@seshpenguin @espidev That's not exactly what I thought of when hoping for "modular Smartphones" :D Amazing
The plural of regex is regrets.
Member of TU Wien Space Team
Working on #TaleSpire @ Bouncyrock
Contributor to KDE #PlasmaMobile
@seshpenguin @espidev That's not exactly what I thought of when hoping for "modular Smartphones" :D Amazing
hey, I have a personal website now!
@carl KDE really fell off, such a shame. I remember when it used to be good, circa 100BC! /s
@afreytes A while ago I jokingly said t someone "Wait, I need some more time to baby-sit the Windows update"
And it then promptly bricked itself, completely unrecoverable and had to reinstall from scratch. Not sure if it heard me mocking it, but I'll have to echo you: I can't even.
Plasma Mobile News📳!
@NGIZero Core is funding work on the power management stack; the task switcher gets gestures back; the lockscreen and notifications were redesigned; KDE's very own convergent web browser, Angelfish, has been overhauled and now supports gestures; and look forward to improvements to Discover, Clock, Dialer and more.
https://plasma-mobile.org/2025/06/18/dev-log/
@gfxstrand It really is getting a little ridiculous. Though I'll admit I've never really liked the "XYZ Lake" nomenclature all that much.
@wildrikku And this is how I learn powerlevel10k is not maintained anymore :( What a shame, but I can really understand it, this kind of stuff can wear a person out.
A blog post about what I did at the Plasma sprint:
Here's some of the things we did at #KDE's #GLT25-adjacent Plasma (Mobile) Sprint last week at TU Graz: https://volkerkrause.eu/2025/05/01/kde-plasma-mobile-sprint-graz-2025.html
Another installment of my blog + a recap of my very first Plasma Sprint!
https://lprod.dev/blog/monthly_2025_04.html
Thanks to some studious bugfixing at the sprint I'm now finally able to daily drive Plasma Mobile longer-term.
@devilonger @QuadRadical That's quite interesting! I do have to say, I'm surprised the engine is just happy to run the game through the .exe though - I guess the engine has a check for Windows PE files and skips the <love.exe> data and just unpacks and reads the zip data then?
@QuadRadical Sure, desktop file is just
[Desktop Entry]
Exec=love /home/user/path/to/Balatro.exe
Icon=/home/user/path/to/balatro.ico
Name=Balatro
Type=Application
For the icon I'd recommend you grab your own - I extracted it with wrestool from the .exe itself but it's very low res and blurry.
@QuadRadical Huh. So it seems. I'm not sure if this answers my questions or just brings up even more. That's wild! :D
@QuadRadical I know, right?! I was fully getting ready to somehow dissect the Windows binary to... idk... somehow extract the game logic/data from the (presumably?) bundled engine code, but it just... worked as is.
@QuadRadical I didn't, that's the best part! As far as I understand it, with Löve the entire game logic is in Lua and as long as your platform has a working Löve install it will run, since it's all interpreted and not compiled.
I literally *just* installed the engine ($ sudo apk add love) and then run the copied game files from my desktop ($ love Balatro.exe). Yes. Directly the Windows executable. How it exactly works under the hood? Don't ask me, black magic probably.
A while ago I learned that Balatro is made in a fun game engine called #love2d, which turns out to be quite the cross-platform beast.
This of course meant I had no choice but to run it on my #linuxmobile phone running #postmarketos and #plasmamobile
Runs at a locked 60fps on my OnePlus 6T and plays really well besides needing some persuasion to accept screen rotation!
No movie magic, no translation layers, no virtual machines.
Day 2 of the @kde@floss.social #Plasma #sprint is in full swing 💪
@carl *Inconspicuously eyes the April Plasma Sprint attendance table*
@gfxstrand With my track record with SD cards it'd have broken by the end of that 😅 May your SD cards (and patience) be more durable than mine!