Seminar time! Resident composing master @isabellechiming moderated a discussion with Q&A with livvy94 about the process of using the Earthbound Music editor for making SNES chip music
#chiptune #MAGFest #chipspace #SNESmusic #composition
Seminar time! Resident composing master @isabellechiming moderated a discussion with Q&A with livvy94 about the process of using the Earthbound Music editor for making SNES chip music
#chiptune #MAGFest #chipspace #SNESmusic #composition
I just released ๐ฎ SNES & Chill 15 ๐ง
Relax with the best SNES tracks from classics like:
๐ง Waterworld
๐บ๏ธ Madara 2
๐ด Wagyan Paradise
๐พ Monstania
๐ง Chrono Trigger
+ many more!
๐ ๐ถ๐ ๐ถ๐
https://youtu.be/-JYUCTCPej0
https://zweihander.bandcamp.com/album/ranger-of-the-old-woods
Bandcamp Friday ends in 8 hours... so I dropped the price on the latest album to $3.33... If you like moody old video game music with a DOS/SNES/NES flavor... I think you might like it.
Artists get to keep all the loot today! Thanks in advance for any reviews on the album. Enjoy.
#chiptunes #dosmidi #midi #snesmusic
I tried using OpenMPT to make music with SMW samples, I believe it's ok I guess.
(a remix is gonna be released as part of an upcoming project)
I don't market my music much... I hope people enjoy it and want people to listen, but marketing always feels weird... I'll get better one day, maybe...
However, I haven't released anything in a while, but the bandcamp income keeps going up... I coul just focus on music and games if it keeps up... I'm also getting onto other platforms and itch. Anyway, I'm lowering the "digital discography" price to say, "thanks!" Give me a follow if you like DOS, Midi, SNES, and chiptune music: https://zweihander.bandcamp.com/follow_me
#chiptunes #midi #fmsynth #dosmusic #videogamemusic #snesmusic
Barkley Shut Up and Jam! OST has to be the funkiest soundtrack on snes. I wonder what others there are that have that 80's hip hop, wildstyle type of vibe?
#gameost #gamemusic #snes #basketball #snesmusic #16bit #supernintendo #retrogames #retrogaming
To the three-and-a-half of you out there following my #SNESmusic posts:
Yeah, I know, it's a little awkward hitting so many Japan-only releases in a row, but take heart; only half a dozen more, and we start hitting the _Ys_ soundtracks!
If you don't know much about the _Ys_ series of RPGs, you're in for a musical treat!
. . . I really should have started out with some links for where to listen to this stuff, shouldn't I?
More #SNESmusic vastness amusement:
The SNES' audio processing unit ( https://en.wikipedia.org/wiki/Nintendo_S-SMP ) holds 64KB of RAM for storing sample data, the echo buffer, and such.
An SPC file is essentially just a small metadata chunk tacked onto a memory dump of that RAM. This means that every SPC is 64KB plus a tiny bit. Within a single game's soundtrack, most of that data is repeated in each track, so it compresses well.
The 7Zip archives take up 173MB.
Unpacked, these total well over 2GB.
How vast is #SNESmusic?
Counting only the 1517 soundtracks presently ripped to SPC format (I haven't folded in the few in SNSF, and several games resist ripping altogether)...
There are 34,789 tracks among them. Some of these are just very short sound effect tracks, some are long loops of ambient sound, some are merely alternate versions or duplicates, but those probably don't account for more than a tiny fraction of the total playtime:
5wk 3d 14h 41m 48s.
This will take a while.
I think I'm gonna follow along with https://www.youtube.com/channel/UCoQsV1On1wnbGn705cf_9Gw and listen to every single Super Nintendo and Super Famicom soundtrack in existence.
I've already tried this once before, but it was in fits and starts and I accidentally clobbered the playlist I was using to keep track of my favourites. This time, I might have a shot at getting through it! Expect to see some posts from me along the way. I will probably start tagging them as #SNESmusic and then eventually forget to.
๐ฎโ๐ตโ๐โ