📢We have shared the notifications for submitted Full Papers with the corresponding authors!
https://chiplay.acm.org/2025/2025/04/14/paper-review-process-after-first-round-of-reviews/
📢We have shared the notifications for submitted Full Papers with the corresponding authors!
https://chiplay.acm.org/2025/2025/04/14/paper-review-process-after-first-round-of-reviews/
📢 We have now published the CFP for the Companion Proceedings tracks for CHI PLAY 2025!
Deadline for submissions: June 4th, 2025, 23:59 AoE.
You can find more information on each track and the submission here:
https://chiplay.acm.org/2025/companion-submission-guidelines/
Had the pleasure of visiting IT University Copenhagen and meet Mike, Rune and @elisamekler. I presented my research in modeling interactive experiences with "Aiming, Pointing, Steering" which won the best paper award at the CHI PLAY conference last year. The paper presents basic interaction patterns that games are built of, more info here:
https://gametasks.create.aau.dk/
Thanks Elisa and Mike for the arrangements!
#gamedesign #science #phd #hci #chiplay #chiplay2024 #gamedev #research @chiplay
PCS for #CHIPLAY2025 is open and ready for your submissions!
Support #CHIPLAY2025 by becoming an AC volunteer today!
Deadline for registration is January 31 2025, 23.59 AoE
We have published the Call for Papers for #CHIPLAY2025!
CHI PLAY 2025 will take place October 13-16 in Pittsburgh, Pennsylvania.
Deadline for Full Paper Submissions is February 19, 2025 (23.59 AoW).
⚡ To design games effectively, we need tools and terminology to analyze them. ⚡
My latest game research, "Aiming, Pointing, Steering", won the best paper award 🏆 at the CHI PLAY conference this year. I am incredibly thankful! It revisits the basic interaction patterns that games are built of. If game design interests you, watch my animated presentation on the website!
https://gametasks.create.aau.dk/
#gamedesign #science #phd #hci #chiplay #chiplay2024 #gamedev #research @chiplay
📸 Snapshots of CHI PLAY: Day 4!
CHI PLAY 2024 has come to an end! Our final day featured presentations on mental health, learning, diversity, toxicity and e-sports, as well as PX and GUR methods! We wrapped up with the annual townhall and award ceremony.
Thank you for attending, presenting, discussing and playing at CHI PLAY 2024. Goodbye from Tampere and see you next year in Pittsburgh, Pennsylvania!
https://chiplay.acm.org/2025/
📸 Snapshots of CHI PLAY: Day 3!
We continued with more paper tracks on XR, mental health, multimodality and sound, as well as AI and its impact on play and game development! We also had the pleasure of hosting the Exhibition Keynote by Constance Steinkuehler on “Detoxing Online Games”.
As a social highlight of the day, SGDC and Interactivity Demos allowed for some actual play! Stay tuned to learn more about the winners of the SGDC later today.
📸 Snapshots of CHI PLAY: Day 2!
CHI PLAY 2024 continued yesterday with our first paper tracks, including perspectives on exergames, ethics, interactions, and making of gameful experiences! Additionally, PoP and WiP tracks provided spotlights on fascinating ongoing projects in the fields of games and play.
Stay with us today, as we continue with tracks on XR, mental health, multimodality, and games and AI, as well as the second round of our WiP and PoP tracks!
#CHIPLAY #chiplay2024 @sigchi
We are reflecting on 10 years of CHI PLAY! Within today’s anniversary panel we are looking at the past, present, and future of the conference, and the memories and hopes that our community has.
Thank you for shaping CHI PLAY and building an amazing community!
#CHIPLAY #chiplay2024 @sigchi
Join us today for our Paper Panels, Work In Progress Session, and reflect with us later today on the past, present, and future of CHI PLAY at our anniversary panel!
And don’t forget to check out the showcase of local Finnish game design, organized in collaboration with IGDA Tampere! https://www.eventbrite.fi/e/igda-tampere-demo-evening-with-chi-play-tickets-1037693819147
#CHIPLAY #chiplay2024 @sigchi
I'm currently in Tampere, Finland for #chiplay24, where I'll present: "Aiming, Pointing, Steering: A Core Task Analysis Framework for Gameplay".
âť“ We use tasks all the time in science, but what is a task actually?
🔎 we use words like "pointing", "aiming", and "typing", but what do they actually mean as interactions?
🎬 want a new provocative game design tool? we show how to design game tasks via step-by-step guides and an animated video.
🔎Social Activities:
Join us in person and virtually for the CHI PLAY 2024 scavanger hunt! Find items and locations, take pictures, and top the leaderboards.
For more information check out the conference discord!
#CHIPLAY #chiplay2024 @sigchi
📢Interactivity at CHI PLAY:
Join us for our Interactivity Track and explore the demos of novel games and playful technologies!
https://programs.sigchi.org/chiplay/2024/program/session/172951
📢Student Game Desing Competition:
Check out the amazing works by Game Designers submitted to the SGDC at #CHIPLAY2024 and vote for your favourites!
https://chiplay.acm.org/2024/program-student-game-design-competition/
And if you are interested in local Game Design, visit our partners of IGDA Tampere and their showcases on Tuesday! https://www.eventbrite.fi/e/igda-tampere-demo-evening-with-chi-play-tickets-1037693819147
📢Program Reveal:
Check out our program for the coming days, featuring Full Paper Presentations, Works in Progress, Demos, and the Student Game Design Competition!
📢Exhibition Reception Keynote:
Join us for the keynote by Constance Steinkuehler, Professor of Informatics at UCI, on "Detoxing Online Games"!
📢 Join us on the Welcoming Reception for CHI PLAY 2024!
Enjoy a spectacular night at the Game Museum of Tampere on October 14. After our opening keynote talk, you can freely navigate the museum exhibits and play classic or obscure games. You will also have the unique opportunity to interact with some of Research Centre of Gameful Realities’ newest projects which will be demonstrated on the premises.
📢Welcoming Reception Keynote: Join us for the keynote by Jane Perry, the voice of Selene in Returnal, on "Deconstructing Performance: The Use of Actors in Games"!
Also join us on Oct 14th, 14:00EEST for a Gameplay Session of Returnal!