#unrealengine

2025-12-15

DisplayThumbnail
UPROPERTY(meta=(DisplayThumbnail=true))
"Can also be used as metadata on `UCLASS()`."
unreal-garden.com/docs/uproper
#UnrealEngine

The Socel Directoradmin@socel.net
2025-12-14

THE IMMORTALS & THE SHADOW REALM Teaser
-
Mainframe, the place that made ReBoot, Beast Wars, and many other things has a new franchise it is developing. the Canadian animation house is making a new action adventure series.

No word on a home for this. This is prob to find a home. But pretty impressive.

youtube.com/watch?v=eprcoVEos6

#Animation #TheImmortalsAndTheShadowRealm #Mainframe #Action #Adventure #TV #ReBoot #Unrealengine

2025-12-14

BlueprintType
USTRUCT(BlueprintType)
"Setting this allows the struct to be added as a variable to Blueprints. To expose a struct to blueprints with `BlueprintReadOnly`, the struct must be marked with `BlueprintType`."
unreal-garden.com/docs/ustruct
#UnrealEngine

2025-12-14

Great Discord server for learning and asking questions. It renamed itself Unreal Source. unrealslackers.org/
#UnrealEngine

2025-12-13

BindWidgetAnimOptional
UPROPERTY(meta=(BindWidgetAnimOptional))
"The same as `BindWidgetAnim` but no error is thrown when the animation does not exist in the User Widget blueprint"
unreal-garden.com/docs/uproper
#UnrealEngine

2025-12-13

Naotsun often posts interesting articles in Japanese. Use an online translator to put them into your preferred language. qiita.com/Naotsun
#UnrealEngine

2025-12-12

CommandLineID
UCLASS(meta=(CommandLineID="abc"))
"Only used in the `UMovieSceneCapture` class as far as I can tell. For specifying image and movie file formats."
unreal-garden.com/docs/uclass/
#UnrealEngine

2025-12-12

In today's video we show you a 3D magic staff made for ReverseCore® our Action RPG indie game.

👇 Stay tuned 👇
🌐 cardeisart.com
💬 discord.gg/9RaJWY47xy
▶️ www.youtube.com/@CardeisArt

Peter Stråhle 🇪🇺🇸🇪🇺🇦🏴🚩MrBeam@mastodon.gamedev.place
2025-12-12

Second blog post is up!

How we optimized Mannequin for Quest 2. About draw calls, occlusion, instancing, CPD, LOD tuning, and a bunch of small tools to get the most out of the Q2.

If you’re into VR performance or technical art, you might like this.

real-mrbeam.github.io/2025/12/

#gameDev
#unrealEngine
#techArt
#VR

Junehq
2025-12-12

All the Windows Kubernetes nodes we use for distributed builds/UBA no longer have working container networking (I think because of the Windows Update on the 9th).

Only solution is to reinstall Windows, which means it's time to finally set up PXEboot and automate provisioning with UET...

A photo of a physical computer monitor. On it, it shows a successful boot of WinPE+UET via PXEboot on a physical machine.
2025-12-11

ServiceResponse
UFUNCTION(ServiceResponse)Docs: This function is an RPC service response. This implies NetMulticast and Reliable.
unreal-garden.com/docs/ufuncti
#UnrealEngine

2025-12-10

Marcos Romero has detailed tutorials on Blueprints, Verse and C++. romeroblueprints.blogspot.com/
#UnrealEngine

2025-12-09

ServiceResponse
UFUNCTION(ServiceResponse)Docs: This function is an RPC service response. This implies NetMulticast and Reliable.
unreal-garden.com/docs/ufuncti
#UnrealEngine

Position Offset Gamingpositionoffset
2025-12-08

MegaLights are live in Fortnite now! Epic has not officially mentioned it, but in today's video I'll show you why I'm pretty sure they are already active today

youtube.com/watch?v=zBeDz5gDcp4

WeenkusWeenkus
2025-12-08

How am I just now learning about reroute node in Unreal shader graph, makes organizing and reusing shader code so much cleaner

Elflock - Wishlist on SteamElflockGame
2025-12-08

We had a busy November showcasing Elflock at PlayIT (Nov 15-16) and ReGamEx (Nov 29-30)! Thanks to the organizers and everyone who played the and shared valuable feedback. Don’t forget to wishlist Elflock on Steam / Epic, so you don’t miss the public launch next year!

Steam: store.steampowered.com/app/309
Epic Games Store: store.epicgames.com/en-US/p/el

People playing Elflock at PlayIT.People playing Elflock at PlayIT.People playing Elflock at ReGamEx.People playing Elflock at ReGamEx.
2025-12-08

Blueprint Assist means I no longer have to care about dragging around blueprint nodes. I can just hit F and it does it for me. I never manually format my code in C++ why would I do it in BP? unrealengine.com/marketplace/e
#UnrealEngine

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst