dougmerritt:
1. It's unlikely that Ken Arnold would remember me by name, but we most likely met at the time. I believe that he may have been one of my TAs.
I have a photo somewhere of a humorous chalkboard drawing in Cory Hall of, I think, Mr. Arnold holding a box labelled "Ken Arnold's graphics package". That was probably curses.
2. If you "practically lived" in Cory Hall, we'd have worked there concurrently at times. I assume that you remember the periods when things were due and there weren't enough terminals to go around. People had to go to Cory around the clock to complete work. In my case, it helped that I lived only about a block away.
3. I wasn't a gamer type, but I played Rogue and later included the related game
#Nethack in my
#Linux distro. I modified one of the graphical versions to permit the use of tactical nuclear weapons to clear levels of vampires. A screenshot is attached. That is, of course, contrary to the spirit of the game.
As a comment to modern gamers, a heavy Rogue or Nethack player would get just as immersed in the games, despite the fact of text interfaces, as somebody gets when playing ray-traced this or that today.
If a "d" enters the room, no problem, it's a dog or canine that you can tame. But, if it's a "D" or dragon, you're suddenly on full alert.