#IndieTech

YAWP Games | Wishlist now!MazeWars
2025-06-27

So following the change I want to do on the Maze, I started detecting the big open areas, which is something I needed to do anyway to place other challenges.

Next I'll select one and Maze it haha

2025-06-27

🚨 Big News 🚨

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YAWP Games | Wishlist now!MazeWars
2025-06-26

Creating a Hexagonal mazes ...

I have the main logic there but it creates simple mazes so I'm modifying it so it creates more complex ones ... which is breaking them RN 🤣

Red=Wall
Green=Block
Blue=Door
Numbers=Path order generated

2025-06-25

We often talk about tech, scale, disruption. But India’s 60M+ small manufacturers are quietly powering it all.
Platforms like Pepagora are helping them show up, be found, and grow.

YAWP Games | Wishlist now!MazeWars
2025-06-19

Well I think for now I'm gonna leave it like this.

By play-testing it I'll see if it's too messy (too many corridors) or if that is actually better 🤣

YAWP Games | Wishlist now!MazeWars
2025-06-19

Changed the procedural generation to make the caves more "spaghetti-like" which looks amazing IMO (200 tiles radius)

Now I have to intersect this with another Noise that would make blobs of land in hope to at the end have rooms joined by tunnels

YAWP Games | Wishlist now!MazeWars
2025-06-18

So now I'm trying to implement the Maze, I already have the logic but I may need to change the procedural generation to have more open areas in order to hold big mazes.

This is the current version (zoomed out screen, that's why it looks a bit bad)

YAWP Games | Wishlist now!MazeWars
2025-06-17

A small example of the Fighter class cruising through the maze!

Still a lot to do but this has the last additions of animations+attacks.

YAWP Games | Wishlist now!MazeWars
2025-06-13

Mocked the first puzzle! A Maze!

I think I'll make them bigger on the actual game so you cannot see all of it at once, so it actually feels like a Maze.

Mock idea of a maze for Hexgrid gameSolution of the previous maze image
YAWP Games | Wishlist now!MazeWars
2025-06-09

So now you can select which class you want to play with!

* Fighter
* Ranger
* Mage

Later I'll add right side on the menu that will tell you how works in terms of movements and attacks

YAWP Games | Wishlist now!MazeWars
2025-05-28

And for the last one the Magic combat style.

This one is fun because every 2 moves it'll make AOE damage and if does not hit an enemy it'll try to make a front or back AOE damage hehe.

Now I'll start implementing them

YAWP Games | Wishlist now!MazeWars
2025-05-27

Now for the Range combat style.

This are still mocks not implemented, just so I can see if things look good before implementing them.

YAWP Games | Wishlist now!MazeWars
2025-05-23

Mock on how the Melee combat will work.

Aside from this the player will be able to select 2 active abilities, but the main focus will be on this moves.

Now I have to mock the Range and Magic. The mobs will only have the normal attack.

YAWP Games | Wishlist now!MazeWars
2025-05-21

Player+Mobs movement is now smoother!

So I decided, as it was commented several times, to do it now as it would improve a lot also the quality of the videos shared hehe

WDYT? Better?

YAWP Games | Wishlist now!MazeWars
2025-05-19

New mobs can now attack! ... though it mostly impossible to catch them haha

I'll add some kind of "leap" to all the 3 types of default player combat styles, which I still have to even work on haha.

YAWP Games | Wishlist now!MazeWars
2025-05-18

Added 3 different combat styles (melee=red, range=green, magic=blue), changed the mob colors accordingly and now selecting them shows the range of each one.

Now I'll have to make the Range and Magic attack and pathfind to that range.

YAWP Games | Wishlist now!MazeWars
2025-05-17

And now you can select enemies and see their attack range.

This is in preparation for the next enemy which will be a range one.

YAWP Games | Wishlist now!MazeWars
2025-05-16

Now it feels more like a game, it has objectives required to exit/complete the level.

I'll add other randomized objectives so it's more challenging and interesting.

YAWP Games | Wishlist now!MazeWars
2025-05-15

Now you can enter and "pass" the level by finding the exit!

Yes I knew where it was 🙈
And yes It'll have much more things like puzzles, elites/bosses and requirements to exit

YAWP Games | Wishlist now!MazeWars
2025-05-14

Added the first implementation of the modals when interacting with the stations.

Only the Teleport one has something the rest are placeholders for now hehe.

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst