Kentaro Suzuki

Senior Lead Graphics Programmer at Polyphony Digital, ex-demoscener / my opinions are my own

LinkedIn: linkedin.com/in/kentaro-suzuki

Kentaro Suzuki boosted:

Attention #GameDev! Big #tools release today!

Now you really can see all the rays with #Radeon #Raytracing Analyzer (RRA) 1.3!

๐ŸŽ‡ Raytracing dispatches list
๐ŸŽ‡ Each pixel/thread within dispatches
๐ŸŽ‡ All #rays in each #pixel

gpuopen.com/learn/rra_1_3/?utm

๐Ÿงต 1/3 - more tools updates in the comments!

2023-09-04

@bitinn good idea ๐Ÿ˜‚

2023-09-04

I brought my homemade MERL BRDF cards to the event for ray tracing enthusiasts!

#raytracing

2023-08-18

I am looking forward to attending CEDEC, a conference of Japanese game developers, next week!

#CEDEC

2023-08-17

@romainguy Thank you for your comment!

We haven't released the details of the tone mapping for GT7 yet, but it's possible that we'll release them when we get the chance.

2023-08-17

My SIGGRAPH2023 presentation slides on 'Rendering Technologies behind Gran Turismo 7: VR, Ray Tracing and Sky Simulation' have just been released! Check them out!

This talk is part of the 'Sony Creators Conference: Next Gen Development for Games'. #siggraph2023 #siggraph

polyphony.co.jp/publications/#

Kentaro Suzuki boosted:
2023-08-17

SIGGRAPH 2023 content links: blog.selfshadow.com/2023/08/12. I'll be adding more conference tracks soon.

2023-04-17

Our "Realistic Real-Time Sky Dome Rendering in 'Gran Turismo 7'" presentation with Kenichiro Yasutomi is on GDC Vault! The recording is viewable for subscribers only, but the slide materials (with notes) are accessible to all ๐Ÿ™‚

Slide
gdcvault.com/play/1029434/Adva

Recording
gdcvault.com/play/1028916/Adva

This talk covers physics-based sky rendering, using observation-based atmospheric models, Mie scattering, and LUTs for efficient runtime. It also discusses cloud rendering!

#gdc #gdc23

Kentaro Suzuki boosted:

"Demo Mode"

My 4K Executable Graphics entry for @revisionparty 2023.

pouet.net/prod.php?which=94109

A render of a line of arcade machines. The central machine is much brighter and  has purple LED lights and is showing a Revision logo and banner.
Kentaro Suzuki boosted:
the account formerly known as Lunaluna@tech.lgbt
2023-04-10

โ€œMuseum of Memoriesโ€

Released in the 4KB Executable Graphics compo at @revisionparty 2023.

4084 bytes of pure self-indulgence.

demozoo.org/graphics/322477/

A render of an art gallery, with three of my prior artworks hung upon the walls. That's three prior 4KB artworks, and a new gallery scene, all crammed into a single 4KB budget.
2023-04-07

Finally, is WebGPU coming? Now, it's a good time to learn web technology...

Kentaro Suzuki boosted:
Brandon Jonestojiro
2023-04-07

Now that WebGPU is shipping(!), I want to share some thoughts on the API.
Please note that as an editor of the spec, I'm literally as biased as you can get. So take my words with a massive grain of salt, but my intent is to encourage people to try the API for themselves, not accept my opinion verbatim.
developer.chrome.com/blog/webg

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