#Prominence10th

Gary Ritchiegaryritchie
2025-11-10

One of my favorite post-project wrap-ups. To thank the Prominence client, Digital Media Workshop, I adapted one of my in-game prop designs into a functional, 3D-printed Raspberry Pi case. The included SBC hosted a mini-website for the art department! It was a great exercise in bridging digital design with physical production.

Gary Ritchiegaryritchie
2025-11-07

A to some of the early concept art I created for Prominence. My job was to help define the look of environments like the Skyway, Data Archives, and various props. It's always a thrill to see a 2D sketch evolve into a full 3D world.

Gary Ritchiegaryritchie
2025-11-06

It's the 10-year anniversary of the sci-fi adventure game Prominence! I'm so proud to have been part of this award-winning indie game. I worked as a concept designer, 3D modeler, and even voiced a minor character! A huge congrats to the whole team at Digital Media Workshop. It’s amazing to look back on this project. Have you played it? Official game site: prominencegame.com

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst