?id=4650
Game Two daddelt mal wieder auf YouTube:
#GameTwo #RocketBeans #RBTV #RocketBeansTv
Magic Moment | Als KNIGHTS OF THE OLD REPUBLIC mein Gehirn GESCHMOLZEN hat!
/WERBUNG
Vielen Dank an X
https://www.youtube.com/watch?v=ELzYlqhnbCw
#gaming #review #preview #reviews #knightsoftheoldrepublic #bioware #baldursgate2 #baldursgate #larian #darthrevan #starwars #gothic #crpg #rollenspiel #computerrollenspiel #darthvader #magicmoment #obsidian #masseffect #neverwinternights
I heard m4 part II and read through credits again. Playing on casual difficulty, I noticed one small difference, other than everything being affected by biotic and tech talents. During the DLC mission X57: Bring Down the Sky, only the turrets which move back and forth were in play around the entrance to the final area. I also didn't have any bugs while fighting the final boss. Things were just easier and I didn't really sweat the final hours at all, which was not what I was expecting from Infiltrator. But, I also used kneeling and firing from cover to reduce scope sway most of the time.
Now... I move onto ME2 with its notoriously limited ammo for the Infiltrator's weapon of choice. But, I'm not interested in doing Thane's recruitment mission, anyway.
Skippy's back to Mass Effect 2! Let's get back to missions in space!
My journey continues in the most atmospheric, but also the most infuriating, zone in the entire of #MassEffect.
#videogames #writerslife
https://www.youtube.com/watch?v=ScLmgMhR8hw
More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story – and the devs think they've cracked it
I turn off auto-saves and sometimes I suffer for it. Last session was one of those times. I saved just before the boss fight on Feros and then not at all after. I went through the fight, the denoumont, my inventory management, talking to crew members, and then I went to the Citadel to do shopping and the game froze during an elevator conversation.
So, I redid all of that. Now that I'm finding gear ranked at 10, it is becoming easier to throw out old equipment. Inventory management really is my bane, even if I don't mind the shopping and find I'm taking more trips for it. It's also an excuse to hear party member banter on elevators. Ashley and Wrex pair well for that, as do Liara and Tali. Tali and Wrex did not, even though they were written retroactively as shotgun buddies in the Citadel DLC in ME3.
UNC: Geth Incursions, continued.
There's an easy path up to the anomalous signal and I never knew about it. You're probably supposed to go after the main camp first, see a mineral to survey and from there spot the path, but I always do it backwards.
I found the odd skull on Maji. All is well.
I decided to only do the base on Solcrum. I already finished UNC: Asari Writings and I had no desire to surmount the ring of sharp peaks. It's weird looking back at the resolution to this knowing what ME2 reveals, but clearly the writers didn't know that bit about the geth, yet.
Back to the plot, I decided to take Ashley and Wrex to Feros because I've never done that before. Ash could use better armor, but an infiltrator, a soldier, and a krogan battlemaster should be plenty of firepower for the casual difficulty setting. I maxed charm long ago so Ethan Jeong will not be a problem, but I'm mostly choosing more neutral responses I haven't seen before.
It was a fun game on another social media site, so why not do something similar here?
Even if there isn't really a "quote" mechanic on Mastodon (which, admittedly, is a bit annoying)... but nevertheless, may it's still fun to engage on show off you badges made by @marcimcadam.bsky.social
#kidfur #diaper #masseffect #cooking #PJs #plushie #crinklz #diaper
UNC: Geth Incursions
I absolutely positively missed the marked trail up the mountain on Rayingri, once again.
This is the first time have I taken out Antibaar's outpost on foot. I am playing on the Casual difficulty, however.
Apparently, Casbin got some fixes in Legendary Edition. I am not on Legendary Edition, so I still climbed all the way up to the Anamalous Signal for something I can't interact with.
I'm saving Maji.
Mass Effect update: exec producer Michael Gamble is hiring a senior production director to help finish the next game — 'They'll report to me and it's gonna be awesome.' Clear sign development is moving forward. #MassEffect
Is that a Job Post for Mass Effect? Is that game even in production? Feels late to hire such a role, if a release would be close.
#masseffect
https://jobs.ea.com/en_US/careers/JobDetail/Production-Director/212271
Miranda and Jack
#MassEffect
#MassEffect2
#MassEffectLegendaryEdition
#VirtualPhotography
Давно по Goldsrc'е новостей не было.
Я тут "перенёс" несколько моделек с переделанными анимациями, заменёнными и дополнительными звуками из Mass Effect в Counter-Strike. Когда полностью завершу набор оружек для обоих команд, опубликую в разных местах.
Останется, в итоге, сделать-доделать пару карт и можно составлять тематическую сборку по Mass Effect'у.
Skippy's back to Mass Effect 2, and is on the lookout for more ship models!
Glad to know this is still in progress. I just hope it doesn't get rushed near release.