https://www.patreon.com/posts/sprite-outline-129086715
Decided to release this Sprite Outline Shader that was converted from a Unity tutorial to Unreal for free on my patreon. No actual uassets, but images+comments for easy re-creation 2D Projects.
I like video-games, I like game-development. These days I'm unsure which I like the most. I'm trying to become a one-man army gamedev though so feel free to follow me on my journey!
linktr.ee/chrisradsby
https://www.patreon.com/posts/sprite-outline-129086715
Decided to release this Sprite Outline Shader that was converted from a Unity tutorial to Unreal for free on my patreon. No actual uassets, but images+comments for easy re-creation 2D Projects.
So I've been having lots of issues with stuttering in Oblivion Remastered. Turns out Resize Bar wasnt working even if toggled in BIOS.
Flashed system bios (didnt fix it) then my VGA BIOS for my MSI 3080.
Framepacing is now smooth!
Let's give some appreciation for The Order 1886. It's 10 years old, hands down a lot more realistic & nicer looking than some modern titles.
The care, effort, craftmanship put into the visuals is stunning even 10 years later.
Thanks DF for the gifs !
@uys Heya! Yep it's an atmospheric horror game. More creepy atmosphere rather than straight up jumps ares etc!
Interesting ! Can't wait to have a look at it myself. In general I think they have some engine limitations, the visual presentation does seem somewhat uneven
Alrighty! Another day!
Yesterday we had quite a successful stream , showed some nice post-processing tricks for making some stylized art (gradient mapping using scene depth) & we managed to get up & running with the snowy biome for my side-project.
We just released the LD to Art Project over at the Dinusty Empire Command Page. It's been getting some good attention!
It's a project meant for people to art up a space that already has level design & gameplay intention implemented.
Check it out!
RT @LightingBot1@twitter.com
Wednesday 1st February tune in to our new round table discussion format with Jeremy (Dinusty Empire) and Chris (Chris Radsby Gamedev) collaboration. Our first topic is ... imposter syndrome!
https://www.youtube.com/watch?v=WaNNfVwJtxo
#impostersyndrome #stream #live #gamedev #indiedev #art #artist
🐦🔗: https://twitter.com/LightingBot1/status/1619731190688419843
Don't know why its taken me so long but Im finally watching the Metagame documentary about Smash Bros.
Already seen The Smash Brothers documentary a few years ago and man its so cool to see this.
Another stream working on the MainMenu Challenge.
Will most likely do some animation as well in this one :)
Been listening to Ice Cube, 2pac, 50 cent, Dr.Dre, DMX, Snoop for a few days whilst writing documentation. (lol)
Channeling office space hard in my little nerd cave right now XD
Heck yes, today we animated this.
One of several future jump animations out of the portal for the main screen.
:D
We're learning and having fun with it.
Alrighty, we're continuing the MainMenu/StartNewGame challenge from Dinusty Empire.
Just having fun with it, come check it out
I just saw FatalityFalcon do this and it just blew my mind.
Pressured the opponent into a situation where this could be pull-off. The execution is beautiful.
Geez this whole DnD Drama.
- WoTC believe DnD to be under-monetized.
- Wanted to revise the Open Game License to get more revenue from third-party creators (the community)
- Backlash happens, people unsubscribe from DnD Beyond
- WoTC posts response
https://tinyurl.com/2bz5kdya
RT @GameAnim@twitter.com
Donkey Kong Country (1994) animated and rendered on Silicon Graphics machines using Alias PowerAnimator.
I'm portals too, making some for this challenge I'm working on.
It's also weirdly satisfying to move things in and out of it.
https://www.twitch.tv/chrisradsby
We are doing an art-stream for the first time in a long time. (Been all dev focused lately)
Check it out :)