#mode7

Wir haben es endlich mal wieder geschafft, eine Folge aufzunehmen. Dieses Mal haben wir uns die frรผhen 3D Rendering-Techniken angesehen. Es geht um Spiele wie Wolfenstein 3D, Super Mario Kart und DOOM. Von Mode7 รผber Raycasting bis Binary Space Partitioning geben wir einen kleinen Einblick:
hobbyspieleentwicklerpodcast.d

#podcast #retro #3d #raycasting #mode7

Ein einfach angedeuteter 3D Raum und der stilisierte Wolfenstein 3D Protagonist mit einer rot-blauen 3D Brille. Die รœberschrift ist "Retro 3D"
Thomas Leroy ๐Ÿฃ๐Ÿˆโ€โฌ›Gamrok
2025-02-01

Return trip on the back of a Rasta turtle! ๐Ÿ๏ธ ๐Ÿข ๐ŸŽถ

(a great way to enjoy Super Nintendo's Mode 7 ๐Ÿ˜€ )

Page of Moths ๐Ÿฆ‹pageofmoths@star.shaped.dog
2024-08-25

An abandoned attempt to create a #DoctorWho inspired spacetime vortex animation, with #SNES graphics techniques such as prerendered 3D, palette swapping and #Mode7 layer transforms.

I found that the palette cycling effect broke down towards the center of the vortex because it's too dense, so I had to patch it up.

BTW, is this a good format for sharing step-by-step effect breakdowns? Or would separate images work better?

#retrographics #blender #blender3d #godotdev #godot #screenshotsaturday

๐Ÿงฟ๐Ÿชฌ๐Ÿ„๐ŸŒˆ๐ŸŽฎ๐Ÿ’ป๐Ÿšฒ๐Ÿฅ“๐ŸŽƒ๐Ÿ’€๐Ÿด๐Ÿ›ป๐Ÿ‡บ๐Ÿ‡ธschizanon
2024-08-09

Who remembers "Battle Cars" for the ?

I remember the magazine ads, but I don't believe I had played the game until today; it's better than it should be. It's a but you can level up the parts of your like an .

en.wikipedia.org/wiki/Battle_C

PapiCyeranPapiCyeran
2024-05-11

One of five SNES launch titles. Who would have thought mode 7 would be so fun.

Pilotwings for the Super Nintendo was released in North America on August 23, 1991. It's a flight simulation game where players tackle various aerial challenges using airplanes, hang gliders, and jetpacks.

Deadly Headshotdheadshot
2023-11-19
perfectly normal (horse) beastg1comics@equestria.social
2023-10-07

obsessing about U+1FB00..U+1FBFF Symbols for Legacy Computing and Teletext-era terminals again #Mode7

2023-02-14

huge thanks to my cool friend Cat who just sent me my first ever fan art. I cannot imagine a greater medium to represent my horrible game than teletext, I love it #teletext #ceefax #mode7 #digitalart #zimo

Miasma has covered nearly every corner of the Duskside, sparing only locations from its poisonous haze. Mina can get a better look from the Cardinal, but it's dangerous to visit the affected areas!
#gamedev #pixelart #mode7

Marc'O :yoshi_egg: ยฏ\_ (ใƒ„) _/ยฏdh3lix@ruhr.social
2022-12-03

Excellent History recap of Super Mario Kart by Gaming Historian! Nearly one hour of very interesting details how this game became that popular. :right_parrot: #nintendo #gaming #retrogaming #snes #sfc #superfamicon #console #mode7
youtube.com/watch?v=NDHZKYETDy

2022-08-19

RT @bbbradsmith@twitter.com

My mode 7 demo is complete.

An open source example of how to do a couple of "3D' effects on the SNES.

patreon.com/posts/70729047

๐Ÿฆ๐Ÿ”—: twitter.com/bbbradsmith/status

rainwarriorrainwarrior
2022-08-19

My mode 7 demo is complete.

An open source example of how to do a couple of "3D' effects on the SNES.

patreon.com/posts/70729047

rainwarriorrainwarrior
2022-08-16

There's a few small things I still have to add to this Mode 7 demo, but it's nearly complete. Let's fly around! ๐ŸŒ๐Ÿฆ

rainwarriorrainwarrior
2022-08-14

Replacing the perspective correction 16/8-bit hardware divide with a 12-bit lookup table eliminates my precision issues. Not so wobbly anymore!

rainwarriorrainwarrior
2022-08-14

Now that's starting to look like a thing.

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