#GraphEditor

2026-03-11

Dive into Blender's Graph Editor with this clear, friendly Blender Fundamentals tutorial by Dillon Gu! Perfect for animators wanting better curves, timing, and control—free and open source. Learn how to polish motion like a pro. #Blender #GraphEditor #Animation #BlenderTutorial #OpenSource #FreeSoftware #3D #English
foss.video/videos/watch/eb5663

Grant_Hgrant_h
2026-01-04

What's the point of spending months writing a spline editor if you can't draw interesting graphs?

The blog post related to the latest release of the

isijingi.co.za/wp/2026/01/04/q

A line drawing of a face, using classic graph nodes and (curved edges)
2025-07-03

I just stumbled on the work of this #blender creator #Digitalist who really deserves more followers.

These videos are something that are quite rare in #b3d tutorials where there is a focus on #animation and #curves #grapheditor as you'd frequently see in #aftereffects #motiongraphics #motiondesign videos.

IMHO this takes work from blah to next level, essential details that are often overlooked.

youtube.com/watch?v=dHRl2n_-vd

#3d #blender3d

Amsteramster
2024-02-12

I am trying very hard to only stay within the Unreal graph editor for all code logic (for portability reasons). But oh wow it ends up creating some pretty large graphs. And, yes, I'm constantly creating a common function library but then it means keeping a lot of tabs open.

Screenshot of Unreal's graph editor with many nodes because it's a clicks-not-code interface and game logic can be complicated

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